Q.U.A.D ALPHA 2 (Linux)
Dec 8, 2012 Demo 3 commentsThe 2nd alpha build for Q.U.A.D. ALPHA 2 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
People say the paranormal are just a fiction of the mind, but it's hard to tell fiction from reality when you experience it full-hand. If you think that's crazy, wait until you hear my story...
The lives of others, roaming the earth. Forgotten, betrayed, abandoned. In search of tranquility, peace from the evil souls of sinners, skeptics and Satanists alike...
Am I crazy? Or are you?...
The energy of forgotten souls washes away our feelings...some we never knew we had, only to become part of them...or them become one of us...
Never believing a lick of the paranormal phenomena, Craig Hatcher never expected to be deeply possessed by the darkest spirits of the ages. After his exorcism, he vowed to find these evil souls that walked the earth and find out their true meaning of their dark ways and become one of them or have them become one of us. Is he crazy? or are you? Experience full-hand never ending heart-racing jump scares, pitch black darkness, dynamic hauntings, and more. Along the way, find out the back story to these evil spirits and uncover the dark, evil secrets to him and these hauntings, and find out the true meaning behind the spirits that wonder earth in search of another resting place for eternity and tranquility...
2 comments by PaulBrasfield on Apr 30th, 2013
ALPHA 3 is coming this Friday! Other than that, I've been working on adding tons of content to the map "Trépas Eaux", the first official map, including several new and enhanced hauntings and authentic-era props. The hauntings include sounds and whatnot relative to the time frame of Trépas Eaux, which is World War I. An authentic song has alaso been added also, it's relative to the location of the map aswell. I've also worked more on level design the past few days. Some props have been added such as artillery cannons, left-behind guns, propoganda posters, and more. You'll have to see for yourself in ALPHA 3.
I've started to brainstorm for the main storyline of each location. What I plan on doing is having multiple countries you can choose from, having one map in that county you have to finish, then having other maps that branch off from the main map. For example: For the country of France, Trépas Eaux will be the main map. After getting 100% on there, you will unlock four other maps located in France under the main map. I plan on having 7 countries to choose from, giving you a total of 35 maps to investigate. Each map will add a piece to the mainstoryline, including the notes. To complete the main maps, you have to achieve 100% on the map. On other maps, you will need to achieve between 60-75% to be able to move on. This is a system I intended to continue to build and add on to.
A Linux version of Q.U.A.D will be released on launch! There will also be Linux version of the ALPHAs released along with the Windows and Mac versions. Your feedback and comments will get these version update as much as the Windows version does. We plan to release ALPHA 2 for all three OS.
I plan to release the game sometime in late 2013 to early 2014. If it gets finished before then, I might release it earlier. When the game gets finished depends very much on your feedback from playing the ALPHAs, so please download, play, and comment your feedback on them! Thanks!


The 2nd alpha build for Q.U.A.D. ALPHA 2 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
The 2nd alpha build for Q.U.A.D. ALPHA 2 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
The 2nd alpha build for Q.U.A.D. ALPHA 2 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
The 1st alpha build for Q.U.A.D. ALPHA 1 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
The 1st alpha build for Q.U.A.D. ALPHA 1 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
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Mar 16 2013, 11:21pm
ALPHA 3 will be available later this afternoon. I'm having some issues with the build.
Hey there, guys! If you'd like a playthrough of this game to see what it's like, check out my video! Youtube.com
Paranormal's dev here--Just wanted to say that I love what you've done with the concepts I used in my game. You've taken a super unique spin on it and I'm loving what I've seen so far. If you need any advice, message me. Can't wait to see more! Best wishes, Matt Cohen
Thanks for your feedback, Matt!
Try changing the controls on the launch menu. If the problems persists, try using your arrow keys.
There wasn't a launch menu. The arrows keys did work. Also, I had to change the QUAD_Data folder to Data for the game to work. Kept getting an error saying it couldnt find the data directory.
Are you sure you didn't extract everything in the folders?
pretty sure I extracted everything the way it was in the zip file. Only launched once the Data directory was renamed.
All you have to do is extract the launcher to your desktop and make sure you data folder is also in the desktop so it ends up looking like this:
Speedcap.net
I'll make sure to rename the Q.U.A.D Data Directory for ALPHA 3 so you won't get the error.