The Thin Silence is an cinematic narrative adventure game with both puzzle and exploration elements, told through the introspection and recollection of Ezra Westmark. Find creative ways to make your way out of the darkness, uncovering the journey that lead him there and the hope that leads him home.
We're back baby! With big big big news - new name, Greenlight, alpha on the way, and more beautiful than ever!
the thin silence - formerly proof - on greenlight!
Proof tells the story through in-game cutscenes, dialogue and the notes you can find. We've got a new discoverable note to show you guys today, and a...
story-telling and realistic game objects
Updating the graphics of much of the existing game, and adding large parts, mostly in the storyline.
leaps and bounds - we promise we're not dead
We've been working on the third area of the game, and a lot of cutscenes. It's a lot of work to get them right, but we have a lot to show from them!
cutscenes and area three screenshots
Still kicking, we have been moving forwards slowly with the art, programming and story elements. The middle part of development, with everything getting...
The atmosphere of the game is coming together beautifully so we are starting putting in levels! The game now looks at least a little like what the final...
beautiful, beautiful graphics and beginnings of levels!
So, we've finished almost all the items that are going to be needed for the first area of the game - and we're going to try to complete that for a "Proof...
devlog update: 13/08/13
Update! We've moved from MMF2 to Actionscript and we're making leaps and bounds in the menu and cutscene dynamics.
We had a planning day yesterday... after we drew this...
planning, planning planning!
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