One man, one room, one purpose: Reach the goal. Complex simplicity in your hands! And what if you reach the exit, what then? It's up to you. Create new level, modify existing ones or download few new from web. Use wide variety of different blocks and trinkets to create your level. COMING LATER FOR MAC!

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Portal Mortal - Multiplayer and data consumption Portal Mortal - Tower jumper Portal Mortal - New tutorial levels!
Blog RSS Feed Report abuse Latest News: Version - Heavily improved multiplayer, tooltips and loads of fixes!

0 comments by IsmoLaitela on Nov 20th, 2014

Portal Mortal - Version

Some of the major changes in this build are:
- Modified player's gravity a little bit.
- Fixed some sync-problems with moving objects.
- Reworked the upload system. Now it's significantly faster and more reliable.
- Alternative, web based upload system, if in-game upload isn't working.
- Fixed problems with velocity and portals. No longer mid-air stops!
- It's no longer possible to jump immediately when going through portals.
- Halved respawn time from 1s to 0.5s.
- New space background.
- Added tooltips.
- Fade, Weak, Sand and Ice block improvements.
- Fade, Weak and Sand blocks are now converted to Restore blocks in multiplayer.
- Improved moveable objects to work better in multiplayer.
- You can activate checkpoints only every 1 second. Reduces possible spam in multiplayer.
- You can now choose text color in multiplayer.
- You can't no longer use levers/switches while chatting.
- You can't stack infinite amount of objects with same values in multiplayer.
- You can't chat while the menu is open.
- Mouse won't dublicate itself upon finishing a playlist in multiplayer.
- Chat commands, like /help, /ban and /white are now implemented.
- You can now enable/disable level editing in multiplayer.

To see multiplayer notes, please read "ReadMe - Multiplayer.txt"!
The multiplayer is still quite unstable, so it might cause the game to crash.
If that's the case, I'd like to receive some details:
- What happened?
- What were you doing before this error occured?
- Computer specs?
- Broadband speed?

I'll take feedback via email: circuitconfusion at gmail dot com
Alternative ways can be found at the end of this news.

Some new screenshots:

New multiplayer gameplay video:

What's next?
As the feedback comes in I'll keep on improving stability of multiplayer. I'm about to rework a bit save/load code, so it is highly possible that all the levels done so far WILL BREAK and NOT WORK anymore.
I'm finally going to work with character customization. There won't be much collectibles anytime soon and I'm about to put just some premade things there, from which you can choose on what to wear. Eventually, I'll make these customizations to be available in multiplayer as well. Not sure how long this is going to take, but my guess is not as long as implementing multiplayer.

There's also subreddit dedicated to this game.
You can visit it from here:

Due to unresolved problems, Linux build is still unavailable this time.

Portal Mortal - Alpha (Windows only)

Mean while, please, do enjoy!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Portal Mortal - Alpha (Windows only)

Portal Mortal - Alpha (Windows only)

Nov 20, 2014 Demo 0 comments

Tooltips, heavy multiplayer improvements, new background and loads of other things!

Portal Mortal - Alpha (Windows only)

Portal Mortal - Alpha (Windows only)

Sep 25, 2014 Demo 0 comments

Improved multiplayer, reworked hallucination and a whole bunch of bug fixes!

Portal Mortal - Alpha (Linux only)

Portal Mortal - Alpha (Linux only)

Jun 12, 2014 Demo 0 comments

Mostly bug fixes. Added rain. Fixed Linux version. Plays best with Ubuntu 13.04.

Post comment Comments  (0 - 10 of 25)
Sephos Nov 20 2014, 4:00pm says:

This is a cool 2-D platformer with obvious insperation from Portal and Super Meat Boy. It has a cool retro mechanic-art style and pretty fun and sometimes frustrating gameplay. I really like the special effects like for example the blood exploding everywhere! Makes me just want to kill myself over and over again :3 This game confused me as first since i thought it was already pre-made levels with some kind of an story but after the tutorial it was straight to user made levels which is ok but was confusing at first (until i read the readme file). This is fun to tinker around with if you want to test your creativity or make some cool stuff. I'll definitively come back to this if i ever get bored and just want to be creative. Theres a few bugs here and there but nothing too noticeable. Overall it was an enjoyable experience and i would love if there was maybe more of an story or something to keep you playing if you don't feel that creative. I really liked this game and i'll give it at the moment 7/10 and i'll definitively keep a look-out for updates and stuff in the future. Cheers! :3


+2 votes     reply to comment
IsmoLaitela Creator
IsmoLaitela Nov 21 2014, 12:13am replied:

Thanks for the feedback, Sephos! I'm glad you liked it!

"Theres a few bugs here and there but nothing too noticeable."
Dare to say what you mean by this? Something that wasn't working as intended or some silly logical failures?

"i would love if there was maybe more of an story or something to keep you playing"
This is still in alpha stage. Well, not a good excuse, but excuse nevertheless. There will be a story, but not just yet.

+1 vote   reply to comment
Blodyavenger Oct 11 2014, 5:56pm says:

I didn't know the game is ready for trying. Downloading it ASAP! #excited

+2 votes     reply to comment
IsmoLaitela Creator
IsmoLaitela Oct 12 2014, 3:45am replied:

Indeed it is! :D

+1 vote   reply to comment
Guest Mar 27 2014, 10:08pm says:

A bug, monsenior! If you playing a playlist and finish a level with reversed gravity - next level will be with the same gravity :3

+1 vote     reply to comment
IsmoLaitela Creator
IsmoLaitela Mar 28 2014, 12:16am replied:

Ofcourse there had to be something like that. I'll put it into my todo-list.

+1 vote   reply to comment
Guest Mar 28 2014, 6:32am replied:

Welp, just found new game-breaking bug. Every weak block u've stepped on will start destroying after respawn on checkpoint. You can check it on "Halfmap challenge" level

+1 vote     reply to comment
IsmoLaitela Creator
IsmoLaitela Mar 28 2014, 7:27am replied:

That's interesting. When I tried out "Halfmap challenge" this happened, but I fixed it and tried... and it still exists? This sounds like I had to release hotfix in a few days. x_x

+1 vote   reply to comment
Guest Mar 24 2014, 4:13pm says:

1 bug now.
With high speed you can open portal in a split-second before death which will still be there after respawn.

+1 vote     reply to comment
IsmoLaitela Creator
IsmoLaitela Mar 24 2014, 4:27pm replied:

I'll fix this ASAP before Friday.

+1 vote   reply to comment
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Portal Mortal
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