Visit us at Project Stealth

Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) game play. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.

If you are new to the concept of SAM, this is how the game works. There are two teams with 2 players each: 1 team is characterized by guns with a lot of payload, heavy armored and relatively slow elite soldiers (Mercs, from Mercenaries). The other team consists of high-tech, agile, atlethic and fast Spies with nonlethal weapons. Both teams have access to a variety of gadgets to aid them in their mission. The mercs got stuff like mines, he-grenades, camnets, gasmask etc. and three vision modes (normal, EMF, movement detector). The spies got flashbangs, smoke nades, heartbeatsensor, camo suit, noise emitters etc. and their own three vision modes (normal, nightvision, thermal vision). Mercs have first person view and will play like a regular shooter with gadgets, while spies will have third person view and will play like something close to the Prince of Persia series.

The goal for the Spies is to acquire data by hacking several terminals, placing bombs or stealing disks and extracting them to a safe location. The Mercs' purpose is to prevent that. This makes for intense gameplay, which SCPT and SCCT has proven to be a success in its niche fanbase.

We are always looking for self motivated committed people that will really try to finish what they start.

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Hi all,

Our Kickstarter campaign is ending soon. if you want to back us, now is the time to do so. Maybe you want to read some interviews first to make up your mind? Have a look at these articles:

You want videos? We've got it! Head over to our updates section of our Kickstarter to watch early gameplay in Unreal Engine 4 with a neckgrab, new chaff and smoke effects and a gameplay change in the way lasers behave.

We think the Unreal Engine 4 gameplay teaser is so cool that everyone should have seen it, so enjoy!

Thanks for reading and if you like this, please back us on Kickstarter and share it!

Frank

Announcing our Kickstarter

Announcing our Kickstarter

News 2 comments

We will start our Kickstarter crowdfunding campaign within a week. Check back often or Like us on Facebook to stay up-to-date!

New site launched

New site launched

News 1 comment

As the start of our marketing campaign for 2014, we've launched our new website. A fresh design, 12 new screenshots and more info. Check it out!

Project Stealth goes social

Project Stealth goes social

News 0 comments

With two new Facebook pages, you will be able to keep up with our development efforts even better than before.

Asylum Teaser released

Asylum Teaser released

News 1 comment

A sneakpeek of our dark, creepy and second map "Asylum" is coming your way.

RSS feed Downloads
Spy Model

Spy Model

Players Model 10 comments

Project Stealth's Spy Character won third place in the "Custom Character" category of Epic Games' "Make Something Unreal Contest." Model and skin by goodkebab...

Post comment Comments  (40 - 50 of 237)
morgoth780
morgoth780

well, this is...interesting

and I don't mean that in a bad way, i'm just saying that i've never heard of a game like this before.

still, looks awesome :)

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frvge Creator
frvge

Thanks. More cool stuff coming in early 2012.

Reply Good karma+2 votes
xzerio
xzerio

u know when this is all done like the whole game sometime in late 2012 i heard u needed some kinda thing to be able to put this on xbox arcade so thought wat if we donated money so u could purchase wat evar it was u needed :)

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frvge Creator
frvge

For this to be released on Xbox, I think we need to buy the full Unreal Engine 3 license, which costs a LOT of money. UDK can't export to Xbox format (can do PC, Mac, iOS and in the future Android)

Reply Good karma+2 votes
xzerio
xzerio

its been so long when will the beta be running

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frvge Creator
frvge

When it's done. If you'd like to help speed-up the process, you can always try the great UDK tutorials. We'd really like to launch with more than just Lakehouse ;)

Reply Good karma+2 votes
McDonalds24
McDonalds24

Its really great to see someone is working on this game! If UBI keeps refusing to pull their heads out of their You know whats. GREAT JOB guys keep up the good work! I will support this game!

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frvge Creator
frvge

Thanks :)

Reply Good karma+1 vote
Mr_T-Bone
Mr_T-Bone

Really good to hear about different color spy thing guys, but I guess everybody will get bored of spy himself, it could be very good to do character customization similar to Rainbow Six Vegas 2 so people can customize it as futuristic looking, realistic looking, etc. I know, it's so hard for you all, and I already have "king" ideas you may think about, but still, if you will maybe continue developing this project after it comes out, maybe in Project Stealth 2 you can make it, why not?

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frvge Creator
frvge

Well, we're not really a 'perk' game and too much personalization is also IMO not really one of the core features. It's a small extra, mostly because we're keeping the option of 3 vs 3 open, and then you'll need to distinguish your teammates via color.

Reply Good karma+2 votes
Mr_T-Bone
Mr_T-Bone

Ok, I'm getting your point, but IMO always looking mostly on the core features only, may be wrong in some cases, I mean, it's just extra ability, can it somehow make game-play worse? It just making choice bigger and the game richer. I mean, making CIA to be so kind to their agents and give them liberty of free choice, because it's not USMC, tight shoes, small uniform, die but wear! (same for Mercs) :D I'm not arguing, I'm just saying :D
And yeah, I want to ask one more question, didn't you think about making achievements or at least profile statistics or something like that, or maybe even rankings?

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