Pulsar is a modern team based space combat game. There will be 4 different game types but Domination is what makes Pulsar really special. In Domination the objective is to destroy all the competing team’s base and take control of the system. However, it’s not just about combat; we’ve added a touch of strategy through the use of team resources. Teams will need to reach a science level of 10 before they’ll acquire the right weapons necessary to take out an enemy base. To reach each science level teams will need to acquire resources. The more resources, the faster your team can level up. Use your resources wisely because too few spent on upgrades can leave you vulnerable to attack, but spend too much on upgrades and your leveling will take too long. Die too much and lose valuable resources to respawn. With each new science level also comes new upgrades, so don’t waste time, help with mining to speed things along. Fierce dogfights will ensue while teams race to reign victorious.

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Pulsar Weekly Update #5
Pulsar

Pulsar Weekly Update #5

Feb 17, 2013 Pulsar 0 comments

3DMUVE gets Pulsar networking optimized with no more jitter. Almost ready to start load testing to see how things perform with more players. Stay tuned...

Pulsar - So you want to know what's so special
Pulsar

Pulsar - So you want to know what's so special

Feb 28, 2013 Pulsar 0 comments

The Interest and support around Pulsar has been overwhelming and I want to thank everyone for helping make Pulsar a great success. I’ve had some requests...

Learn all about Pulsar Weapon Upgrades
Pulsar

Learn all about Pulsar Weapon Upgrades

Mar 13, 2013 Pulsar 0 comments

Learn all about Pulsar Weapon Upgrades In-Game Weapons O LASER O PULSE CANNON O PLASMA O PARTICLE BEAM O Machine Gun/Heavy Projectile O Heavy Cannon O...

Pulsar Demolition - Like you've never seen before
Pulsar

Pulsar Demolition - Like you've never seen before

Jul 2, 2013 Pulsar 4 comments

I know it's been a while since I've posted an update on Pulsar, but that's not because I've been idle. I've been heads down working hard to bring you...

Starting to feel like a real playable game
Pulsar

Starting to feel like a real playable game

Oct 3, 2013 Pulsar 0 comments

Enjoy this little peak into some of the activity that has been going on with Pulsar. The project is well underway, and continues to improve every day...

Pulsar - Live, In Game, Dogfighting Video
Pulsar

Pulsar - Live, In Game, Dogfighting Video

Dec 3, 2013 Pulsar 0 comments

I've been working on a multi-player, team-based, space combat shooter using Unity3D called Pulsar. I'm sharing this link to a video of the alpha build...

Pulsar - HUD Updated with live monitors
Pulsar

Pulsar - HUD Updated with live monitors

Dec 25, 2013 Pulsar 2 comments

I'm excited to share the new HUD I'm working on over the holidays.

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Pulsar
Platforms
Windows, Mac, Web
Developed By
3dmuve
Engine
Unity
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Official Page
Pulsar.3dmuve.com
Release Date
TBD
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