Visit us at Project Stealth

Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) game play. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.

If you are new to the concept of SAM, this is how the game works. There are two teams with 2 players each: 1 team is characterized by guns with a lot of payload, heavy armored and relatively slow elite soldiers (Mercs, from Mercenaries). The other team consists of high-tech, agile, atlethic and fast Spies with nonlethal weapons. Both teams have access to a variety of gadgets to aid them in their mission. The mercs got stuff like mines, he-grenades, camnets, gasmask etc. and three vision modes (normal, EMF, movement detector). The spies got flashbangs, smoke nades, heartbeatsensor, camo suit, noise emitters etc. and their own three vision modes (normal, nightvision, thermal vision). Mercs have first person view and will play like a regular shooter with gadgets, while spies will have third person view and will play like something close to the Prince of Persia series.

The goal for the Spies is to acquire data by hacking several terminals, placing bombs or stealing disks and extracting them to a safe location. The Mercs' purpose is to prevent that. This makes for intense gameplay, which SCPT and SCCT has proven to be a success in its niche fanbase.

We are always looking for self motivated committed people that will really try to finish what they start.

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1 comment by frvge on Jun 16th, 2014

Hi all,

Our Kickstarter campaign is ending soon. if you want to back us, now is the time to do so. Maybe you want to read some interviews first to make up your mind? Have a look at these articles:

You want videos? We've got it! Head over to our updates section of our Kickstarter to watch early gameplay in Unreal Engine 4 with a neckgrab, new chaff and smoke effects and a gameplay change in the way lasers behave.

We think the Unreal Engine 4 gameplay teaser is so cool that everyone should have seen it, so enjoy!

Thanks for reading and if you like this, please back us on Kickstarter and share it!


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Spy Model

Spy Model

Oct 14, 2008 Players Model 10 comments

Project Stealth's Spy Character won third place in the "Custom Character" category of Epic Games' "Make Something Unreal Contest." Model and skin by goodkebab...

Post comment Comments  (70 - 80 of 236)
Warfare2.0 Dec 8 2010, 1:21pm says:

What ESRB rating are you going for with this game? I know you won't formally get it rated but I just wanted to know what you, the developers wanted. Also, I must say this game looks amazing! Great job on it and I hope it works out well.

+1 vote     reply to comment
frvge Creator
frvge Dec 9 2010, 6:42am replied:

We are aiming at a mature age-group. I think 16+ would fit. Of course, the USK for GamesCom would have to give us 18+ because of the neckbreak... silly laws there.

+2 votes   reply to comment
Warfare2.0 Dec 9 2010, 5:42pm replied:

Strange, I wouldn't think that the neck snap would merit that rating. It didn't seem that brutal, at least no more so than a lot of games these days.

+2 votes     reply to comment
FullMetal358 Online
FullMetal358 Dec 5 2010, 2:31pm says:

looks cool will there be single player gaming

+1 vote     reply to comment
frvge Creator
frvge Dec 7 2010, 10:03am replied:


The game is multiplayer, but we might add some sort of singleplayer for training. No real bots tho!

+1 vote   reply to comment
azultain Dec 2 2010, 7:26pm says:

this game will be free?

+1 vote     reply to comment
frvge Creator
frvge Dec 3 2010, 6:37am replied:


+3 votes   reply to comment
Grindpantera Nov 27 2010, 11:58pm says:

Concept of this is great! Might not be the best time to ask, but:Will the spies be restricted to only 3rd-person or will there be context-sensitive 1st person segments too?

+1 vote     reply to comment
frvge Creator
frvge Nov 28 2010, 7:36pm replied:

Spies are third person when moving and over-the-shoulder when aiming the tasergun.

+1 vote   reply to comment
LennardF1989 Nov 29 2010, 3:32am replied:

That's the first concept we're going for, but new types of gameplay may be introduced later. Everything is possible on our current codebase.

+1 vote     reply to comment
kjfytfkytfyt Nov 26 2010, 12:49am says:

tracking this, i love stealth and im sure this will be so much fun... its free right?

+1 vote     reply to comment
LennardF1989 Nov 27 2010, 2:47pm replied:


+1 vote     reply to comment
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