Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and created a cult following.

The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game.

The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.

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About Portal: Reboot with 7 comments by tovul on Jun 25th, 2015

Hi! This mod just got approved today so I thought I'd share my plans.

As of now, this mod is being developed solely by me. I created this mod out of personal interest; I wanted to see how well I could do.

I've already planned most of this mod, and I've started mapping the first few chambers. For now, I've decided not to use Portal 2 testing elements, because I believe all P2 testing elements were created after Chell's escape/during Portal 2.

"This next test involves discouragement redirection cubes. I'd just finished building them before you had your, well, episode. So now we'll both get to see how they work."

The screenshots I've uploaded show maps in an early state. They aren't detailed yet, or heavily modified from their original design (and they may or may not change from that), so please wait while I work on them! I'll try to show progress as often as possible.

Other than the chambers, I've begun to add other essential things to the mod:

I've readded signage to the test signs (these signs are using vgui_screens, not the models Valve created):

Scenes and camera speeches are implemented:

I've worked a bit with particle systems to recreate the "charging" of the portal gun as well.

I have not started any texture work on older models yet, and new music won't happen unless someone would like to help with that.

I am very open to ideas/criticism for map design (or anything else!), so feel free to comment with your thoughts!

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Memories 1-5 Rar.file
Portal 2

Memories 1-5 Rar.file

Jun 13, 2015 Portal 2 | Memories Full Version 5 comments

Here is the full mod in just ONE download No .exe file this time. This is a .rar file, much better and you all can feel much safer to install this mod...

Older Version Mappack
Portal 2

Older Version Mappack

Mar 14, 2015 The MARTI Initiative Demo 1 comment

Since this mod has had a lot of hiccups, restarts, and me generally just not doing it, I figured some people following would want to see exactly how this...

Test Chamber 17 - Overgrown Remake
Game

Test Chamber 17 - Overgrown Remake

Feb 2, 2015 Full Version 1 comment

After Chell finished her turn going through 19 challenging tests surrounded by lethal testing elements and crackpot AI GLaDOS, it is time for that again...

OLD Portals.
Portal 2

OLD Portals.

Feb 1, 2015 Aperture Forgotten. Demo 3 comments

Don't need em' lyin' around! So basically, take em' and do as you please. Feel free, to also redistribute these in any of your projects. Simple credit...

RELOADED_
Portal 2

RELOADED_

Dec 27, 2014 Portal Reloaded_ Full Version 1 comment

RELOADED_ Release version 1.00 Just play. Have fun. Enjoy the game.

Super Gravity Demo
Portal 2

Super Gravity Demo

Sep 3, 2014 Super Gravity Demo 0 comments

The very first demo of Super Gravity (the mod is inside the zip file and will require Portal 2 in order to run)

Post comment Comments  (30 - 40 of 321)
nadarko
nadarko Mar 15 2012, 1:11pm says:

i remember that there was some sort of vacume tube thing that was in the teasers, but then it was taken out. why?

+2 votes     reply to comment
Guest
Guest May 13 2013, 9:08am replied:

This comment is currently awaiting admin approval, join now to view.

BillionLioe
BillionLioe Apr 6 2012, 12:31pm replied:

If I recall correctly, you're talking about the "Pneumatic Diversity Vent", It was cut due to it not increasing puzzle complexity, as well as a shortage in practical uses; since it can only be used to suck away turrets.

+2 votes     reply to comment
Billybobjoey
Billybobjoey Jul 7 2012, 9:46pm replied:

Well, you can be sucked up.

+2 votes     reply to comment
Billybobjoey
Billybobjoey Jul 13 2012, 11:04am replied:

And rip up parts of walls.

+3 votes     reply to comment
kalebkitty
kalebkitty Jan 24 2012, 1:59pm says:

Youtube.com Valve can count to three

0 votes     reply to comment
TheUnabridgedGamer
TheUnabridgedGamer Dec 28 2011, 4:47pm says:

I want a beta mod to revive all the stuff that almost was...

I demand a boss fight with the giant chicken!

+3 votes     reply to comment
ManWhoWasFromFinland
ManWhoWasFromFinland Nov 21 2011, 10:53am says:

Everyone knows that Valve cannot count to three.
So there CANT be
- Portal 3
- Half-Life 3
- Half-Life 2 - Episode 3


-4 votes     reply to comment
KEVLAR60442
KEVLAR60442 Nov 29 2011, 3:41pm replied:

They have "Songs to Test By: Volume Three", though.

+5 votes     reply to comment
Techno201284
Techno201284 Nov 25 2011, 1:51pm replied:

"So there CANT be" How can you be so sure?

+3 votes     reply to comment
ManWhoWasFromFinland
ManWhoWasFromFinland Nov 26 2011, 5:49am replied:

Why note Half-Life 3? The maked instead Episode 1.

+1 vote     reply to comment
Colossal
Colossal Nov 26 2011, 8:52pm replied:

Why not gibberish? They maked instead English.

+11 votes     reply to comment
callmeSven
callmeSven Nov 29 2011, 8:49pm replied:

How do I shot web?

+2 votes     reply to comment
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Portal 2
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Windows, Mac, X360, PS3
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Valve
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Thinkwithportals.com
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Released Apr 2011
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Highest Rated (13 agree) 10/10

2011 best game !!

Apr 19 2011, 4:50pm by BlK

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