Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…

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Project Zomboid: Build 26 Project Zomboid: Build 26 Hunting?
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1 comment by TheUnbeholden on May 12th, 2014

Hello Zomboiders! First of all, we have an I WILL BACKUP MY SAVE branch of Project Zomboid available as of right now!

Build 26!

Build 26 is ‘kinda’ here and we’re hoping to push this one to official if at all possible, so please let us know how you get on. As usual, you can read how to get in on the IWBUMS branch as well as read the changelist here. And as usual, remember to backup your saves, and if you partake in testing this build you accept the consequences.

Where did the branch go?

When we ‘retired’ an IWBUMS version, to save people having server incompatibilities or losing their games, we started making new branches for them such as build25a, build25b etc.

Problem is we forgot to password those ones, so a bunch of people found these branches and did not know they were unstable (despite the description ‘UNSTABLE’) and got a bit angry. As such we were forced to push these branches into the same password as IWBUMS to try and stem the complaints from those who happened upon the branch without typing in the password. If you have found your build has reverted to default and are wondering why, then this is why. Please go here and read on how to get at the branch again and apologies for the inconvenience.

What are people up to?

The usual. Lemmy be NPC’in, Mash be mappin’, Binky be animatin’ and toolin’ (and it’ll be his birthday tomorrow! weeee!), Romain be trappin’ and Easy be fixin’. At the moment we’re all just plugging away, so sorry if some of us have been a bit quiet on the forums as of late. We’re really eager to make some big pushes forward, and there’s some very exciting stuff in the distance that we’re eager to get closer to.

Here’s a little list of stuff we want to get in in the near, medium and long term future. A lot of these we’ve experimented or started. Some we’re close to finishing, some we’re not so close, and some are just an idea:

NPCS – Obv. As usual these are the most complex and the most anticipated, so they will be out when they are out. We’ll try get them to you ASAP but it’ll take as long as it takes.

Professions Overhaul – These have remained static for so long now, it’s about time we started filling out the character creation with more professions.

Trapping - Very very much in progress by Romain and probably not long until its out there.

Hunting - A little more complex than the above, but Chris has written a lua driven library for use with NPCs that will hopefully make this a quick one to implement.

Vehicles - We’re making plans and have done a few experiments, and there is very little except time to implement to get in our way of implementing these. This will likely be the off ‘break’ task by Chris and Andy to be done in bits and pieces over the next couple of months.

Final UI Overhaul - As much as we’d love to just call the UI done, it still draws way too many criticisms and frustrations. We have some big plans for the inventory which should make the game both more in-depth inventory management, yet more intuitive to use. We’ll see how it goes. It’s still in the design stage at the moment, as we don’t want to risk falling into any of the same traps we fell into with the last UI revamp.

New Combat - With 3D models, we’ll be able to do a lot more with the combat system. Think different swing angles, physics based hit mechanics, better hit reactions, potentially rag-doll etc, less focus on ‘charging’ and more on positional and timing to keep depth but make more intuitive and visceral / attractive combat.

Sneaking - The planned sneaking mechanics will transform the looting gameplay dramatically. Imagine back to wall, peeking around corners, crouching behind walls, running between cover, all to avoid the horde’s attention.

Map Expansion - The next map expansion is going quite the distance to the north! After this massive expansion is done, we will be finishing off all the blank or road layouty sections of the map, and try and get the entire map feeling complete, and with plenty of stuff to discover in every direction.

That’s all for this week, so why not give build 26 a try?

Oh wait, you did. Hello? Anyone there?

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Zomboid Map Tools - 32bit

Zomboid Map Tools - 32bit

Jan 14, 2014 Mapping Tool 0 comments

For Windows 32 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Zomboid  Map Tools - 64bit

Zomboid Map Tools - 64bit

Jan 14, 2014 Mapping Tool 0 comments

For Windows 64 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...

Save Editor

Save Editor

Aug 29, 2013 Prefabs 10 comments

A very handy editor made by randomer679. This is just a little program he made to edit sandbox options mid-game. He wanted to be able to turn off zombies...

Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - Mac

May 10, 2013 Patch 12 comments

Project Zomboid 2.9.7 - Latest Build - Mac - Project Zomboid 2.9.7 - Latest Build - Mac

Project Zomboid 2.9.7 - Latest Build - PC

Project Zomboid 2.9.7 - Latest Build - PC

May 6, 2013 Patch 50 comments

Project Zomboid 2.9.7 - Latest Build - PC - Zomboid build RC 2.5 version 7.

Project Zomboid Tech Demo 0.1.4c

Project Zomboid Tech Demo 0.1.4c

Jun 19, 2011 Demo 28 comments

A very early demo, so please be kind! Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness...

Post comment Comments  (1860 - 1870 of 4,060)
Scissorman Feb 18 2013, 3:28pm says:

Can this game be installed and played offline?

+1 vote     reply to comment
Naomon Feb 18 2013, 12:49am says:

Finally able to play unstable version. When i bought the game a was unhappy with the 1.5 version. I tried to update to an unstable version on the desura project zomboid page but it did not work .. dunno why. Anyway so i got on the Project Zomboid site (not desura) Clicked Download and downloaded the 0.2.0q. Everything went smooth but the game jammed all the time. I then made sure Jave was updated (witch was not) and amazingly for now no glitch. If you have been waiting for the 2.0 update dont, its night and day compared to 1.5. i just do not like how much variables there is (happiness, boredom) but thats just y opinion, have fun!!

+4 votes     reply to comment
runner6000 Feb 17 2013, 8:00pm says:

if you go to you get fully updated news and the free demo

+3 votes     reply to comment
rc1338 Feb 16 2013, 10:52pm says:

Come on, kids. Be patient. I've seen what they're working on with the new updates. This game will take a while. Literally EVERYTHING is being improved, right down to animations and lighting. Relax, be happy with what you've got now, and know that there are great things to come.

Now... That being said, can somebody please tell me how to execute the unstable 2.0R update from the .zip file without the launcher? If you can, send me detailed instructions in a message. It would be much appreciated.

+2 votes     reply to comment
Fluffeh Feb 17 2013, 5:45am replied:

I can't be happy when npcs die and can't be replaced at some point with more npcs that happen to drive into town for supplies, or raiders looking for supplies. Or the army which i had yet to see at any point. Plus i can't climb my bedsheet rope back into my safe places. And how the hell does a zombie get into the building when it's blocked on all sides. I want a way to destroy wooden stairs ^.^ But doubtful that would stop them, it's not too much to want a way to climb up somewhere zombies can't reach and you can't kill them. Like in that one film where they were in the mall and they blocked off a wall to the hallway that went to the roof. They should have just smashed the stairs and kept using that ladder into the ducts. :)

+1 vote     reply to comment
rc1338 Feb 17 2013, 3:00pm replied:

It makes you think just what lengths you would go to, just to survive another day.

+3 votes     reply to comment
Fluffeh Feb 17 2013, 3:33pm replied:

Sure it does, i would climb back up the rope if i could, and if any survivors tried to climb up i would hit them with a bat until the zombies below ate them.
I'm thinking of the realism here, a bedsheet out a window you can climb out of but not up, isn't fair. This whole game is built on the idea of realistic survival :) And i would think that a whole biker gang would be paranoid enough of outsiders to stick together and ride into towns for supplies, raid your area, and then see what lengths you would goto, to get them to go away.

+3 votes     reply to comment
i-just-want-2-buy Feb 16 2013, 9:17pm says:

If you want a damn update then go to then downloads and get one that says RELEASED ok!!! Just be warned that there is a LOT of F****** bugs! So don't come complaining to them because you guys CAN"T WAIT FOR ONE MORE DAMN UPDATE!!!!!!!! ON THAT SPECIAL UPDATE FINEALLY HITS THE SHELFS IT'S GOING TO UPDATE ON DESURA OK IMPATIANT ********!!!!!

+2 votes     reply to comment
YuriIvanovx Feb 16 2013, 2:35pm says:

People fail to realize that the game is only in Alpha, Not Beta or anything else. To even be able to play this game you should feel lucky, Sure they're taking a long time but they want to do it right, They don't want any bugs in the game that can mess your game/computer up so give them the benefit of the doubt people, Sure its a long wait time but i'm positive it will be well worth it somewhere down the road. I mean how many zombie games are out there? that allows you to do what you can in PZ? and ones that especially don't cost $60 brand new? None. This game is unqiue and one of a kind, so quit complaining and feel fortunate that you are able to even play, and give some respect to the game developers, I'm sure they're as tired of complaints as much as the rest of us, pat em' on the back, tell them they're doing a good job and etc.

+3 votes     reply to comment
MrMas35 Feb 16 2013, 9:37am says:

will you ever update this, ive had it since it came out, and i dont remember any updates

+4 votes     reply to comment
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Project Zomboid
Windows, Mac, Linux
Developer & Publisher
The Indie Stone
Custom Built
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Release Date
Released Jun 19, 2011
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9639 votes submitted.

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Highest Rated (246 agree) 10/10

This is one of those examples of how great indie alpha funding can be... Project Zomboid is a real work of love fueled by a great community and great interaction between developers and fans. Even if it's just in the earliest stages the colossal potential it has for modding alone makes this a game full of potential. As for the game itself it has great music, and awesome atmosphere... It's a great ride for all the nostalgic gamers that fondly remember isometric games. And the structure of this game…

Aug 28 2011, 11:39am by Broax

Lowest Rated (12 agree) 1/10

I enjoyed this game for a while, but due to the constant "patch coming soon" but never actually coming, im giving up on this game for now, maybe the game will finally be slightly updated within a year.

Jun 24 2012, 3:33pm by Obelisklarvan1

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