In Proof, you control an ethereal, disembodied spirit who becomes more tangible in light. You begin deep underground and must work your way to the surface. The game will be an atmospheric, puzzle-platformer based on a mechanic of collecting and combining items to create tools you use to manipulate your surroundings.
The atmosphere of the game is coming together beautifully so we are starting putting in levels! The game now looks at least a little like what the final...
beautiful, beautiful graphics and beginnings of levels!
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