Chell
This is a screenshot of Chell, as she will appear in the game, in T-Pose.
Actually, she is completly functional in the game, but she can't take and use a Portal Gun for the moment.
Chell's animations
This is the test of all animations for Chell. She can perfectly wait, walk, run or jump, as you can see.
Preview of the first level
This is a screenshot of the first level of the game. The countdown and dialogs are completly functional, but the portal system needs to be created in order to exit the spawn room.
Loading screen of the first level
This is a screenshot of the loading screen for the first level of the game, in French. Each level will have a different loading screen, based on him. But it's not a final feature, and it can be edited before the end of the development.
Portal Gun
This is a screenshot of the Portal Gun, as it appear in the game. For the moment, Portal Gun's graphics only are finished. The functional part needs to be created.
lol, why would you remaster a game that was released in 2007?
Why not? A lot of developers and companies are doing this, and they are remastering games older than 2007. Blizzard, for example, will be giving us Starcraft:Remastered, that game was originally released in 1998.
Older yes..but Portal is still very playable and it's a masterpeace, how can You remaster something like that?
In fact, this remaster is an idea I have to learn Unreal Engine development. Taking a game like Portal which I spend many days on it can help to know what I need to do and how result I want to have.
This is a remaster because the game have 10 years old, and technologies used in 2007 are different that what we have now.
i mean i have no problem, and as a game developer i understand what you say, its a really good practice, and as the guest said its may be old but its have some great textures and models, its not so old, but enjoy i guess ill keep watching who know? i may change my thought :)
Thanks ! ;)
Yes, it's a very good practice and I think we learn more things with practice than theory, with bugs resolving especially. It's a hard task, but this can teach to us many technics or errors we shouldn't do anymore. :P