Visit us at Project Stealth

Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) game play. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.

If you are new to the concept of SAM, this is how the game works. There are two teams with 2 players each: 1 team is characterized by guns with a lot of payload, heavy armored and relatively slow elite soldiers (Mercs, from Mercenaries). The other team consists of high-tech, agile, atlethic and fast Spies with nonlethal weapons. Both teams have access to a variety of gadgets to aid them in their mission. The mercs got stuff like mines, he-grenades, camnets, gasmask etc. and three vision modes (normal, EMF, movement detector). The spies got flashbangs, smoke nades, heartbeatsensor, camo suit, noise emitters etc. and their own three vision modes (normal, nightvision, thermal vision). Mercs have first person view and will play like a regular shooter with gadgets, while spies will have third person view and will play like something close to the Prince of Persia series.

The goal for the Spies is to acquire data by hacking several terminals, placing bombs or stealing disks and extracting them to a safe location. The Mercs' purpose is to prevent that. This makes for intense gameplay, which SCPT and SCCT has proven to be a success in its niche fanbase.

We are always looking for self motivated committed people that will really try to finish what they start.

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Hi all,

Our Kickstarter campaign is ending soon. if you want to back us, now is the time to do so. Maybe you want to read some interviews first to make up your mind? Have a look at these articles:

You want videos? We've got it! Head over to our updates section of our Kickstarter to watch early gameplay in Unreal Engine 4 with a neckgrab, new chaff and smoke effects and a gameplay change in the way lasers behave.

We think the Unreal Engine 4 gameplay teaser is so cool that everyone should have seen it, so enjoy!

Thanks for reading and if you like this, please back us on Kickstarter and share it!

Frank

Announcing our Kickstarter

Announcing our Kickstarter

News 2 comments

We will start our Kickstarter crowdfunding campaign within a week. Check back often or Like us on Facebook to stay up-to-date!

New site launched

New site launched

News 1 comment

As the start of our marketing campaign for 2014, we've launched our new website. A fresh design, 12 new screenshots and more info. Check it out!

Project Stealth goes social

Project Stealth goes social

News 0 comments

With two new Facebook pages, you will be able to keep up with our development efforts even better than before.

Asylum Teaser released

Asylum Teaser released

News 1 comment

A sneakpeek of our dark, creepy and second map "Asylum" is coming your way.

RSS feed Downloads
Spy Model

Spy Model

Players Model 10 comments

Project Stealth's Spy Character won third place in the "Custom Character" category of Epic Games' "Make Something Unreal Contest." Model and skin by goodkebab...

Post comment Comments  (70 - 80 of 237)
Warfare2.0
Warfare2.0

What ESRB rating are you going for with this game? I know you won't formally get it rated but I just wanted to know what you, the developers wanted. Also, I must say this game looks amazing! Great job on it and I hope it works out well.

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frvge Creator
frvge

We are aiming at a mature age-group. I think 16+ would fit. Of course, the USK for GamesCom would have to give us 18+ because of the neckbreak... silly laws there.

Reply Good karma+2 votes
Warfare2.0
Warfare2.0

Strange, I wouldn't think that the neck snap would merit that rating. It didn't seem that brutal, at least no more so than a lot of games these days.

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FullMetal358
FullMetal358

looks cool will there be single player gaming

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frvge Creator
frvge

Hi,

The game is multiplayer, but we might add some sort of singleplayer for training. No real bots tho!

Reply Good karma+1 vote
azultain
azultain

this game will be free?

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frvge Creator
frvge

Yes.

Reply Good karma+3 votes
Grindpantera
Grindpantera

Concept of this is great! Might not be the best time to ask, but:Will the spies be restricted to only 3rd-person or will there be context-sensitive 1st person segments too?

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frvge Creator
frvge

Spies are third person when moving and over-the-shoulder when aiming the tasergun.

Reply Good karma+1 vote
LennardF1989
LennardF1989

That's the first concept we're going for, but new types of gameplay may be introduced later. Everything is possible on our current codebase.

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