Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…. Read More...

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IWBUMS 33 Released

3 days ago News 0 comments

Ladies and gentlemen, boys and girls, the first Build 33 IWBUMS public test has begun! To participate the please read the contents of this forum post very closely indeed.

This is a public test, and there will be almost certainly be bugs and peculiarities in the build as we expose it to a wider audience. To help us keep up, then, you’ll find that our bug tracker lives here.

We especially need difficulty and balancing feedback from this release, as it’s the first outing for our revamped New Game scenario and difficulty list. On top of that, please keep an eye out for spelling and grammar mistakes in the new TV and radio broadcasts – providing screenshots of erroneous lines of dialogue where possible.

The top line is: new FMOD sound system and music integration, furniture movement, herbalist trait, full MP radio broadcast system and multi-channel narrative content on both TV and radio, randomised house and item house condition as you explore and an improved MP server selection screen. Amidst other cool stuff.

There’s also a fair bit more to be dropped into the build when we’re a few versions down the line, alongside Creative Mode, that still needs a bit of polish and/or player feedback on the systems they build on. So we’re talking stuff like FMOD balancing and its impact on far/distant noise like thunder, the ability to move multi-tile items in the new furniture movement system, the ability to record/playback on in-world devices… all that fun stuff.

Anyway, here you are. Have fun!

Changelist: The official changelist for the Build 33 Public IWBUMS test can also be found here,

Bear in mind that not everything is done yet, still poking fmod and difficulty probably need balancing. This build does not contain Creative, which will drop into a future IWBUMS before 33's release.
I'm also aware of some bugs, I'll prob try to do a new version tomorrow with fixes.

When you post a problem with sound balancing, please say if you're on headphones or not, so I can balance them more easily, thanks! :)

There will be no dedicated server today, we need to fix a few problems before we can upload it. For now it's a single player only, we'll look to patch it in the next few days.

So, what's up?

  • FMOD: New sound engine! (more info on FMOD here)
    • Tons of new sounds and ambient! (fridge buzz, water drip, birds...)
    • New random music algorythm: some weird music will start at night to give a creepy ambient!
    • Proper 3D sound!
    • Added an ambient volume slider in the option.
  • New randomized buildings:
    • Some buildings will now be burnt, looted or already barricaded.
    • Some will have specific professions loots
    • Made world more alive, some windows/inside door will be open.
  • New main menu!
    • Allowing to custom your difficulty settings easier.
    • You can choose a difficulty for the world/zombie and then for your starter/character. (need more balancing)
    • Choose from "The First Day" to "6 Months After the Apocalypse" (hard early game), and don't forget our hardcore Survival (hard late game!)
    • Then select if your character will start with some bonuses, such as items or xp multiplier!
  • Radio/TV from Turbo and Will! (I'm sure they'll write more here soon ;))
  • Also from Turbo: moveable furnitures!
  • New trait: herbalist
    • With this trait you can find medicinal herbs by foraging.
    • They'll help you fixing your broken bones, your stomach disease, etc.
    • Some will require to be transformed in poultice with a mortar and a pilon!
    • Now each new game a random berry/mushroom (yay mushroom!) will be poisonous, same for multiplayer and only the herbalist will know which one you shouldn't eat. Not a herbalist? Take care when eating berries ;)
  • Few more stuff including bug fixing (such as crafting UI crash...), more info there tomorrow as I'm finishing another build... :P
  • Balanced zombies grouping a bit, start game should be way more easier (no zombies thumping at your door when you spawn, less zombies around you, etc...)

23/11 Monday Fix:

Hello survivors! A bit of a ‘getting on with it’ Mondoid this week as, as you can expect, we’re all busy bees working on the latest IWBUMS.


In case you were barricaded under a rock you’ll knoe that we’re currently in the midst of a test of a (still incomplete) build 33 on our I Will Backup My Save branch, and as expected work continues on both fixing up what is currently in the IWBUMS branch, with Will working on getting the initial infection TV and Radio into the game, as well as bug fixing those pesky typos and other bugs. Turbo is fixing up the issues that have been reported with the furniture moving system. Meanwhile RJ has been continuing with the sound system fixes. Here’s a few words from RJ himself on his build 33 stuff:

“Build 33 is on his way on our IWBUMS branch, we released a patch already so we’re on 33.1! Bugs still exist, but it’s mostly balancing the new sound engine and difficulty.

Some report that Survival is way too hard, still need to know if it’s REALLY too hard or it’s just people having bad luck or not skilled enough to play Survival (which is meant to be hardcore :D), but for those people, the normal mode should be ok!

So this is a hard piece to balance, but it’s progressing!

About sound, it’s the same, I balanced them a lot, made the reverb better outside, but still need to work on it so it doesn’t feel like your under a big metal dome!

Annnnd I also hear you “what about Steam Server update!” Well, I’m on it too, I fixed some bugs for multiplayer caused by the new sound engine, and I’m trying to get that steam server working, it’ll be probably for this week, maybe tomorrow with some luck!

In the meantime I may release another patch with bug fixes/balance, it’ll depend how well the Steam Server bugs are progressing…

So it’s getting there, build looks pretty solid so far and I think we’ll have bug fixed rather soon for a public release!”


We’ve still got a bit of finishing off to do on the new Creative Mode systems. The latest addition was a virtual object system which allows for tbx, tmx or clippings, as well as road segments, instead of being placed permanently within squares on the map, instead to be made into virtual objects which are placed on the map, but do not destroy the tiles they are placed on, only override them while the object exists in that place. This means they will remain an moveable object you can drag around without permanently distubing what goes underneath.

The original reason for this feature was to make the creation of road networks much easier, as it opens up the ability to have simple nodes that connect to eachother, and to form the actual tiles of the road and pavement virtually, calculated over the top of the base game map data. These can then be tweaked and changed as the map is expanded without having to clear out areas of the map. There would be of course a performance hit incurred due to lots of these virtual objects, so at some point these will need to be turned into permanent things on the map, and how that happens has yet to be decided. Either players / servers will have the option of committing these elements permanently to the map once the creators are satisfied with them, or maybe when the player runs sufficiently away from the object so that it streams out, it’s not clear which is the best option for simplicity / performance.

The roads are the pretty much last thing to get right, apart from a few fixes for making sure everything works on multiplayer, before Creative could be added to the IWBUMs.

Project Zomboid - Creative Mode

Project Zomboid - Creative Mode

4 months ago News 10 comments

The Creative Revolution begins, A Sneak peek at upcoming build 33's new Creative Mode.

Blue Mondoid

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6 months ago News 1 comment

Why a Blue Mondoid? Perhaps it’s because you’ll let out a cuss-word in surprise and delight at the treats in-store for you below? Maybe Zombies turn...

Build Balancin’

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11 months ago News 0 comments

Hello brave survivors. First of all, a recap for those who aren’t up to speed with the wonders of Build 30.

Killing You a Build Earlier…

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11 months ago News 1 comment

We’ve made the decision to bump up the ‘Kill You Before The End Game’ tweaks into build 30 instead of build 31, since a lot of the sandbox options...

Zomboid Map Tools - 32bit

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1 year ago Mapping Tool 8 comments

For Windows 32 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

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1 year ago Mapping Tool 0 comments

For Windows 64 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Save Editor

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2 years ago Prefabs 13 comments

A very handy editor made by randomer679. This is just a little program he made to edit sandbox options mid-game. He wanted to be able to turn off zombies...

Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - Mac

2 years ago Patch 18 comments

Project Zomboid 2.9.7 - Latest Build - Mac - Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - PC

Project Zomboid 2.9.7 - Latest Build - PC

2 years ago Patch 73 comments

Project Zomboid 2.9.7 - Latest Build - PC - Zomboid build RC 2.5 version 7.

Project Zomboid Tech Demo 0.1.4c

Project Zomboid Tech Demo 0.1.4c

4 years ago Demo 32 comments

A very early demo, so please be kind! Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness...

Post comment Comments  (2130 - 2140 of 4,078)
susanbickham Dec 31 2012 says:

If the devs where not lazy they could have released at least something for Christmas

+2 votes     reply to comment
_Rouge_Xvil Dec 31 2012 buried:


Lazy ? i think u should add untalented and depressed too. It's a lie to say someone still believe in this game, i don't know who u are guys, that post the same "can't wait for the update" "continue your amazing job etc" u must be family related or retards, don't know.. This game was buzzed while Minecraft was becoming the classic we all know now.. I mean years ago.. And they NEVER released anything but this crappy alpha version called project zomboid, very promissing, but sadly it was all they could do, because they don't know how to MAKE A GAME, and keep people interested in their project.
They told their community all sorts of bullshits, stolen things, voodoo charms affecting the development etc.. closing all the forums on their site because the entire community was getting mad at them.. Few months later, i saw an interview of one of the developpers, and well, it looks like he's still in his puberty, he can't handle the pressure, ******** his pants and complaining about the way they manage their project, good excuses SIR, but the thing is you havent DONE ANYTHING this year.
And to the people talking of others new demos on their forums.. well, i didn't want, but i tried it.. and frankly, i really hope they didn't put more than a week in adding the few new features..
The 3d is absolutely not an evolution, looks like they don't know where to go..
Still having enormous framerate issues, the core gameplay didn't evolve a bit, the items are still very limited, u cant craft anything new, zombie's AI is really a joke, and i don't know what to say.. well i'm done with it now, u'll never hear from me, but PEOPLE, please DON'T BUY THIS ****, THEY DON't DESERVE YOUR MONEY, they will buy beers and weed, and make a line of code in a year.

-8 votes     reply to comment
DoxDread Jan 2 2013 replied:

There is one solution to your issue, GET SOME FREAKING PATIENCE! You must have some serious gaming problems if you go ape-**** on one game cuz they havent come out with an update. And also, its not like when you buy something your supposed to give all your trust in to the developers for constant updates. Not just that, but for you to have to say a few offensive words that arent necessary. I think your just mad cuz you think you wasted your money, but hey, not everyone thinks like you, and i bet most of the people that bought this game liked it and are okay with waiting for the next update whenever it comes out. Its not our fault that you didnt like it as much or have problems with patience or have other issues. Besides, if your not going to support, then just dont say anything. Let people do what they want with their money, just how you did with your own.

+2 votes     reply to comment
susanbickham Jan 5 2013 replied:

Everyone is entitled to there own opinion, all you do is assume like a small minded child, cry more ignorant cretin, creating false logic in an attempt to justify your fractured perception of reality, classic, you mad?

+2 votes     reply to comment
DoxDread Jan 5 2013 replied:

what if everyones assumptions are their own opinion? if you think of it, everyones lifes are matter of opinion, but then we should question our own instincts, since we're born, our instinct gives us a small amount of what is good or bad, and that stays with us for the rest of our lives in our subconscious. How do you know whos logic is false? Maybe mines is just an opinion, but will be changed someday maybe? maybe your reality is nothing but opinion. and who are you to call mad? maybe someones "fractured" reality can bring a better life style than whatever your reality is. Either way, your reality is your conscious, mines is my own, and what is fractured is your opinion, just how i could call your reality fractured *** well. But hey, i dont mind arguing, i love it, freedom of speech. 'murica!!!

+1 vote     reply to comment
asghard Jan 3 2013 replied:

Well, you're my hero. That guy contacted me with a personal message (he says that "YOU SUCK") and i only just hope he gets a real life.

+2 votes     reply to comment
DoxDread Jan 5 2013 replied:

yeah me too, sadly some people cant be supportive, instead they give their negative opinion (which is fine, freedom of speech blablabla) but i choose to support small game companies, just how susanbickham said "Everyone is entitled to there own opinion" well this is my opinion.

+1 vote     reply to comment
susanbickham Jan 1 2013 replied:

Its like you`re reading my mind :D

-1 votes     reply to comment
pysiu Jan 1 2013 replied:

heh, just bought this game yesterday. I seriously hope you are wrong :)

+2 votes     reply to comment
dThunder746 Dec 31 2012 replied:

Don't you have anything better to do than post this **** here? lmao you must be so sad and bitter to constantly hang around here and make this kinda stuff up.

+5 votes     reply to comment
asghard Dec 31 2012 says:

Oh boy, i can't wait for the steam release!

+3 votes     reply to comment
Guest Jan 4 2013 replied:

This comment is currently awaiting admin approval, join now to view.

Daerchador Jan 4 2013 replied:

aye, t'is good I voted yes on greenlight :P I'ff anything deserves that, it's Zomboid!

+1 vote     reply to comment
kash8891 Dec 30 2012 says:

Will this game get updated in 2013? feels like i been playing alpha for years,
i have seen mods like farming and camping will they be put onto the official release?
i know you dont want to give a release date so waht about a release year pls???? :P

+2 votes     reply to comment
Icetea117 Dec 30 2012 replied:

The update RC3 will be out earily 2013 with the mods you just mentiond, farming and camping both implemented. Dont worry it will be worth the wait.

0 votes     reply to comment
Hezio Dec 30 2012 says:

I love this game :)
Can't wait for the upcoming updates.

+2 votes     reply to comment
Daerchador Jan 4 2013 replied:

patience my friend, patience...

but know that when it comes, it will be awesome!

+1 vote     reply to comment
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Project Zomboid
Windows, Mac, Linux
Developer & Publisher
The Indie Stone
Custom Built
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Release date
Released 2011
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9662 votes submitted.

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Ratings closed.

Highest Rated (247 agree) 10/10

This is one of those examples of how great indie alpha funding can be... Project Zomboid is a real work of love fueled by a great community and great interaction between developers and fans. Even if it's just in the earliest stages the colossal potential it has for modding alone makes this a game full of potential. As for the game itself it has great music, and awesome atmosphere... It's a great ride for all the nostalgic gamers that fondly remember isometric games. And the structure of this game…

Aug 28 2011 by Broax

Lowest Rated (12 agree) 1/10

I enjoyed this game for a while, but due to the constant "patch coming soon" but never actually coming, im giving up on this game for now, maybe the game will finally be slightly updated within a year.

Jun 24 2012 by Obelisklarvan1

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