PSPikmin 
PSPikmin 
PSPikmin is a PSP port (all firmware, even OFFICIAL FIRMWARE) of the game Pikmin made in Gamecube and Wii. In the game you play as two austrounauts that land on the planet in search for treasure. They gain help in finding treasure from the native creatures of the planet called Pikmin. The austronauts (named Olimar and Louie, and sometimes Mr. President) go and find treasure's in 5 different areas and dozens of holes that contain many levels. At the same time, they must fight enemies of the Pikmin using the Pikmin as "plant weapons". PSPikmin will feature the five Pikmin in the game, Purple, White, Red, Blue, and Yellow. And the game will feature some new Pikmin and enemies (such as Green, Orange, and Pink  Pikmin!). This game might also feature some Multiplayer action
(ad-hoc mostly cause we cant guarantee online mode). And will feature new areas never seen in the original Pikmin games!

Four years after the events of Pikmin 2, The President of the Hocatate Freight Co. has spent billions and billions to create a new device that will shrink anything, no matter how massive, to an extremely small size. To do this, sadly, The President built up a massive debt, and the deadline for repayment is closer than expected. Olimar and Louie are then called to return to PNF-404 to find more treasures from the planet, and to repay the debt once again. When the group arrives at PNF-404's orbit, a strange magnetic feild pulls the Hocatate Ship into the atmosphere at an alarmingly fast rate, and peices of Olimar and Louies suit are scattered throughout the planet. Unable to leave the planets orbit due to the magnetic feild, Olimar and Louie set out on their biggest, pocket-sized adventure yet!

Progress so far:

Codes: [/-------------]1%
Eboot files and sound: [////-----------]20%
OFW capabilities: [-----------------]0%
Characters and Enemies [/----------] 13%

Wanted at the moment:
Animators
Texture Artist
Programmers (In Lua)

Current Team:

Trollmar:
 Pixel Artist, Mapper
Endercraft4: Coder

Senior Meatbox: Pixel Artist, Animator


PSPikmin Windows, PSP game

Visit the new Facebook page for updates and talk about Pspikmin:
Facebook.com

Added Note: Don't expect much updates from me. I'm barely finishing up the school year and I need to get ready for my senior year. -Trollmar

Image RSS Feed Latest Screens
Which Pikmin design do you prefer. New Ship animations (please read description) we  are moving up.
Blog RSS Feed Report abuse Latest News: Dramatic Turn.

6 comments by Trollmar on Jul 10th, 2014

Before I continue onward with this news update, I still need people to help me out. 
Coders (has to be able to code 2d game)
Artist
Mapper? (this one not so sure about)
I will explain this


I am completely aware that the PSP modding scene will die soon. I am also aware that I have entered the modding scene completely unprepared, expecting for help to just pop out when I needed it. That was a huge mistake in my part. I have now realized that now there is no going back on what I started unless I want this project to die out (Which is something I don't want to happen). As of today I will try my best not to make any mistakes until this project is finished. After that I can be the huge f*ck up that I am.

So without further ado (English for without anymore bullsh*t), I will announce the new changes.

A while back me and senior were talking about the structure of PSPikmin. He mentioned changing PSPikmin into 2d. But being the stubborn d*ckstain that I am, I ignored the idea until today. After some consideration, PSPikmin will make the transition from 3d to 2d. As of the time writing this, I still haven't decided what type of 2d PSPikmin will be, but I am hoping that I will go along the lines of something like: (Note: this is concept made by someone else. I didnt make this art. Give credit to them not me)


Also, as of this writing, I have been working on some sprites. Some of you may have seen them in the image feed but just in case:



I started these sprites yesterday at the time of this writing. These are not permanent, as I feel they could use more work. If you like to help out in making better sprites, feel free to do so. 

I will end it here for now since thats about all there is to the update besides a few other non important points.

Media RSS Feed Latest Video
Post comment Comments  (130 - 140 of 214)
Lazer123321
Lazer123321 Aug 11 2012, 1:35am says:

is the multiplayer gonna be online? Or just split screen?

+2 votes     reply to comment
juicytoot
juicytoot Aug 11 2012, 2:19pm replied:

theres no splitscreen on psp idiot.

+2 votes     reply to comment
DeductionKing
DeductionKing Aug 12 2012, 9:00pm replied:

You don't have to call anyone a idiot but i use splitscreen on emulators by plugging in two Xbox 360 controllers and playing.

+2 votes     reply to comment
Sharky.
Sharky. Aug 12 2012, 3:45pm replied:

there is a plan for a windows version idiot.

+3 votes     reply to comment
juicytoot
juicytoot Aug 12 2012, 6:39pm replied:

who splitscreens on a pc?

+2 votes     reply to comment
Trollmar
Trollmar Aug 6 2012, 8:38pm says:

rank is 235of 7,532
thanks you guys for your support it means that ill work extra harder

+2 votes     reply to comment
Trollmar
Trollmar Aug 6 2012, 10:20pm replied:

now to 95 wtf

+2 votes     reply to comment
DeductionKing
DeductionKing Aug 7 2012, 12:08am replied:

99 now lol at least you're below 200!

+2 votes     reply to comment
Sharky.
Sharky. Aug 6 2012, 9:36pm replied:

i think you are wrong because you dont need 90000 pikman in the psp version and many more reasons.

+2 votes     reply to comment
ordoabchao
ordoabchao Aug 6 2012, 11:05pm replied:

You just gave me an idea for the pc version, shame on you for making me want to create a lag machine

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
PSPikmin
Platforms
Windows, PSP
Developer & Publisher
Crystal Eagle Studios
Engine
Custom Built
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Role Playing
Theme
Nature
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Embed Buttons

Promote PSPikmin on your homepage or blog by selecting a button and using the HTML code provided (more).

PSPikmin
PSPikmin
Statistics
Rank
1,441 of 23,476
Last Update
2 days ago
Watchers
75 members
News
6