It’s been a long time. How have you been? I’ve been really busy being dead. You know... after you murdered me?
As the title says, I'm just keeping you informed with more developments on this mod.
"After the first release we decided to go far away from the original "Portal 2" style and give "The Core" a own remarkable look."
We promised you biweekly updates 2 weeks ago, so here we go.
Information about progression how were going with this, well were going good! Also MOTY 2011.
I announce the release of a second internal beta and publicly unveil some gameplay for the first time.
A quick update on the progress of the mod, plus a developer commentary from Andy and I, few screenshots and show whats happening...
Enjoy the brand new sneak peak of what has been made in the lab!
Introducing new testing element and project member!
A small update on the progress for portal stories!
After 2 weeks of THE CORE release, it's time to sit down and discuss the future, the very near future that is.
It's time for a bigger media update. It's also time to welcome new members to the team.
Portal 2: Back-Stock has come a long way, and its going to go much farther.
THE CORE custom campaign for portal 2 release news.
A summery of what's been going on recently, also with revealing some new characters.
I am canceling Portal 1.5 because I've joined the Alive and Kicking team :D
Forcefield testing element. Re-created to Portal 2.
Second media update of September. This time a bunch of random images of random places.
The first media release of septmeber including small amount of screenshots.
THE CORE is now in internal beta testing and I'm awaiting feedback in order to make the most solid relase possible!
Yet another media release. This time a bunch of screenshots of the forest areas and a video showing off first bits of gameplay.
There are a few bugs in this mod that I alone haven't been able to exterminate, so I'm asking for help.
Our second weekly media release. This time on showcase are the office building and an old power-plant.
We have released our first weekly media release which features screenshots of the three first maps of the mod INFRA. Stay tuned for more.
People, we need a modeler and a voice actor for the mod.
Here I am showing the progress of the chambers. Now, with screenshots from the decayed chambers.
The Mod seems to be starting off well. 3 Mappers, a Composer, 2 Voice Actors, a Public Relations Adviser and a Playtester.
The Innovators in Science would like to present our Theatrical Trailer for Tier 3.
Yep, Wheatley will be making in appearance as well! We thought you might want to hear the voice talents behind the two!
"Portal: Next" development isn't going very fast, but we have some media to entertain you. Video is comming!
Behind all the mapping and technical issues to do a mod one crucial pivot is the story behind of it...