Prism is an in-development fully 3D MO resembling the Pokemon games. The game will feature and revolve around a new system of capturing and battling monsters. The entirely original battle mechanics will incorporate and accommodate the 3D universe. There will be rank, quests, prestige all formulated to create a strong community, and there will be a wholly original storyline centering on the Prism world and its interesting situation. Players will be able to encounter wild monsters and other players in real time, as well as battle NPC enemies, other players and their friends all in a new world! The game will have an enormous number of monsters which will roam the world, ready to be battled and caught by players. Quests will put the players in new and challenging places to unravel the secrets of an underground organization, discover what they have been hiding, find the secrets of the crystals, unlock their powers, gain power within the cities, and become the greatest player of them all!

Posted | Game Title | Author
Time to be honest
Prism

Time to be honest

Dec 4, 2013 Prism 3 comments

This isn't something I wanted to do, but in the spirit of honesty and opneness...

No merge and new projects!
Prism

No merge and new projects!

Jan 18, 2013 Prism 3 comments

The merge with Project Blender was declined for a handful of reasons, but we are looking at a new direction and stepping forward. We also have more questions...

We need your opinions on the future of this project!
Prism

We need your opinions on the future of this project!

Jan 7, 2013 Prism 1 comment

Prism is facing an important crossroads that could change the future of the project in just a few days.

Update & Promo Video!
Prism

Update & Promo Video!

Sep 24, 2012 Prism 3 comments

Updates on the project and new promotional video!

Envirorama!
Prism

Envirorama!

Jun 20, 2012 Prism 0 comments

Our second contest featuring game content. We welcome all contributions and encourage first time and amateur entries!

K'lat work!
Prism

K'lat work!

Feb 18, 2012 Prism 2 comments

I discuss the modularity of one of Prism's first cities K'lat.

Building Vertisa
Prism

Building Vertisa

Oct 16, 2011 Prism 0 comments

Progress on cities and building models. We need architecture modelers and texturers!

The Team
Prism

The Team

Aug 17, 2011 Prism 3 comments

Summarizing the current team, project status, and future interests.

Prism
Prism

Prism

Aug 11, 2011 Prism 0 comments

The Prism Concept: a brief narrative overview of Prism and its world.

Project Pause
Prism

Project Pause

Jul 4, 2011 Prism 2 comments

A brief overview of the immediate project timeline explaining a hiatus.

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Prism
Platforms
Windows, Mac
Developer
Factory Games
Engine
Unknown
Contact
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Official Page
Prismonline.weebly.com
Release Date
TBD
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