Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…

Its not just Zombies that will kill but the environment. You can build and fortify to keep the horde at bay or always be on the move. Fight the cold during winter. Farm to spend less time making risky supply runs. Make to much noise with firearms and zombies will be attracted to your location, forming groups organically making it difficult to fight them off or pass by unnoticed. Over exert yourself and you might not be able to make a run for it when it counts. Depression, starvation, loneliness, illness, insanity, a lethal bite...

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Build 33 Released!

News 3 comments

Ladies and gentleman, boys and girls, zomboys and zombettes… build 33 is now open for general consumption! We’ve released two new IWBUMS updates (33.11, 33.12 and 33.13) since the last Mondoid, and we’re now satisfied with it enough to push it out into the great wild wilderness of Steam.

As always the sheer number of extra systems that live in the world beyond our IWBUMS testers might throw up issues, in which case our bug tracker lives here and official thread here, but hopefully this will mean all survivors everywhere will be giving the map event randomization, radio and TV broadcast system, vastly improved FMOD sound, new game start options and all the many/varied other stuff a whirl!


  • FMOD: New sound engine!
    • Tons of new sounds and ambient! (fridge buzz, water drip, birds...)
    • New random music algorythm: some weird music will start at night to give a creepy ambient!
    • Proper 3D sound!
    • The helicopter will now circle around a player, you'll need to hide (forest or house) for it to stop!
    • Added an ambient volume slider in the option.
  • New randomized buildings:
    • Some buildings will now be burnt, looted or already barricaded.
    • Some will have specific professions loots
    • Made world more alive, some windows/inside door will be open.
  • New main menu!
    • Allowing to custom your difficulty settings easier.
    • You can choose a difficulty for the world/zombie and then for your starter/character. (need more balancing)
    • Choose from "The First Day" to "6 Months After the Apocalypse" (hard early game), and don't forget our hardcore Survival (hard late game!)
    • Then select if your character will start with some bonuses, such as items or xp multiplier!
  • New trait: herbalist
    • With this trait you can find medicinal herbs by foraging.
    • They'll help you fixing your broken bones, your stomach disease, etc.
    • Some will require to be transformed in poultice with a mortar and a pilon!
    • Now each new game a random berry/mushroom (yay mushroom!) will be poisonous, same for multiplayer and only the herbalist will know which one you shouldn't eat. Not a herbalist? Take care when eating berries ;)
  • Radios
  • TVs
  • Moveable furnitures! (icon is on the left)
  • Balanced zombies grouping a bit, start game should be way more easier (no zombies thumping at your door when you spawn, less zombies around you, etc...)
  • Added sandbox options to make zombies thump only if they're chasing/heard a sound (still enabled in 6 months/survival)
  • Added /alarm server admin command to force an alarm to play in the current room.
  • Added farming mag to learn the mild flies cure
  • Added electronics mag to learn how to make and add remote trigger
  • Added way to learn remote controller v2 and v3 in electronics mag
  • PZServerSettings edits INI as well as SandboxVars.lua.
  • Save players every minute instead of every 2 seconds.
  • Active translation mods will be loaded when joining a server.
  • Added a context-menu item to show the remaining water in a Rain Collector Barrel. The info is shown by a tooltip. The menu item is displayed only when the player is close to the barrel.
  • Zombies that fall from a height fall over and take some damage.
  • Added buttons to enable/disable mods. Double-clicking still works.
  • Added warning about Workshop items not being displayed when Steam is disabled.
  • The URL button in the Mods screen opens the Steam Overlay to a mod's Workshop page if it has one.
  • PZServerSettings reads/writes servertest_zombies.ini (i.e., the advanced zombie population options)
  • The Maps= line in a server's INI file may contain multiple maps separated by semicolons. Previously, the only way to combine maps was by creating a new map with a file that referred to the other map directories.
  • Added MaxAccountsPerUser to limit the number of accounts tied to each SteamID. If this number is zero (the default) then there is no limit. Admins may create any number of accounts for themselves.


  • Canned food now appears as food and not "normal" item (can't be eat tho, need to be opened first)
  • Crafting UI displays spices and poison already added to a recipe.
  • Crafting UI displays poison icon next to known poisonous ingredients.
  • Fixed watermelon sliced/smashed weight
  • Possibly fixed multiple copies of other players appearing in multiplayer.
  • Fixed speed of falling not considering framerate.
  • Reduced movement rate when going up or down stairs.
  • Fixed OpeningHours sprite bug.
  • Fixed flickering when in the Lua debugger.
  • Fixed health-panel errors when spamming right-click actions.
  • Fixed some outdoor chairs showing "Remove Bush" in context menu.
  • Fixed generators only powering levels 0,1,2 no matter which level the generator was on.
  • ProjectZomboid exe prints any exception after running the main() method.
  • Fixed an exception with footstep sounds when the player was falling.
  • Fixed lighting flashes not working when shaders were turned off.
  • Fixed clicked-on worn clothing not being used by a recipe.
  • Fixed a number of issues with using the bundled Java Runtime Environment on Linux.
IWBUMS 33 Released

IWBUMS 33 Released

News 0 comments

New sound engine, Randomized buildings, New main menu for deeper difficulty settings and Radio/TV implemented.

Project Zomboid - Creative Mode

Project Zomboid - Creative Mode

News 10 comments

The Creative Revolution begins, A Sneak peek at upcoming build 33's new Creative Mode.

Blue Mondoid

Blue Mondoid

News 1 comment

Why a Blue Mondoid? Perhaps it’s because you’ll let out a cuss-word in surprise and delight at the treats in-store for you below? Maybe Zombies turn...

Build Balancin’

Build Balancin’

News 0 comments

Hello brave survivors. First of all, a recap for those who aren’t up to speed with the wonders of Build 30.

Zomboid Map Tools - 32bit

Zomboid Map Tools - 32bit

Mapping Tool 8 comments

For Windows 32 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Zomboid  Map Tools - 64bit

Zomboid Map Tools - 64bit

Mapping Tool 0 comments

For Windows 64 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Save Editor

Save Editor

Prefabs 13 comments

A very handy editor made by randomer679. This is just a little program he made to edit sandbox options mid-game. He wanted to be able to turn off zombies...

Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - Mac

Patch 20 comments

Project Zomboid 2.9.7 - Latest Build - Mac - Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - PC

Project Zomboid 2.9.7 - Latest Build - PC

Patch 74 comments

Project Zomboid 2.9.7 - Latest Build - PC - Zomboid build RC 2.5 version 7.

Project Zomboid Tech Demo 0.1.4c

Project Zomboid Tech Demo 0.1.4c

Demo 32 comments

A very early demo, so please be kind! Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness...

Post comment Comments  (2130 - 2140 of 4,080)

If the devs where not lazy they could have released at least something for Christmas

Reply Good karma Bad karma+2 votes


Lazy ? i think u should add untalented and depressed too. It's a lie to say someone still believe in this game, i don't know who u are guys, that post the same "can't wait for the update" "continue your amazing job etc" u must be family related or retards, don't know.. This game was buzzed while Minecraft was becoming the classic we all know now.. I mean years ago.. And they NEVER released anything but this crappy alpha version called project zomboid, very promissing, but sadly it was all they could do, because they don't know how to MAKE A GAME, and keep people interested in their project.
They told their community all sorts of bullshits, stolen things, voodoo charms affecting the development etc.. closing all the forums on their site because the entire community was getting mad at them.. Few months later, i saw an interview of one of the developpers, and well, it looks like he's still in his puberty, he can't handle the pressure, ******** his pants and complaining about the way they manage their project, good excuses SIR, but the thing is you havent DONE ANYTHING this year.
And to the people talking of others new demos on their forums.. well, i didn't want, but i tried it.. and frankly, i really hope they didn't put more than a week in adding the few new features..
The 3d is absolutely not an evolution, looks like they don't know where to go..
Still having enormous framerate issues, the core gameplay didn't evolve a bit, the items are still very limited, u cant craft anything new, zombie's AI is really a joke, and i don't know what to say.. well i'm done with it now, u'll never hear from me, but PEOPLE, please DON'T BUY THIS ****, THEY DON't DESERVE YOUR MONEY, they will buy beers and weed, and make a line of code in a year.

Reply Good karma Bad karma-8 votes

There is one solution to your issue, GET SOME FREAKING PATIENCE! You must have some serious gaming problems if you go ape-**** on one game cuz they havent come out with an update. And also, its not like when you buy something your supposed to give all your trust in to the developers for constant updates. Not just that, but for you to have to say a few offensive words that arent necessary. I think your just mad cuz you think you wasted your money, but hey, not everyone thinks like you, and i bet most of the people that bought this game liked it and are okay with waiting for the next update whenever it comes out. Its not our fault that you didnt like it as much or have problems with patience or have other issues. Besides, if your not going to support, then just dont say anything. Let people do what they want with their money, just how you did with your own.

Reply Good karma Bad karma+2 votes

Everyone is entitled to there own opinion, all you do is assume like a small minded child, cry more ignorant cretin, creating false logic in an attempt to justify your fractured perception of reality, classic, you mad?

Reply Good karma Bad karma+2 votes

what if everyones assumptions are their own opinion? if you think of it, everyones lifes are matter of opinion, but then we should question our own instincts, since we're born, our instinct gives us a small amount of what is good or bad, and that stays with us for the rest of our lives in our subconscious. How do you know whos logic is false? Maybe mines is just an opinion, but will be changed someday maybe? maybe your reality is nothing but opinion. and who are you to call mad? maybe someones "fractured" reality can bring a better life style than whatever your reality is. Either way, your reality is your conscious, mines is my own, and what is fractured is your opinion, just how i could call your reality fractured *** well. But hey, i dont mind arguing, i love it, freedom of speech. 'murica!!!

Reply Good karma Bad karma+1 vote

Well, you're my hero. That guy contacted me with a personal message (he says that "YOU SUCK") and i only just hope he gets a real life.

Reply Good karma Bad karma+2 votes

yeah me too, sadly some people cant be supportive, instead they give their negative opinion (which is fine, freedom of speech blablabla) but i choose to support small game companies, just how susanbickham said "Everyone is entitled to there own opinion" well this is my opinion.

Reply Good karma Bad karma+1 vote

Its like you`re reading my mind :D

Reply Good karma Bad karma-1 votes

heh, just bought this game yesterday. I seriously hope you are wrong :)

Reply Good karma Bad karma+2 votes

Don't you have anything better to do than post this **** here? lmao you must be so sad and bitter to constantly hang around here and make this kinda stuff up.

Reply Good karma Bad karma+5 votes

Oh boy, i can't wait for the steam release!

Reply Good karma Bad karma+3 votes

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aye, t'is good I voted yes on greenlight :P I'ff anything deserves that, it's Zomboid!

Reply Good karma Bad karma+1 vote

Will this game get updated in 2013? feels like i been playing alpha for years,
i have seen mods like farming and camping will they be put onto the official release?
i know you dont want to give a release date so waht about a release year pls???? :P

Reply Good karma Bad karma+2 votes

The update RC3 will be out earily 2013 with the mods you just mentiond, farming and camping both implemented. Dont worry it will be worth the wait.

Reply Good karma Bad karma0 votes
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Project Zomboid
Windows, Mac, Linux
Developer & Publisher
The Indie Stone
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Highest Rated (247 agree) 10/10

This is one of those examples of how great indie alpha funding can be... Project Zomboid is a real work of love fueled by a great community and great interaction between developers and fans. Even if it's just in the earliest stages the colossal potential it has for modding alone makes this a game full of potential. As for the game itself it has great music, and awesome atmosphere... It's a great ride for all the nostalgic gamers that fondly remember isometric games. And the structure of this game…

Aug 28 2011 by Broax

Lowest Rated (12 agree) 1/10

I enjoyed this game for a while, but due to the constant "patch coming soon" but never actually coming, im giving up on this game for now, maybe the game will finally be slightly updated within a year.

Jun 24 2012 by Obelisklarvan1

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