Qbeh is a short, FREE first person puzzle platformer, inspired by games like Portal and Minecraft, in which the player "cubes" their way through 4 exciting levels. Made with the Unity game engine. Quotes from reviews: "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun "Highly immersive and very creative" - eGamer "It’s not every day we see something this cool and fun" - Game Front "Developers Liquid Flower Games might play up the Minecraft and Portal similarities on the Qbeh homepage, but I think that’s doing their serene puzzle-FPS a disservice" - PC Gamer "too portal" - Quarry, TIGSource Forum member
Qbeh at a glance is a very short, very easy puzzle game. The game can be divided very well into two different parts: the game and the sandbox mode. The game is good and really has a lot of potential as a puzzle game, and the story is subtle, best told by the music and level design. When you take the big cube and the final level starts falling apart you can't help but feel some guilt, but when the end and the sandbox mode roll around the music changes and you feel like what you did was for the better. The sandbox mode, however, if you let yourself get sucked into it is a deep, almost therapeutic experience. The climbing especially, there isn't really a mechanic for it but if you keep at it you can get over anything and it is VERY satisfying. The sandbox mode could be a very very relaxing camping/hiking simulator, that sounds silly but I mean it. The controls seem better in the sandbox mode, it is almost a commentary on there being more to creativity in gaming than blocks.
This game is absolutely brilliant! Very unique, Minecraft=Awesome, Portal=Awesome Both Together= Can this world handle it? I am so excited to see where this game goes and if new levels will be released. Now that i've covered the good stuff, let me get into the bad stuff(only a little of it though) The controls are kind of weird, the movement ones, besides that the game is flawless. Great game. Everyone should play it. :)