Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…

Its not just Zombies that will kill but the environment. You can build and fortify to keep the horde at bay or always be on the move. Fight the cold during winter. Farm to spend less time making risky supply runs. Make to much noise with firearms and zombies will be attracted to your location, forming groups organically making it difficult to fight them off or pass by unnoticed. Over exert yourself and you might not be able to make a run for it when it counts. Depression, starvation, loneliness, illness, insanity, a lethal bite...

Q: What to expect from v1? Whats the ETA?

Project Zomboid

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Project Zomboid the amazingly moddable, zombie infested creative sandbox has just released another standout feature for all you budding architects of the apocalypse.

The new creative mode in build 33 gives survivors the option to build their own houses, forts or even towns and cities with a innovative and simple to use editor, coupled with the ability to join forces and build with your online friends, you will never be alone in your creative endeavors again.

Here's what the devs have to say about build 33s release.


Creative Mode is something we first experimented with in the dim and distant past, but came back to mind when we were looking at the speed of our own map production and the tools that we use. The Louisville map we’re building is very ambitious so, alongside EasyPickins’ awesome existing mapping systems, we started to think about ways we could populate our world more quickly.


Furthermore, Creative Mode works completely in online multiplayer, so players can join forces to build an entire town on their server – before using it as a fun and engaging place to die from zombies. Split screen support isn’t currently coded, but will certainly be something we look into as we refine the system.

In terms of Build 33 – the first version of Creative Mode will cover only the essentials: containing basic house construction, furniture population, landscaping and so on. As we roll it out further, however, we’ll provide additional tools that will let you create neat road systems, sidewalks, gardens, fences, levels of erosion and all that fun stuff.

A stand out comment from the developers is the possibility in linking all user created maps so they are linked into one huge zombie infested world created by the players for the players.


Then if all servers have their own unique maps, who’s to say we couldn’t see about giving them an option to have their borders connected one day? With Build 33 the Zomboid infection will be easier to spread than ever before. Exciting times!

Don't forget you can also share your creations on modDB and indieDB to get even more exposure for your custom maps, mods and creations, so why not add yours today.

You can read the full release on the Project Zomboid Dev blog here.

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Build Balancin’

Build Balancin’

11 months ago News 0 comments

Hello brave survivors. First of all, a recap for those who aren’t up to speed with the wonders of Build 30.

Killing You a Build Earlier…

Killing You a Build Earlier…

11 months ago News 1 comment

We’ve made the decision to bump up the ‘Kill You Before The End Game’ tweaks into build 30 instead of build 31, since a lot of the sandbox options...

Turbo to the Finishing Line

Turbo to the Finishing Line

11 months ago News 8 comments

Hello everyone. Quick and lazy Mondoid this week since we had video and release goodness last week. Sorry! We’re all hard at work trying to get build...

Zomboid Map Tools - 32bit

Zomboid Map Tools - 32bit

1 year ago Mapping Tool 8 comments

For Windows 32 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Zomboid  Map Tools - 64bit

Zomboid Map Tools - 64bit

1 year ago Mapping Tool 0 comments

For Windows 64 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Save Editor

Save Editor

2 years ago Prefabs 13 comments

A very handy editor made by randomer679. This is just a little program he made to edit sandbox options mid-game. He wanted to be able to turn off zombies...

Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - Mac

2 years ago Patch 18 comments

Project Zomboid 2.9.7 - Latest Build - Mac - Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - PC

Project Zomboid 2.9.7 - Latest Build - PC

2 years ago Patch 73 comments

Project Zomboid 2.9.7 - Latest Build - PC - Zomboid build RC 2.5 version 7.

Project Zomboid Tech Demo 0.1.4c

Project Zomboid Tech Demo 0.1.4c

4 years ago Demo 32 comments

A very early demo, so please be kind! Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness...

Post comment Comments  (20 - 30 of 4,079)
blackfireslayer Sep 19 2014 says:

could use a better starter guide for the beginning and i think there is a small bug with resizing the loot and inventory menus. also to improve a little, you can tweak the game a bit so that neither of the menus will close automatically close when moving the mouse to curtain spots on the screen.

and stay awesome :)

+1 vote     reply to comment
Zetores Aug 8 2014 says:

Interesting game!

+1 vote     reply to comment
DonBre May 30 2014 says:

will try it out !

+1 vote     reply to comment
Guest May 1 2014 says:

This comment is currently awaiting admin approval, join now to view.

JeremyBHarris Apr 24 2014 says:

Keep up the great work game looks exciting

+1 vote     reply to comment
SokiwiStudios Apr 20 2014 says:

Hey when do you think you will be adding vehicles or some way to carry tones off gear between safe houses?

+1 vote     reply to comment
Megadave2003 Mar 18 2014 says:

I hope this will expand to louisville someday, hell maybe even fort knox? :) cool looking game

+1 vote     reply to comment
mechwarrior24 Jul 1 2014 replied:

I think it might be actually. Fort Knox is confirmed.

+1 vote     reply to comment
Daerchador Mar 9 2014 says:

hey guys, what about adding a (soda)pop gun?

A.K.A. Mythbusters Pop Cannon

+1 vote     reply to comment
vol4ok Jul 16 2014 replied:

you ******* kidding me.

0 votes     reply to comment
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Project Zomboid
Windows, Mac, Linux
Developer & Publisher
The Indie Stone
Custom Built
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Release date
Released 2011
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9662 votes submitted.

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Ratings closed.

Highest Rated (247 agree) 10/10

This is one of those examples of how great indie alpha funding can be... Project Zomboid is a real work of love fueled by a great community and great interaction between developers and fans. Even if it's just in the earliest stages the colossal potential it has for modding alone makes this a game full of potential. As for the game itself it has great music, and awesome atmosphere... It's a great ride for all the nostalgic gamers that fondly remember isometric games. And the structure of this game…

Aug 28 2011 by Broax

Lowest Rated (12 agree) 1/10

I enjoyed this game for a while, but due to the constant "patch coming soon" but never actually coming, im giving up on this game for now, maybe the game will finally be slightly updated within a year.

Jun 24 2012 by Obelisklarvan1

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Project Zomboid
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