Qasir Al-Wasat: A Night in-Between tells the story of an invisible and frail creature which is summoned on 12th century Syria for a mission of infiltration and assassination, where it investigates and discovers the secrets of a wondrous palace and a trap that was set for it. The game employs simple mechanics and conceptual sounds and visuals. We are also on Steam Greenlight!

TwoTangledTrees says

8/10 - Agree Disagree

What I had thought would just be a basic stealth game with nice art turned out to be one of the best games I've played in a while. The palace was a joy to explore with plenty of secret rooms and manuscripts to find. The stealth mechanics slowed the pace of the game compared to similar games which was refreshing. Not only did it allow me to fully enjoy the art, it made the exploration more deliberate. The puzzles, though not necessarily the most original, were well executed, well paced, and fit wonderfully with the theme without ever feeling forced. The story was really engaging, original, and one of the highlights of the game. My only complaint would be that as much as I enjoyed the sound, some of the sounds could get annoying after hearing them many times in a row. Overall, I highly recommend this game. It exceeded my expectations in every way.