http://www.moddb.com/games/project-zomboid/features Features RSS feed - Project Zomboid - Mod DB Subscribe to the Mod DB Project Zomboid feature feed, and get the latest updates as they are posted. en-us Mon, 02 May 2016 01:53:36 +0000 Copyright 2016, DBolical Pty Ltd Articles 180 Features RSS feed - Project Zomboid - Mod DB http://static.moddb.com/cutoff/images/logos/rss.png http://www.moddb.com/games/project-zomboid/features 120 90 Indie of the Year 2014 - Players Choice http://www.moddb.com/games/project-zomboid/features/indie-of-the-year-2014 Tue, 30 Dec 2014 15:33:06 +0000 articles172587
The time has come, announcing the best Indie Games of 2014 as selected by you.]]>
Indie of the Year 2014 - Players Choice The time has come, announcing the best Indie Games of 2014 as selected by you.
The Mod Report: Episode Two http://www.moddb.com/games/project-zomboid/features/the-mod-report-episode-two Thu, 19 Sep 2013 10:49:53 +0000 articles138488
Welcome to the exciting second instalment of The Mod Report! As ever, your host Robomat is here to present the latest and greatest offerings from the Project Zomboid Modding Community.As always, make sure to check out the other mods available on our forum or directly on pz-mods.net!]]>
The Mod Report: Episode Two Welcome to the exciting second instalment of The Mod Report! As ever, your host Robomat is here to present the latest and greatest offerings from the Project Zomboid Modding Community.As always, make sure to check out the other mods available on our forum or directly on pz-mods.net!
The Mod Report http://www.moddb.com/games/project-zomboid/features/the-mod-report Wed, 28 Aug 2013 11:51:09 +0000 articles136759
The PZ modding community has found a new lease of life since the release of the latest batch of builds came about, so we asked RoboMat of pz-mods.net to take to the floor to spotlight some of its best and brightest creations.]]>
The Mod Report The PZ modding community has found a new lease of life since the release of the latest batch of builds came about, so we asked RoboMat of pz-mods.net to take to the floor to spotlight some of its best and brightest creations.
Hello. Hello. We are the Modding tools. http://www.moddb.com/games/project-zomboid/features/hello-hello-we-are-the-modding-tools Wed, 23 Jan 2013 18:23:23 +0000 articles118930
Evening all, as promised here’s a quick midweek look at the modding tools for RC3 that are currently being developed by the wonder that is Mister EasyPickins. ]]>
Hello. Hello. We are the Modding tools. Evening all, as promised here’s a quick midweek look at the modding tools for RC3 that are currently being developed by the wonder that is Mister EasyPickins.
IOTY Editors Choice 2012 http://www.moddb.com/games/project-zomboid/features/ioty-editors-choice-2012 Mon, 24 Dec 2012 11:18:22 +0000 articles116845
Welcome to the Editors Choice award for Indie of the Year 2012.]]>
IOTY Editors Choice 2012 Welcome to the Editors Choice award for Indie of the Year 2012.
Modding of the Damned #4: Building a Better World http://www.moddb.com/games/project-zomboid/features/modding-of-the-damned-4-building-a-better-world Fri, 16 Nov 2012 10:57:25 +0000 articles113914
One of the problems with modding a game that’s in ongoing development is that occasionally the developers are going to pull a fast one and change something fundamental about the game that makes your mod redundant. What with the new animations of the RC builds a good amount of mods now don’t quite work with the Project Zomboid public test releases.]]>
Modding of the Damned #4: Building a Better World One of the problems with modding a game that’s in ongoing development is that occasionally the developers are going to pull a fast one and change something fundamental about the game that makes your mod redundant. What with the new animations of the RC builds a good amount of mods now don’t quite work with the Project Zomboid public test releases.
Modding of the Damned #3: Sharp Dressed Survivor http://www.moddb.com/games/project-zomboid/features/modding-of-the-damned-3-sharp-dressed-survivor Thu, 18 Oct 2012 09:46:21 +0000 articles112090
When I was a child, my mother used to lick her fingers and smooth back my hair and tell me “No matter what happens in life, at least you’ll always have your manners.” It was kind of disgusting, what with the spit and all, but the lesson stuck with me. Even in the zombie apocalypse, it really doesn’t hurt to keep your airs and graces. ]]>
Modding of the Damned #3: Sharp Dressed Survivor When I was a child, my mother used to lick her fingers and smooth back my hair and tell me “No matter what happens in life, at least you’ll always have your manners.” It was kind of disgusting, what with the spit and all, but the lesson stuck with me. Even in the zombie apocalypse, it really doesn’t hurt to keep your airs and graces.
Community of the Dead #5: Zombie Charity Walk and Onto’s awesome Avonbridge http://www.moddb.com/games/project-zomboid/features/community-of-the-dead-5-zombie-charity-walk-and-ontos-awesome-avonbridge Thu, 27 Sep 2012 08:25:22 +0000 articles110702
Morning survivors. It’s a bold return for the Community of the Dead blog – not least because we’re here to discuss real-world charity zombies AND new terrain for our own-brand of Knox County zombies to stumble around. Exciting times, non?]]>
Community of the Dead #5: Zombie Charity Walk and Onto’s awesome Avonbridge Morning survivors. It’s a bold return for the Community of the Dead blog – not least because we’re here to discuss real-world charity zombies AND new terrain for our own-brand of Knox County zombies to stumble around. Exciting times, non?
Modding of the Damned #2: Going Native http://www.moddb.com/games/project-zomboid/features/modding-of-the-damned-2-going-native Sun, 22 Jul 2012 17:03:36 +0000 articles106404
As much as you may enjoy the amenities of life, the electricity, the refrigerated beverages, the cable television and the completely unthrottled internet during peak times due to everyone else shambling down the street, eventually, the towns are going to get too dangerous for you to stay. Eventually you're going to have to grow a beard, stop showering and turn into Ye Olde Man O'the Woods.]]>
Modding of the Damned #2: Going Native As much as you may enjoy the amenities of life, the electricity, the refrigerated beverages, the cable television and the completely unthrottled internet during peak times due to everyone else shambling down the street, eventually, the towns are going to get too dangerous for you to stay. Eventually you're going to have to grow a beard, stop showering and turn into Ye Olde Man O'the Woods.
Modding of the Damned #1- The Good Life http://www.moddb.com/games/project-zomboid/features/modding-of-the-damned-1-the-good-life Wed, 20 Jun 2012 11:42:49 +0000 articles104382
Welcome to the first in a series of blogs by freelance games writer Phill Cameron (@phillcameron) on the burgeoning PZ mod community. Today we're looking at growing your own greens, crafting and some new digs to do it all in. Don't worry though, Phill won't bite unless he's infected. After that though, who can say? ]]>
Modding of the Damned #1- The Good Life Welcome to the first in a series of blogs by freelance games writer Phill Cameron (@phillcameron) on the burgeoning PZ mod community. Today we're looking at growing your own greens, crafting and some new digs to do it all in. Don't worry though, Phill won't bite unless he's infected. After that though, who can say?