This i a cooperative first person mission based building game.

You will be able to build your own vehicles from function blocks. So a car will need wheel blocks, engine blocks and a control block to function. The players cooperative skill will be evaluated by the team at the end of each mission and change the players rank. The rank will make the progress in the game and enable the player to play on certain servers.

This will not be an open sandbox game but a mission based game. E.g. Team survival where each team will be given a spawn vehicle which they either can drive around and pick up upgrades for or place down and build a base and operate from that base. Another example of a mission is ambush where one team have 5 minutes to prepare an ambush and the other team have 5 minutes to kit there trucks with guns and armor. After five minutes the "Truck team" will have 10 minutes and 5 tries to get to a certain point at the map.

The game is in early stages and videos will be post along the development. A web player demo of current status can be found under features.

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8 comments by Norritt42 on Nov 3rd, 2013

Today I have a video with a lot of thought going in to it. It's a video about the algorithm behind the smooth terrain I'm building. It's an new approach with results in between marching cubes and Minecraft's voxel terrain. I hope you understand the algorithm and can give me tips on how to improve on it. I will release a version of the terrain at Unity asset store for free.

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Mikjaash Jan 30 2013 says:

I think it looks very good and you have some very good ideas for the game as well! However, the only thing I would like changed for this game is some more "High Quality" textures, so to say. The current ones look quite low quality.

Other than that, it looks awesome!

+1 Bonus that you're Swedish as well! ;)

Good luck on the project, buddy!

+4 votes     reply to comment
Norritt42 Creator
Norritt42 Jan 30 2013 replied:

Thank you! I will definitely fix the textures.

Currently the problem is to find any good textures which is homogeneous and really big since i have "chunk" based textures (currently 16x16 blocks) instead of block based, like Minecraft. I don't have any good program to make the texture so maybe I will just wait until spring and when there is no snow and shot it my self.

Do you know where to find good textures?

+3 votes   reply to comment
Mikjaash Jan 31 2013 replied:

Taking the pictures yourself does sound like a good idea, since you're getting exactly what you want then.

But I don't know many "Good" texture websites. But is very good, according to me! =)

Anywho, 'Tracking'! :D

+2 votes     reply to comment
Norritt42 Creator
Norritt42 Jan 31 2013 replied:

Great, that page looks awesome! Will dig through what they got when i have get all the blocks in place that I'm planing to add right now(about 5 more for first game play).

Again Thanks!

+3 votes   reply to comment
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Project null
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Released Dec 31, 2013
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