Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…

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Ding dong. Good morning survivors. Time for another development update. This time covering more NPC tomfoolery, more naked ladies and early knife-wielding.

Posted by Batsphinx on Nov 25th, 2011

Chris is still wiring the brains of the survivors you’ll meet in Knox County – and specifically the way you’ll interact with both individuals and groups of survivors. They’ll happily be running around surviving in the map without your influence – teaming up, scavenging together and potentially tearfully executing each other when they’ve been bitten.

Should you get approached by a lone survivor, however, or a group of people want to speak to you, you’ll respond through your chosen ‘mood’ toggle. The options currently available will be friendly, neutral or hostile – so (depending on the outlook of the NPC you’re being faced by) you’ll have a potential new friend, uneasy alliance or an enemy. In updates further down the line, meanwhile, we will also have the system using a radial menu – then have the negative and positive moodles you’re encumbered with lock off (or open up) different dialogue options. So, for example, if you’re afflicted by negative moodles you won’t be able to respond in a friendly fashion.

Team Art, meanwhile, are still occupied with the time-consuming art assets that’ll be a part of PZ as it expands beyond the maps current borders – and gets some equality in terms of lady survivors. Female
anims are pretty much in Andy’s done-drawer now, with heads next on the menu – then clothing. In the mean-time we’re also introducing the ability to wield knives in the next update (pictured). The feeling of scrambling around trying to loot a decent weapon at the start of PZ is a good one, but we wanted to make it more realistic by having a common low-end weapon to feverishly clutch during the hunt for firearms.

Mash, meanwhile, is thinking about the rest of Knox County. Much of her content won’t be in the game until the ‘save’ update and beyond, but by then we should be sitting on a stock of ‘Nowheresville’ Americana imagery to make the new maps fun to explore.

Thanks everyone, and we hope that all you American-types enjoyed your Thanksgiving. Our tip: don’t eat the turkey if it’s gone green. And make sure you turned the oven off, come to think about it.

Post comment Comments
CanadianWolverine Nov 25 2011, 9:51pm says:

You know what would be interesting? If some characters could repond in a friendly fashion despite having negative moodles, call it something like "Cheerful in the face of adversity" or something, I have certainly met people who manage to be happy/joyful despite hungry, injury, cancer, or whatever it may be.

+19 votes     reply to comment
HeadClot Nov 25 2011, 10:53pm replied:

I agree with this 100%

+4 votes     reply to comment
hollowminds Nov 26 2011, 2:53am replied:

Yeah, even if theres a system to kind of measure.. willpower or something, that then shows if they have the will to stay slightly collected and calm when tired or hungry. Im not a programmer though so my understanding of the logic behind thats a bit messy.

Do the NPC's have random stats that change their pro's/con's like the player does? Perhaps "Cheerful in the face of adversity" could just be a positive stat changer?

Cool idea though.

+2 votes     reply to comment
ERIIX Dec 3 2011, 5:32am replied:

Or that they've cracked badly enough that they no longer think the zombalypse is a bad thing...

I think I'd keep a close eye on anyone too cheerful under these circumstances. You never know who might invite the neighbors over for a snack while cheerfully living out their delusions...

+2 votes     reply to comment
TheJP3372 Nov 26 2011, 7:19am replied:

2 faced? :D

+1 vote     reply to comment
eXcitabLe Mar 30 2012, 5:45pm replied:

Yeah kind of an acceptance thing. But it should only apply for more experience NPCs who've been "through hell and back" so to say

+1 vote     reply to comment
sabor312 Nov 25 2011, 11:09pm says:

:O RELEASE NOW! (Dont be like gaben!)

+2 votes     reply to comment
macacos2 Nov 25 2011, 11:14pm replied:

Don't hurry them. But don't give them six years, either.

+2 votes     reply to comment
TheGreenTie Nov 25 2011, 11:17pm replied:

LOL! Fez?

+1 vote     reply to comment
hollowminds Nov 26 2011, 2:56am says:

Cool to see things moving forward, i have a feeling im going to become a paranoid mess every time another survivor approaches, which is awesome. Thanks for the news.

+1 vote     reply to comment
Spe¢ter Nov 26 2011, 4:10am says:

Thanks for the news!!!! Those will keep me running!

+1 vote     reply to comment
SlayerCHB Nov 26 2011, 12:40pm says:

Awsome! I check for news everyday and this really got me pumped for the next update. Cant wait!!!!111!!11one!

+1 vote     reply to comment
MarcusM Nov 26 2011, 4:04pm says:

Still not working properly with OpenJDK on Linux.
(On Desura that is)

+1 vote     reply to comment
StagnantSoul Nov 28 2011, 9:56am says:

I finally managed to purchase PZ! Been playing the alpha for a bit. I cant wait for more content. Good to see you all are working so well even after everything :) "Cheerful in the face of adversity" Perk maybe ^^?

+1 vote     reply to comment
ImperialKaskins Nov 28 2011, 11:42am says:

Picture 1

Zombies : uhhh... ( coming closer and closer )
Zombies : uhhh... ( Getting closer )
Chris : (Huu!) He committed suicide. This is how he died.

Picture 2

Chris : FREEZE! I got a Gunblade
Zombies : uhhh... ( Coming closer and closer )
Chris : *Click* *Click* OMG why this Gunblade from Final Fantasy is not working?! I imported it in!
Zombies : uhhh... ( Getting closer )
Chris : Time to be like Vincent Valentine just like the movies! * Charge in *
Zombies : Wraagh... ( Attacking )
Chris : Agghhh!!! This is how he died :P

Adding on, can we have some zombies with hair. All looks like bald.

+3 votes     reply to comment
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Project Zomboid
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The Indie Stone
Custom Built
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Released Jun 18, 2011
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