Game about sea war. One ship, two torpedoes and many enemies is this to you. Period presentation in the game - WW2 1940- 1944 years. The main figure in game is the submarine, a certain class, and the opponent the German military and partially merchant marine fleet appears. The player should heat cargo vessels, to leave from the military ships, to disappear from ubiquitous air reconnaissance, to avoid anti-submarine systems and much, many other. In spite of the fact that actions are planned generally guerrilla, it is supposed that it isn't necessary to miss. In difference from known Silent Hunter, the player shouldn't squeeze time as soon as possible to reach a patrol square, it is connected to that actions are planned by more dynamic, and the active. With impunity nobody will allow to plow a water smooth surface in a surfaced state to the player. The player with enviable periodicity will change a role from the hunter to a game and back.

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The crew of the boat is again grown stout! Now it is the navigator, tipper-of of the gun and loading gun.

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The crew of the boat is again grown stout!Now it is the navigator. The navigator for the present has no many functions, but he is able to give useful information already.
Now it is the navigator. The navigator for the present has no many functions, but he is able to give useful information already.

new crew - navigator

The navigation system is again updated. On the card there were zones of patrol and a return point. The player not only destroys now the enemy, but also patrols the sea. Having performed all tasks, the player should come back home.Updating took place and on a gun. Dependence on a condition of crew is added.
Updating took place and on a gun. Dependence on a condition of crew is added.

new crew new crew

The wounded loading, loads a gun twice more slowly, and the killed tipper-of ceases to shoot. Gunners received personal icons and sets of messages. The wounded loading, loads a gun twice more slowly, and the killed tipper-of ceases to shoot. Gunners received personal icons and sets of messages.

new crew new crew

All these updatings aren't casual. I aimed, the following step to collect a demo the game version. Demo – the version won't reflect everything that I want to make, but I think you have the right to see already created and probably want to ask questions. I hope, to keep within two - three weeks.

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