Quake 2 is another classic from id software.While not modded quite as much as it's predecessor or Q3A, it is still a blast to play and the mod's on offer are bundles of fun. Just step into Quake 2 Rocket Arena, armed with the new and almighty rocket and rail gun and you will be gibbing for hours on end.If you dig fast paced action, then load up the good ole Quake 2, fire up a mod or two and have some fun!
Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim is to develop a convenient cross-platform tool capable of incorporating the best features of existing editors, such as Valve Hammer Editor, Q3Radiant and others. Despite Quake and Half-Life having been released a long time ago, the large community have arisen around, still developing mods and games on their bases. However the existing editors suffer from fundamental disadvantages their users are well familiar with. Jackhammer does aspire to be the universal level design tool for classic games. But not only the classics! The editor shall become a key development tool for the Volatile3D II engine, that is why its second name is Volatile Development Kit.
Thanks XaeroX, really cool update.
You are welcome.:)
an hammer that included features from hl1 hammer and hl2 hammer and options to addons such as cs:go or portal 2 would be very cool tho.
Does it work with Return to Castle Wolfenstein? I mean, if it works with Quake 3, it should, right? :o
Yes, it should, although some RTCW-specific q3map2 compile options are to be specified, to output RTCW map instead of Q3.
this is much easier than Valve Hammer, finally i managed to created something! Thanks XaeroX! :D