An arcade twitch endless runner based on polygons with each level's difficulty and theme based on the amount of sides the shape has. Thing is, you don't control the shapes. It is up to you to clear the polygon's path ensuring its survival for as long as possible. The polygon has a mind of it's own though, so you better keep up!

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POLYGANIC Main Menu! Left Handed Mode HEXAGONIC Flappy Gameplay
Blog RSS Feed Report abuse Latest News: POLYGANIC - 1st place at Pocket Gamer's Big Indie Pitch!!!

0 comments by jamielliottg on Nov 14th, 2014

Well, this was an absolutely huge week for POLYGANIC, Fluff Stuff Studios, and myself. Whilst still heavily in development, I tried my chances by attending the Big Indie Pitch hosted by Pocket Gamer at Apps World to show what I've got so far. What is the Big Indie Pitch? Long story short, a bunch of devs pitch their games to journalists in a sort of speed dating kinda set up, 5 minutes a piece until the buzzer.

I thought my pitching went well. I let the game do most of the talking even letting them pick it up from the get go. It was really cool watching some of them get quite immersed with the gameplay, one even admitting they didn't hear a thing I said because they were concentrating! I have to reiterate, I really wasn't expecting anything. I saw some of the other games being pitched, and I have to say, I honestly didn't think I had a chance. The competition was definitely pretty intense, but at the same time, everyone was really friendly.

So everyone finishes pitching, the judges get together to decide the fates of the indie developer's pitches while everyone else mingles. Third place.. Flame Over by Laughing Jackal. A cool looking game with a sweet trailer. Well I definitely didnt have a chance now I thought. Second place, Planet Quest by outofthebit. A music game with really colourful graphics. First place.. 'POLYGANIC by Jamie Grossman'.


I've never been so surprised at something. Not to be cliche, but I never ever win things, so the fact that my game was picked first over all the others.. I still can't believe it. I walked up the front to collect my prizes, all the while wondering what the heck was going on. As if POLYGANIC had that much of an effect on the journalists! Overall, it was a great event, and I managed to secure a pretty sweet result.

I have to be honest, it's made all of the development worth it, and I really can't wait to share it with the world.

For Pocket Gamer's take on the event, check this out!

And here I am, looking very confused that I had won!

And here is the winner's baseball bat!

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POLYGANIC Windows Demo

POLYGANIC Windows Demo

Oct 8, 2014 Demo 0 comments

A demo of the full game of POLYGANIC! Survive for as long as possible! - Move the columns with up/down arrow keys or the mouse! - DEMO! Unfortunately...

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Latest tweets from @fluffstuffs

@PocketGamer @pgbiz hey guys! just letting you know that #POLYGANIC, the winner of the last PG big indie pitch is available now. cheers :)

10hours 53mins ago

After a new 8bit game + chiptune? Look no further - #POLYGANIC is now available! #retrogaming

Dec 16 2014, 7:08pm

RT @jamielliottg: Got #windowsphone, #android, #ios #iphone? Well what are you doing not playing the award winning #POLYGANIC? #mobile http…

Dec 16 2014, 5:18pm

@KhanGameplay I appreciate it! Thank you so much!

Dec 16 2014, 2:53pm

V 1.07 of @PocketGamer award winning #POLYGANIC is live. Speed improvements and other bug fixes #gamedev #indiedev

Dec 16 2014, 9:42am

@lee_stott @SimonDarksideJ @Sllayt3r I did push 2 updates up yesterday. Maybe related? Regardless, give it a try! Feedback appreciated :)

Dec 16 2014, 3:43am

@SimonDarksideJ @lee_stott @Sllayt3r this is really odd. when i get a sec ill check everything is set up correctly in the dev centre! Sorry!

Dec 15 2014, 6:54pm

@lee_stott @Sllayt3r @SimonDarksideJ hey guys - haven't had the chance to get a windows 8 build up yet. Just for 8.1 atm I'm afraid :)

Dec 15 2014, 5:34pm

@lee_stott @Fluffstuff Thanks Lee. Reviews are really good so far :)

Dec 15 2014, 11:43am

@Nagoyapompey7 nice work man!

Dec 15 2014, 10:26am

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