In 1997 Quake II was released ending the Strogg's collective leader the Makron being killed. Quake III moves away from the Strogg, but the universe's worst cybernetic foes return in Quake IV, ready to be destroyed yet again by Earth's forces. Quake II left the Strogg home planet without its planetary defenses, leaving it open for your attack as part of Earth's new armada. You help deliver the final assault to the Strogg as Matthew Kane, member of an elite squad fighting along squadmates with vehicles and advanced weaponary. Quake IV is based on the Doom III engine, although it is apparent that Quake IV will be a superior modding platform thanks to iD and Raven's efforts in optimizing the netcode, adding vehicles, and general fixes made to the engine since Doom III's release.

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G T X Interview
Quake 4

G T X Interview

Oct 5, 2005 G T X Q4 Interview 0 comments

As much as the gameplay of Doom 3 split the community in half, there was little dispute over the graphics. However GTX plans to push dooms engine further...

Quake 4: HardQore
Quake 4

Quake 4: HardQore

Aug 9, 2006 Quake 4: HardQore Interview 11 comments

There was a time when side scrolling action games were all the rage. Games like Duke Nukem and Metal Slug were some of the most popular around. Atomic...

Mod and Indie News Recap

Mod and Indie News Recap

Aug 17, 2014 Spotlight Article 1 comment

We check out the some of latest modDB and indieDB headlines plus your weekly dose of Monday Night Indie.

Quake 4
Windows, Mac, Linux
Raven Software
id Tech 4
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Released Oct 2005
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