This i a cooperative first person mission based building game.

You will be able to build your own vehicles from function blocks. So a car will need wheel blocks, engine blocks and a control block to function. The players cooperative skill will be evaluated by the team at the end of each mission and change the players rank. The rank will make the progress in the game and enable the player to play on certain servers.

This will not be an open sandbox game but a mission based game. E.g. Team survival where each team will be given a spawn vehicle which they either can drive around and pick up upgrades for or place down and build a base and operate from that base. Another example of a mission is ambush where one team have 5 minutes to prepare an ambush and the other team have 5 minutes to kit there trucks with guns and armor. After five minutes the "Truck team" will have 10 minutes and 5 tries to get to a certain point at the map.

The game is in early stages and videos will be post along the development. A web player demo of current status can be found under features.

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8 comments by Norritt42 on Nov 3rd, 2013

Today I have a video with a lot of thought going in to it. It's a video about the algorithm behind the smooth terrain I'm building. It's an new approach with results in between marching cubes and Minecraft's voxel terrain. I hope you understand the algorithm and can give me tips on how to improve on it. I will release a version of the terrain at Unity asset store for free.

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INDUSTRIALIST Mar 1 2013, 10:02am says:

good concurent of minecraft!

0 votes     reply to comment
ALL14 Mar 16 2013, 8:28pm replied:

No. That's not a sandbos games. But I love the gmeplay of this game. Keep work on it ^^.

+4 votes     reply to comment
Norritt42 Creator
Norritt42 Mar 17 2013, 6:27pm replied:

So true! I will aim on a mission based game play with a lot of flexibility of game modes on the server side and creativity on the player side.

+4 votes   reply to comment
LacheeDomain Feb 7 2013, 7:38pm says:

I Love IT! Love how you generated the world, it reminds me of the early spiro. Is the terrain a unity terrain peace or is it a custom mesh of some sort? It looks really good!

+2 votes     reply to comment
Norritt42 Creator
Norritt42 Feb 8 2013, 3:16am replied:

Thank you! The mesh is a custom mesh built per chunk. Each chunk consist of a 3D byte array. The ground is a block terrain with 4 different heights and automatic smoothing for the top lid.
Most of the work I have put in so far is making the mesh. And the last weeks the generation of the world.

+2 votes   reply to comment
Guest Feb 7 2013, 12:45pm says:

Wooo loks great,
add moving trees and grass and this is amazin!

+3 votes     reply to comment
Norritt42 Creator
Norritt42 Feb 7 2013, 4:14pm replied:

Thank you! I definitely will add that.

+2 votes   reply to comment
Mikjaash Jan 30 2013, 2:36pm says:

I think it looks very good and you have some very good ideas for the game as well! However, the only thing I would like changed for this game is some more "High Quality" textures, so to say. The current ones look quite low quality.

Other than that, it looks awesome!

+1 Bonus that you're Swedish as well! ;)

Good luck on the project, buddy!

+4 votes     reply to comment
Norritt42 Creator
Norritt42 Jan 30 2013, 4:29pm replied:

Thank you! I will definitely fix the textures.

Currently the problem is to find any good textures which is homogeneous and really big since i have "chunk" based textures (currently 16x16 blocks) instead of block based, like Minecraft. I don't have any good program to make the texture so maybe I will just wait until spring and when there is no snow and shot it my self.

Do you know where to find good textures?

+3 votes   reply to comment
Mikjaash Jan 31 2013, 9:30am replied:

Taking the pictures yourself does sound like a good idea, since you're getting exactly what you want then.

But I don't know many "Good" texture websites. But is very good, according to me! =)

Anywho, 'Tracking'! :D

+2 votes     reply to comment
Norritt42 Creator
Norritt42 Jan 31 2013, 3:06pm replied:

Great, that page looks awesome! Will dig through what they got when i have get all the blocks in place that I'm planing to add right now(about 5 more for first game play).

Again Thanks!

+3 votes   reply to comment
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Project null
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Released Dec 31, 2013
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