Wilma Flinstone. Doesn't she look cute in her blue ctf dress? I thought it might be fun to make it so I did. I didn't want to spend too much time on it, I did the whole thing in 8.5 days. If I wanted to spend more time on it, I would have animated her face, and I would have been more creative with her waves, but I'm happy with it how it is. There will be vweps for this model eventually, I just have to take the time to export and compile them all. Right now she uses the Q2 shotgun. It clips her arm a little, but I will fix that when (and if) I release the rest of the vweps. For the animations, I didn't try to copy Wilma from the cartoon at all, I didn't...
<10/27/99>================================
Model Name : Wilma Flintstone
installation directory : quake2/baseq2/players/wilma
Author : Fafner
Email Address : fafner_@hotmail.com
Model description : Wilma Flinstone. Doesn't she look cute in her blue ctf dress?
Other info : This model was requested by Michele of DC clan (www.dcclan.com) on the Q2pmp model ideas/requests/suggestions forum on 10/17/99.
I thought it might be fun to make it so I did.
I didn't want to spend too much time on it, I did the whole thing in 8.5 days. If I wanted to spend more time on it,
I would have animated her face, and I would have been more creative with her waves, but I'm happy with it how it is. There will be vweps for this model eventually,
I just have to take the time to export and compile them all. Right now she uses the Q2 shotgun.
It clips her arm a little, but I will fix that when (and if) I release the rest of the vweps.
For the animations, I didn't try to copy Wilma from the cartoon at all, I didn't even watch the cartoon until I recorded the sounds.
===========================
* Play Information *
New Sounds : Yabba Dabba Yes
CTF Skins : Yabba Dabba Yes
VWEP Support : Yabba Dabba Not Yet
* Construction *
Poly Count : 624
Vert Count : 336
Skin Count : 3
Base : New
Editor used : 3dsmax2.5, Character Studio, Paint Shop Pro 6, NSTv09b3, Q2modeller
Known Bugs : weapon passes through arm a little, that'll be fixed if I release the vweps.
I should've modelled the mouth.
Her skin looks a little light in OpenGl but Wilma Flintstone is pretty light anyway.
I'm not happy with the jump sound, if anyone can find a similar sound that sounds better, send it to me.
Build/Animation time : 8.5 days: mesh 2.5 days, animations 3.5 days, sounds .5 day, skins 2 days
* How to use this model *
Get all those files into quake2/baseq2/players/wilma
* Copyright / Permissions *
QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.
Feel free to distribute this as long as I get proper credit for it. If you want to make a skin for this, feel free to use the original wilma skin as a base.
fafner_@hotmail.com
http://www.angelfire.com/pq/fafner/home.html