Visit us at Project Stealth

Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) game play. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.

If you are new to the concept of SAM, this is how the game works. There are two teams with 2 players each: 1 team is characterized by guns with a lot of payload, heavy armored and relatively slow elite soldiers (Mercs, from Mercenaries). The other team consists of high-tech, agile, atlethic and fast Spies with nonlethal weapons. Both teams have access to a variety of gadgets to aid them in their mission. The mercs got stuff like mines, he-grenades, camnets, gasmask etc. and three vision modes (normal, EMF, movement detector). The spies got flashbangs, smoke nades, heartbeatsensor, camo suit, noise emitters etc. and their own three vision modes (normal, nightvision, thermal vision). Mercs have first person view and will play like a regular shooter with gadgets, while spies will have third person view and will play like something close to the Prince of Persia series.

The goal for the Spies is to acquire data by hacking several terminals, placing bombs or stealing disks and extracting them to a safe location. The Mercs' purpose is to prevent that. This makes for intense gameplay, which SCPT and SCCT has proven to be a success in its niche fanbase.

We are always looking for self motivated committed people that will really try to finish what they start.

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Hi all,

Our Kickstarter campaign is ending soon. if you want to back us, now is the time to do so. Maybe you want to read some interviews first to make up your mind? Have a look at these articles:

You want videos? We've got it! Head over to our updates section of our Kickstarter to watch early gameplay in Unreal Engine 4 with a neckgrab, new chaff and smoke effects and a gameplay change in the way lasers behave.

We think the Unreal Engine 4 gameplay teaser is so cool that everyone should have seen it, so enjoy!

Thanks for reading and if you like this, please back us on Kickstarter and share it!


Announcing our Kickstarter

Announcing our Kickstarter

1 year ago News 2 comments

We will start our Kickstarter crowdfunding campaign within a week. Check back often or Like us on Facebook to stay up-to-date!

New site launched

New site launched

1 year ago News 1 comment

As the start of our marketing campaign for 2014, we've launched our new website. A fresh design, 12 new screenshots and more info. Check it out!

Project Stealth goes social

Project Stealth goes social

2 years ago News 0 comments

With two new Facebook pages, you will be able to keep up with our development efforts even better than before.

Asylum Teaser released

Asylum Teaser released

2 years ago News 1 comment

A sneakpeek of our dark, creepy and second map "Asylum" is coming your way.

RSS feed Downloads
Spy Model

Spy Model

7 years ago Players Model 10 comments

Project Stealth's Spy Character won third place in the "Custom Character" category of Epic Games' "Make Something Unreal Contest." Model and skin by goodkebab...

Post comment Comments  (10 - 20 of 237)
Guest Aug 22 2013 says:

I just bought SCB, and I have to say I am pretty disappointed with the spies vs mercs mode. Is there a ballpark estimate on when this will be complete? I really miss the SCCT type versus gameplay that actually has a focus on stealth, and isn't just an unlimited life, melee deathmatch.

+1 vote     reply to comment
frvge Creator
frvge Aug 25 2013 replied:

More info about PS's future should be coming in the next month. Maybe even sooner.

+1 vote   reply to comment
ShiftedDesign Apr 8 2013 says:

This is honestly kind of sad, you guys haven't really put out any new updates to your game in years, a lot of your stuff looks like it did back in 2009.

You would think for a game that has been in "development" for 7 years would have more to show.

+2 votes     reply to comment
frvge Creator
frvge Apr 8 2013 replied:


Thanks for your comment.

The "development" got slow when our devs got jobs and families, or lost jobs and families. That's even more time-consuming than college.

If you want to join, we could use another Environment Artist to upgrade our materials and models in Lakehouse.

+2 votes   reply to comment
ShiftedDesign Apr 9 2013 replied:

Actually, I applied a while ago, as a level designer, I was turned down. Thanks for the offer though.

+4 votes     reply to comment
ZimSand141 Feb 27 2013 says:

This has future ..I really do believe that this will have a good word from the audience... I hope this will go smoothly ..

+2 votes     reply to comment
Guest Feb 22 2013 says:

Good ****. Lets get this game out there. Bring it back to SC CT. For some reason it seems like devs of every good game are never happy. So they butcher the next one. SOCOM Confrontation good game. Socom 4 is terrible. Metal gear...ugh. Splinter Cell...we all know what happened there. I didnt even consider playing DA when i saw how much they changed.

+2 votes     reply to comment
Phrostbit3n Aug 5 2012 says:

I finally got back into Splinter Cell with the announce of Blacklist. I played through Conviction, and now have started over with the first SC, working my way up. I really, really love the direction that you're taking this, and when they (most likely) ruin Blacklist because of lack of stealth and core gameplay mechanics that they've had since the beginning, it's good to know that I'll have a corner to cry in. Good luck to you guys, hope it's a hit.

+2 votes     reply to comment
frvge Creator
frvge Sep 2 2012 replied:

Thanks :) The new stealth in SCB looks better than SCC, but it's still not on-par with SCCT.

+3 votes   reply to comment
Guest May 6 2013 replied:

This comment is currently awaiting admin approval, join now to view.

ZimSand141 Mar 18 2013 replied:

Quality graphic don't make a game any better, the gameplay does.

+2 votes     reply to comment
AudioGhostX Nov 13 2012 replied:

personally i liked it in SCC, SCB looks good, as a regular action game, but as a stealth game, not so much.

+2 votes     reply to comment
fragfest2012 Apr 7 2013 replied:

Splinter Cell Conviction was a fantastic game, definitely in my Top 3 of all time (and I play a lot of games). Blacklist actually looks like it improves on conviction, in my humble opinion, so I expect it will be as good, if not better.

+2 votes     reply to comment
frvge Creator
frvge Aug 7 2012 replied:

Thanks and tell your friends.

+4 votes   reply to comment
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Project Stealth
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