Prisoner is a first person shooter for Windows. Inspired by older titles such as Wolfenstein 3D, Prisoner is the first commercial title by Nala Creations.
I've now nailed down my texture set and incorporated it in to the engine and editor.
Levels can now feature a wider range of textures, and I've taken the opportunity to build some new themes such as wooden and steel based areas.
The textures were drawn hastily for the sake of experimentation, and will be replaced with more detailed versions in the coming weeks.
Deciding on a texture list has allowed me to finish coding all environmental features. Doors, keycards, sprites and fog are just some of the features that are back in and feature complete.
The next step is to re-introduce the enemy characters and player weapons, which I hope to have finished soon.
The images below are from my latest build. Whilst the current texture set may look crude, I hope you can appreciate the larger variety now included in the game.