Pyro Jump is a platform independent game and the new project of the french game studio Pinpin Team and Noveo. The love within Pyro Jump: Pyro Jump is the story of a little flame called Pyro, who falls in love with a paper puppet and decides to run after her through this weird and outrageous world full of rolling and dangerous wheels. “Love can burn everything to the ground…” Your goal: Chase the Princess! Simple, isn’t it? Not at all… In order to catch her, you will have to confront the 100 levels filled of different and dangerous wheels disturbing the way between you and the princess. …and in the meanwhile, get to know this impossible love story between a paper princess… and a flame!
Today at Pinpin Team we're launching a Steam Greenlight campaign for our game PYRO JUMP.
We'd like to ask everyone to vote for our game and help us get approved to sell PYRO JUMP on Steam.
Voting on Greenlight doesn't commit you to buying anything. To cast your vote, you don't need to install the Steam client, but Greenlight requires you to be a Steam customer.
All you need to do is go to our Steam Greenlight page for PYRO JUMP, and click "Yes" under "Would you buy this game if it were available in Steam?" That's it.
So, please give us your votes, encourage your friends to do the same, and help us bring our games to a new audience, and make even better games for you in the future!
With your support, our game will be available on PC, MAC and Linux, and we will create exclusive content for these platforms.
The Pinpin Team
Latest tweets from @pyrojump
Coming soon (June-July 2014) PYRO JUMP 2. Stay tuned ! T.co
May 23 2014, 9:03am
@AdobeFlash thanks Adobe! We hope you have fun with Pyro Jump.
Mar 8 2014, 1:54pm
Thanks Adobe Team ! T.co
Mar 7 2014, 4:29pm
Wow, here is our first finisher! well done Hassan. A new Pyro Jump game will be release soon! T.co
Mar 6 2014, 2:16pm
Only a few hours to take part in the PYRO JUMP full version super deal ! Get 30% off
Mar 6 2014, 5:29am
How we got 3,000,000 downloads in 3 weeks on App Store?... T.co
Feb 27 2014, 12:50pm