You like Magic: The Gathering? You like board games? You like procedural content, online based gaming or just bashing your enemies to shreds with armies of monsters? Then Project: Cards is for you.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Path finding test (view original)
Path finding test
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
ZeusLT
ZeusLT

I would like to know how you did that. I'm making my first game and trying to make exactly the same pathing system.

Reply Good karma Bad karma+2 votes
lamentconfig Creator
lamentconfig

This is Inko's handy work - he is using the A* algorithm for path finding - En.wikipedia.org*_search_algorithm ... good luck with your first game! :)

Reply Good karma+1 vote
ZeusLT
ZeusLT

thanks :O

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

The path finding system in action. This is a test scene which, as you can see, is cube-tile based, though it shouldn't be much of a deal to convert it to hexagon tiles.

Anyway, sorry, for still not having any infos updated. But they WILL come this weekend. Promised ;)

Details
Date
By
Inko
Size
888×727
Options
URL
Embed
Embed Thumb
Share
New
Add media
Feed
RSS
Report
Report