Note: we do not aim for graphics quality yet, but we will improve with time.
This game is about a police action simulator in a small city, mixing genres of action, adventure and RPG. The player control the life of a police officer in a sandbox world, taking many kind of missions and at same time try to develop his career, building a non-linear open story.
For more details, please check our official webpage: Policetacticsgame.com
About multiplayer, we are making a coop mode only (nothing like a MMO) where between 2 to 6 players can play together (this is still in study and we may change this). So, actually, players does not have AI partners, only real humans can become partners in game.
Beta: no date yet
Official release: no date yet
This weekend we tried some more tests on multiplayer. Players are already connected for position, rotation and animation. Some of the actions we had before are been coded again, so this should take some time. Also, cars are almost ready for multiplayer, players can engage suspects together or in separated cars.
Basic multiplayer features like chat, ping, host and connect mode are already done. Next steps are prepare the NPC and Car AI for multiplayer... this should be a nice challenge... and I like that =)
Also, as you may see, we have new models for the characters and new animations. Again, this should be improved in the future, let's just concentrate in the main gameplay features right now.
Latest tweets from
It can take up to a few hours for tweets to begin appearing.