Portal Mortal - Version 0.0.3.1
Some of the major changes in this build are:
- Fixed issues with lasers and portalgun with given instances.
- Fixed doors not to change them forms after each player death.
- Fixed level downloading.
- Fixed springs.
- Fixed possibility to slow vertical movement by quickly tapping UP arrow.
- Fixed laser colliding with portals.
- Added status text back to download section.
- Added block "Theme changer"!
- Added block "Force arrow"!
- Every search will return list back to top.
- Springs no longer crush you agains the wall.
- Some overall air improvements with certain objects.
- Portals no longer take a new position while getting pushed by a solid block.
- Improved behavior between player and portals.
- As a default the game will now start as fullscreen.
- Solid blocks no longer spend enormous amount of calculation capacity while counting their neightbours.
- Reworked tutorials.
- Updated replay system.
No new levels included in this build. I hope the upload feature will be used enough that I can keep on developing new features and improving already existing ones.
Now that things are sorting out nicely, I can focus on making multiplayer. Before that, however, I'll try to push that Linux version out. For some reasons "select level" and "select playlist" are bugging out and instead of readable text I get some weird symbol-stuff that cause errors and leads to crashing the game.
There's also subreddit dedicated to this game. You can visit it from here: Reddit.com
Mean while, please, do enjoy!