Never believing a lick of the paranormal phenomena, Craig Hatcher never expected to be deeply possessed by the darkest spirits of the ages. After his exorcism, he vowed to find these evil souls that walked the earth and find out their true meaning of their dark ways and become one of them or have them become one of us. Is he crazy? or are you?
ALPHA 3 is coming this Friday! Other than that, I've been working on adding tons of content to the map "Trépas Eaux", the first official map, including...
We're back! After months of flatline, we're back! Q.U.A.D is now going to take a new turn and finally be developed! I'm now working on a new level and...
ALPHA 2 has finally been released! You can download it by going to the Downloads tab. After 2 months of development and obstacles throughout weeks, the...
ALPHA 2 has been released! You can download it by going to the Downloads tab. I started to work more on the flashlight battery system. I also reworked...
ALPHA 2 has been released! You can download it by going to the Downloads tab. Aside from that, I took some time to get hauntings to work with the Static...
ALPHA 2 has finally been released! You can download it by going to the Downloads tab. I've spent some more time working on the Static Night Vision Camera...
ALPHA 2 has finally been released! You can download it by going to the Downloads tab. Other than that, I've worked on adding more dynamic hauntings and...
ALPHA 1 has finally been released! You can download it by going to the Downloads tab. I've spent the past few days working on more scares. I've added...
ALPHA 1 has finally been released! You can download it by going to the Downloads tab. Other than that, I've completed the Slave Quarters and started on...
ALPHA 1 has finally been released! You can download it by going to the Downloads tab. Other than that, I've almost completed the level art for Achtley...
I've been working all day finishing, adding and planning new features for the game. I'm almost finished with the inventory system. After you finish every...
Development has been going on for almost a week, and we've gotten a lot accomplished.