In the first game by Atomic Jelly, a nanobot journeys through the human organism to revert the effects of strange illness and a set of unfortunate events that occurred inside.

Armed with once purely medical equipment that now became a duo of adaptive weapons - the Energy Cannon and the Remedium Sprayer - and able to travel in a fast and agile way with help of an invaluable grapnel, Nano+ can fight pathogens, mutated organisms and deranged nanobots, heal and interact with a unique environment.

Nano+ will not be alone: the veteran nanobot SuperVisette will guide him through the journey. Several wise nanobots struggling to maintain health and order will also help however they can.

Features:

  • upgradeable weapons for damage dealing and accelerated healing
  • versatile grapnel for climbing and quick getaways
  • substance crafting for improving both treatment methods and feats of Nano+
  • interactive environment with infected tissue and ailments
  • a story to discover and friendly nanobots to provide aid
  • various missions related with healing and helping fellow bots
  • bloodstream and 6 organs to heal


Genre: Story-Driven Action Shooter
Platform: PC
Release Date: 2017

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Updatets history

News

Update 1.01!

The updated version of the game is now released. The game start crash issue is now eliminated.

We also fixed:
- Black Screen issue
- 2nd Boss Fight balance issues
- possibly game breaking error in Stomach's "Toxic Composition" task
- several minor issues

Update 1.02!

The updated version of the game is now released.

We fixed:
- localization problems
- cutscenes playback issue
- minor issues

Update 1.03!

The new, updated version of the game is now released.

We fixed:
- "Sister of Mercy" task bugs
- Quest NPC animation
- dialogue lines for Systolero Buckaroo
- minor task bugs and interaction issues
- cutscene problems
- other minor issues

Update 1.04!

The new, updated version of the game is now released.

We fixed:
- Quick Visit in Kidneys problems in "Model Rhytm" task
- Quick Visit in Kidneys game load issue
- Map Data Tab keyboard input error
- several missing animations + ragdoll model errors
- near invincible or levitating Microbe Colonies
- erroneous Task indicators
- morbs shooting through some of the conveyors in Liver
- other minor issues

Update 1.05!

Another upgrade with new fixes and improvements is out.

We fixed:
- "No Kicks" taskpickup error
- "Model Rhytm Kidneys" part viceover bug
- fixed the Microbe Colony erroneous spawn bug
- difficulty level of heart's Boss fight and visibility of "dynamite" thrown during the battle
- UI issues with tooltips and Molecule names
- other minor issues

We also added temporary InfoLogs to clearly explain using the leveling up and unlocking/upgrading/selecting weapons.

Update 1.06!

Another upgrade with more fixes and improvements!

We fixed:
- erroneous task elements in Kidneys
- minigame issues in "Heresy" task
- Kidneys Bossfight
- UI (cutscene subtitles)
- UI (tootltips)
- InfoLog readability
- other minor issues

We also:
- added a key binding map for convenient recognition of controls in game (t activates on start of Liver level)
- added new opponent classes (Zealots and Systoleros)
- shortened the Bloodstream travel as well
- updated the Singularity effect's ignored enemy count
- improved the Nandead jumps

Update 1.07!

We worked all day and all night to bring you updated version of the game.

We fixed:
- liable Quest System elements
- picking the wings for the JetBot
- "Spirits of the Ancestors" task blocker
- interaction problems with various objects ("Sister of Mercy", "Heresy")
- dialogue sequence & unusuable Remedium Interface in "Day of the Dead" task
- Remedium Interface widgets
- Kidneys Bossfight & Brain Bossfight (mechanics and visuals)
- NPC movement in "Pinned Down" task
- Characters in Brain
- Credits & missing cutscenes
- UI (menu, icons, key bindings for keyboard and mouse)
- undesired pause on InfoLog closing
- Nerve minigame

Update 1.08!

Another update.

We fixed:
- "Judgement Day" task indicator.
- malfunctioning doors in Kidneys at the final Kidneys task
- Remedium Interface collision issue
- Credits malfunction

Update 1.09!

We upgraded the game again.

We fixed:
- visual effect (post process) on Kidneys
- key shortcuts for Player Menu
- proper display of Neuron indicators and displaying the widget for player camera
- localization issues

We added:
- proper indicators displayed for neuron
- new UI system that works with news and infologs
- NanoVision and DoF for Brain

Update 1.10!

We upgraded a lot and fixed errors.

Fixes:
- quick visit in Stomach issues in "Fluence Influence" task

Updates:
- pathfinding for NPCs in "Cattle Boy" task
- Lung non-quest Morb spawner behavior
- UI scaling
- UI - object and NPC interaction
- UI - Data and Weapon tabs in Player Menu - new looks! (the rest will be upgraded shortly)
- Localization, including tooltips for Weapon Unlock/Upgrades

Update 1.11!

We upgraded the game and fixed errors.

Fixes:
- "Statesbot's Predicament" task blocker for German players
- Voiceover problems
- levitating objects in Lungs
- wrong quest indicators in Lungs
- added missing cutscenes

Updates:
- brand new Skills tab in Player Menu
- translations of various elements

Update 1.12!

Fixes:
- indicators not disappearing after "Something Has Grown" task stage
- opponents getting stuck in collision on Heart
- mines positioning in "Pinned Down" task
- several quest-related issues in Lungs
- Final Boss levelling issue
- text blocks vanishing issue during dialogs
- chain reactions for Scatter and Chain weapon modes
- Notes system unlocked status issue after reloading the game

Updates:
- UI - Little Pharma tab updated to new looks
- new "map" for Brain
- now, shot down homing morb projectiles damage morbs in the detonation range

Update 1.13!
We upgraded the game and fixed errors.

Fixes:
- "Botsent" task waves fight + morb spawners + Morbicidal Contraption mechanics
- "Botsent" task Messenger NPC's talk
- other fixes for Lungs
- loading dialog state for Brain stage of the game

Updates:
- Lungs task-related spawner functions
- UI: visual upodate of the tooltips

We also developed additional tools to quickly resolve any task-related problems.

Update 1.14!
We fixed errors.

Fixes:
- "Fluence Influence" task issues (+additional anti-blocker precautions for the task)
- Remedium Mine interaction widget hiding issue
- weapons locked after 3 wrong QuizBot answers issue
- final Boss Battle crash issue when Boss is hit with upgraded Scatter M.E.C.
- saving of the last used weapon mode state issue
- activation of the InfoLogs issue

Update 1.14a!
We made a small update to fix a critical bug of game crashing while the target morb had temporalily disabled AI and was receiving damage (which happened during using upgraded Chain mode of the A.R.S. - the Singularity upgrade).


We still work hard to eliminate any problems. Thank you for feedback, friends!
AJ Team

Project Remedium launches today!

Project Remedium launches today!

News

Project Remedium launches today! Do not miss it... and do not miss the pathogens, either!

Release date has to be moved

Release date has to be moved

News

Dear Friends! Testing at the final stages of game's development proven that the Project Remedium player's interface requires improvements to increase...

Language versions

Language versions

News

Project Remedium is fully voiced-over in English, but players can choose the language of all the subtitles and texts. There are 8 language versions in...

Final release date

Final release date

News

Sometimes a nano-scaled change can make a difference, so we have decided to move the Project Remedium release date by a week. The new and final release...

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