Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…
I have a lot of hope for the future of this title, but in its current state there really isn't much to do after completing the tutorial, the game is a bit too easy and you can't yet interact with NPCs.
However for me to give this game a 7/10 at such an early stage really speaks a lot for the quality I see this game achieving in the future.
The zombies in this game are slow, they die easily and man, are they scary!
Unlike most zombie games, these suckers will infect you!
Avoid, avoid, avoid!
Stay inside! Did that zombie see me through the window!?!
*something starts knocking on the door*
I'm going to die!
It's still in pre-alpha, but I've spent a lot of entertaining hours on this game.
Thank you Indie Stone!
What started was one of the most ambitious and well designed zombie sandbox games has ended in mild ridiculousness as the development team, first halted by a robbery than by management inefficiency, has taken almost a year to bring to the table anything more than a thin tech demo. An arduous ticker-style counter has been placed on their forum, but after a revelation by community members that it was an algorithm and not a check box, it has been no surprise that it is taking additional months to count down.
Project Zomboid provides true zombie fans with what they have, arguably, always craved. Food, drink, weapons, melee, an open world and a day/night cycle. Its like what Rogue Survivor tried to make and failed, but on a much higher budget. It appeals to the true survival horror crowd by letting you survive until you die. Not when; it always happens.
However any advancements promised have been extremely slow to arrive or not at all. Years after release AI are still blockheaded, the zombies spawn out of thin air, hotfix patches have broken community maps and mods that haven' even bothered to update and so on and so on. In desperate need of a masssive patch and overhaul, Project Zomboid has the potential to be one of the best zombie games of all time, but developers with terrible and unfortunate robbery luck, and the extremely arduous process of recoding all the lost ground, has slowed down PZ to a near dead standstill. Purchase with caution, Terraria this is not.
Amazing game, great graphics, great attention to detail, amazing developer community. They work very hard to make sure the game is just how we want it and need it. :) Thank you, Indie Stone, for bringing us an amazing game that's affordable and fun. A zombie game with an amazing attention to detail and an excellent look at how it would really be in the zombie apocalypse! :)
This game has so much potential, even at its' early stages. Just as much potential as Minecraft, or Terraria, or any other one of those indie games that will have frequent updates. There is no telling what could happen, from fires, to a raider coming and SEEING YOU THROUGH THE WINDOW. Although the bugs can be game-affecting, it's quite addictive, and you'll find yourself replying to every post on the blog. What do I give it? 10/10. What do I think that will eventually happen? Magical things. Even if realistic = hard, it's quite nice with its' difficulty at times.
Keep up the nice work, mentelgen.
P.S. [i]You guys rock![/i]
P.P.S. I know the italics do not work.