Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…

Its not just Zombies that will kill but the environment. You can build and fortify to keep the horde at bay or always be on the move. Fight the cold during winter. Farm to spend less time making risky supply runs. Make to much noise with firearms and zombies will be attracted to your location, forming groups organically making it difficult to fight them off or pass by unnoticed. Over exert yourself and you might not be able to make a run for it when it counts. Depression, starvation, loneliness, illness, insanity, a lethal bite...

Q: What to expect from v1? Whats the ETA?

Project Zomboid

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12 comments by TKAzA on Jul 22nd, 2015

Project Zomboid the amazingly moddable, zombie infested creative sandbox has just released another standout feature for all you budding architects of the apocalypse.

The new creative mode in build 33 gives survivors the option to build their own houses, forts or even towns and cities with a innovative and simple to use editor, coupled with the ability to join forces and build with your online friends, you will never be alone in your creative endeavors again.

Here's what the devs have to say about build 33s release.


Creative Mode is something we first experimented with in the dim and distant past, but came back to mind when we were looking at the speed of our own map production and the tools that we use. The Louisville map we’re building is very ambitious so, alongside EasyPickins’ awesome existing mapping systems, we started to think about ways we could populate our world more quickly.


Furthermore, Creative Mode works completely in online multiplayer, so players can join forces to build an entire town on their server – before using it as a fun and engaging place to die from zombies. Split screen support isn’t currently coded, but will certainly be something we look into as we refine the system.

In terms of Build 33 – the first version of Creative Mode will cover only the essentials: containing basic house construction, furniture population, landscaping and so on. As we roll it out further, however, we’ll provide additional tools that will let you create neat road systems, sidewalks, gardens, fences, levels of erosion and all that fun stuff.

A stand out comment from the developers is the possibility in linking all user created maps so they are linked into one huge zombie infested world created by the players for the players.


Then if all servers have their own unique maps, who’s to say we couldn’t see about giving them an option to have their borders connected one day? With Build 33 the Zomboid infection will be easier to spread than ever before. Exciting times!

Don't forget you can also share your creations on modDB and indieDB to get even more exposure for your custom maps, mods and creations, so why not add yours today.

You can read the full release on the Project Zomboid Dev blog here.

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Zomboid Map Tools - 32bit

Zomboid Map Tools - 32bit

Jan 14, 2014 Mapping Tool 8 comments

For Windows 32 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Zomboid  Map Tools - 64bit

Zomboid Map Tools - 64bit

Jan 14, 2014 Mapping Tool 0 comments

For Windows 64 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Save Editor

Save Editor

Aug 29, 2013 Prefabs 13 comments

A very handy editor made by randomer679. This is just a little program he made to edit sandbox options mid-game. He wanted to be able to turn off zombies...

Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - Mac

May 10, 2013 Patch 17 comments

Project Zomboid 2.9.7 - Latest Build - Mac - Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - PC

Project Zomboid 2.9.7 - Latest Build - PC

May 6, 2013 Patch 70 comments

Project Zomboid 2.9.7 - Latest Build - PC - Zomboid build RC 2.5 version 7.

Project Zomboid Tech Demo 0.1.4c

Project Zomboid Tech Demo 0.1.4c

Jun 19, 2011 Demo 29 comments

A very early demo, so please be kind! Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness...

Post comment Comments  (60 - 70 of 4,075)
aguimaraes Jan 8 2014, 6:59pm says:

Guys, Im having problem running the game, and i just bought it yesterday!!

I have a Linuxmint 12 (Liza) and when I hit to play it on Desuraa it just doesnt lunch it ... getting really mad about it.

Anything i can do to install it? And i should receive a steam key that i didnt see it for me ... any solution?

+1 vote     reply to comment
EnigmaGrey Jan 8 2014, 7:42pm replied:

Assuming you know your way around the SH file, change zombie.ZombiodLauncher to zombie.gameStates.MainScreenState

+1 vote     reply to comment
aguimaraes Jan 8 2014, 8:32pm replied:

Tx for responding. I know where is the SH file (download/desura/common/project-zomboid), but i dont know where is the zombie.ZombiodLauncher file.

And if i find it, i just change the name of this file for zombie.gameStates.MainScreenState? Can u say where i find it? Im trying here.

Tx again for answering and your time.

+1 vote     reply to comment
iamnan1 Jan 10 2014, 10:01pm replied:

Personally did this. Doesnt work.

+1 vote     reply to comment
nasKoo Jan 9 2014, 8:28am replied:

It's not a file it's an entry in the .sh file.

You just open the sh file and then change the line from zombie.ZombiodLauncher to zombie.gameStates.MainScreenState

0 votes     reply to comment
PandaPo Jan 6 2014, 6:36pm says:

can you play with others???

+3 votes     reply to comment
EnigmaGrey Jan 6 2014, 7:07pm replied:

Online multiplayer is planned; an experimental version of splitscreen local multiplayer is available right now, but is rather buggy.

+1 vote     reply to comment
cocomendes Jan 2 2014, 11:01pm says:

I have two problems

1)When I'm going to change an option, the game crashes and when I open the game the option that I changed stays the way it was before

2)When I add the 2nd player (for split-screen local multiplayer) the game slows down and the 2nd player starts but in the same screen, it doesn't split, and it's almost impossible to control player1 with the mouse and keyboard.

+2 votes     reply to comment
EnigmaGrey Jan 5 2014, 2:34pm replied:

Controllers are experimental and buggy, unfortunately.

What options are you changing?

+1 vote     reply to comment
cocomendes Jan 6 2014, 3:38pm replied:

The controls are ok, but the screen doesn't split up and make dificult the gameplay on the first player (Keyboard and mouse).

And we try to change the full screen and the resolution.

Thanks for answer :D

+2 votes     reply to comment
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Project Zomboid
Windows, Mac, Linux
Developer & Publisher
The Indie Stone
Custom Built
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Release Date
Released Jun 2011
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9661 votes submitted.

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Highest Rated (247 agree) 10/10

This is one of those examples of how great indie alpha funding can be... Project Zomboid is a real work of love fueled by a great community and great interaction between developers and fans. Even if it's just in the earliest stages the colossal potential it has for modding alone makes this a game full of potential. As for the game itself it has great music, and awesome atmosphere... It's a great ride for all the nostalgic gamers that fondly remember isometric games. And the structure of this game…

Aug 28 2011, 11:39am by Broax

Lowest Rated (12 agree) 1/10

I enjoyed this game for a while, but due to the constant "patch coming soon" but never actually coming, im giving up on this game for now, maybe the game will finally be slightly updated within a year.

Jun 24 2012, 3:33pm by Obelisklarvan1

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