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Four years after the events of Pikmin 2, The President of the Hocatate Freight Co. has spent billions and billions to create a new device that will shrink anything, no matter how massive, to an extremely small size. To do this, sadly, The President built up a massive debt, and the deadline for repayment is closer than expected. Olimar and Louie are then called to return to PNF-404 to find more treasures from the planet, and to repay the debt once again. When the group arrives at PNF-404's orbit, a strange magnetic feild pulls the Hocatate Ship into the atmosphere at an alarmingly fast rate, and peices of Olimar and Louies suit are scattered throughout the planet. Unable to leave the planets orbit due to the magnetic feild, Olimar and Louie set out on their biggest, yet pocket-sized adventure yet! If you want to help us out in anyway (such as join our team or give us ideas) message any of us on Moddb.

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monsterbasher1233
monsterbasher1233 - - 238 comments

Never heard of this engine being used for a psp game. If it's optimized for the psp, then give it a go. Also in my opinion the quake engine wouldn't be too suitable for this type of game, thats more orientaded for a fps game rather then a 3rd person adventure game.

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UrbanKid
UrbanKid - - 200 comments

Use the lte engine

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st1x51
st1x51 - - 221 comments

kurok more stable than LTE

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Description

I have found a few good engines that could work for PSPikmin but i dont know which one to choose. The options are Kurok Engine, Virtools Dev, or the 3d lte engine. i was also wondering if i could use the lua 3d engine but i need to know from you guys. then ill be able to find a good coder(maybe) for psp