Hi, I'm Midgard and I have a hard interest with the Indie Games Development, I have practiced with Blender Game Engine for about 1 and a half year, and I thinked I have the sufficient experience for make a game. My first serious project is called "Prototype Cube", but It's only a provisional name for announce it. The game will be a semi-non-stop platformer inspired in "The Hardest Game of The World", but this time in Pixel Art and in 3D. The Development just started yesterday but I'm really excited with this project, now I have the base of the game, and now, the only difficult is the encouragement. So I thinked for this game in Single & Multiplayer, in single player there will be the levels created by me, but when you finish the single player, you can be able to play Multiplayer with other people (or your friends) and you be able to create new levels with the (Not started the development) level editor, create a match/server and enjoy it with other people. The limit? IMAGINATION.

Report RSS First day of work

The development of the game just started yesterday, but I have maded two video updates, hope you like it!

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So I thinked for this game in Single & Multiplayer, in single player there will be the levels created by me, but when you finish the single player, you can be able to play Multiplayer with other people (or your friends) and you be able to create new levels with the (Not started the development) level editor, create a match/server and enjoy it with other people. The only limit? IMAGINATION.

There are two videos of today's testing:



I recommend to see they on my YouTube Channel.

Tomorrow I will post another video-update around the Interface, Lifes and if I have more time, the main menu of the game, where you load the latest level played or start a new game.

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