pozzle is a minimalistic puzzle game that changes the way you think. 60 mind-bending levels will bring your brain to the limit. Plan your way wisely or travel for eternity.

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2 comments by Mackser on Oct 4th, 2013

I'm proud to announce that I've finally finished my first indie game. The idea for pozzle is about 6 months old. I started developing my own game engine and got a working prototype together in about 1 month. I then quit because my engine was extremely bad and inflexible.

This summer, I decided to take up the project again. I rewrote the entire game from scratch but used a really cool game engine this time: Crafty. Crafty's entity-component-architecture makes developing real fun because it's so easy and clean.

Launch trailer:


The game now has 6 stages and 60 levels. It also comes with a map editor that I made with crafty as well. All-in-all (including prototyping) I'd say that this game took me about 3 months to come up with and complete.

One of the hardest parts was making the soundtrack. I went through several iterations before I decided to just keep things simple and then basically completed the soundtrack in 1 hour. Simple, atmospheric pads worked best for me to give the game some atmosphere without getting annoying or boring after a few loops.

It's available for PC, Mac and 64-bit-Linux and you can check it out at Pozzlegame.com!

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pozzle
Platforms
Windows, Mac, Linux
Developed By
Mackser
Engine
Custom Built
Contact
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Official Page
Pozzlegame.com
Release Date
Released Oct 3, 2013
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Style
Genre
Puzzle Compilation
Theme
Abstract
Players
Single Player
Project
Indie
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Using T.co to create remote repositories on @github without leaving my terminal. #programming T.co

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How do you properly hijack the console when testing with mocha in #nodejs? T.co #webdev #webdevelopment #javascript

Apr 25 2015, 9:58pm

Compiling your ES6 command line apps to work with #nodejs using @babeljs: T.co #es6 #javascript #webdev #webdevelopment

Apr 25 2015, 8:44am

gitclick had over 600 downloads this week. Create remote repositories from ur terminal! T.co #webdev #javascript #nodejs

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@peterc Hi Peter, is there a way to suggest content for the node weekly? I'm trying to get the word out for gitclick T.co

Apr 24 2015, 5:13am

How to add an Istanbul code coverage badge to your GitHub repository: T.co #webdev #nodejs #javascript #webdevelopment

Apr 22 2015, 6:30pm

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