Tommy is a down-on-his-luck garage mechanic, stuck in the middle on who-knows-where on some forgotten reservation, where Native Americans are tucked away out of sight, out of mind.

And then the unthinkable happens! Earth becomes prey to the galaxy's largest predator, a space bound Texas-sized alien that's looking to satiate its hunger with the organic goodness that most populates Earth: Us. And the first course is a certain forgotten reservation.

A Spiritual Awakening

Tommy and his girlfriend have become prey, his grandfather killed, and hundreds of his tribal nation have been abducted through space-warping portals. Freeing himself, all Tommy cares about is saving Jenny. But the spirit of his grandfather beckons him to embrace his heritage, accept the ancient teachings, and prepare to battle the menace that threatens to destroy all the planet's
life. It's a choice between love and responsibility. It's a choice that cannot be made easily.

Innovative Gameplay

* Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game.
* Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.
* Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk.
* Highly organic, living environment that itself can attack Tommy.
* Tommy has a sidekick, a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship.
* Multiplayer game support that takes advantage of the unique gameplay styles in Prey.

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Blog RSS Feed Report abuse Latest News: First screenshot from Altered Reality: Episode 2

About Altered Reality with 2 comments by AlteredReality on Nov 23rd, 2007

Ladies and gentlemen, here's the first screenshot from episode 2.

First, I'm sorry if I disappoint you, but that does not mean the second episode is about to come out. Hey, after all, I do all of the mapping, scripting and texturing by myself, cut me some slack ;-)

It's meant, however, to give you a sneak peek of the general setting of episode 2. Before you say it has nothing to do with episode 1, think about its ending. Every episode will start right where the previous left off: if you get a glimpse of an environment at the end of an episode, you will be able to explore it thoroughly in the next. Generally, every episode will be set in a different environment: I want to give to each of them an unmistakable look.

Dynamic Portal

I will surely release more screenshots before releasing episode 2, but not any time soon. And now, if you excuse me, I have some mapping to do. :-D

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Post comment Comments  (30 - 35 of 35)
tumbleTetris
tumbleTetris Jul 14 2006, 7:42am says:

umm, it isn't magic.

It uses 'portal technology', the same stuff that was used in quake 1, 2 and 3.

These rooms within rooms is the same from a technical standpoint when moving from one room to another in games like Quake or Doom and even this very game.

The same concept could have been applied to any portal based game, why no one decided to use it until now is anyones guess...

+2 votes     reply to comment
Raider451
Raider451 Jun 30 2006, 1:32pm says:

I saw the portals on an e3 video... how do they do that? It's too seemless to use a teleporter. hmm, super impose 2 maps? first 4d shooter? it's crazy

+2 votes     reply to comment
RatoN
RatoN Jun 29 2006, 8:35pm says:

YAY x3

+2 votes     reply to comment
Spector
Spector Jun 29 2006, 5:05pm says:

YAY x2

+2 votes     reply to comment
leilei
leilei Jun 29 2006, 12:55pm says:

YAY

+2 votes     reply to comment
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Icon
Prey
Platform
Windows
Developer
Human Head Studios
Publisher
2K Games
Engine
id Tech 4
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Official Page
Prey.com
Release Date
Released Jul 7, 2006
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Style
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First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
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Prey 2, TBD
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Prey, Released Jul 7, 2006
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