Polarium is an abstract puzzler with a simple premise. You must guide a glass cube along a set route of black and white tiles, whilst polarising the background to protect the cube from being destroyed. This intense and rapid gameplay mechanic, revels in the same class as classic SHMUP Ikaruga, but has the pacing of slower, cerebral games such as Portal.

TwelveBaud says

4/10 - Agree Disagree

The soundtrack needs more cohesion; it feels like the elements are dischordant with each other.

Switching colors feels sluggish, like the debounce timer is too long. Similarly, holding space to start a level needs some work, since it auto-advances -- and likely auto-kills -- you once the level does start.

The game itself was really short; mainly, the last level felt like it was a "checkpoint" before moving on to another set of puzzles, only there was no other set of puzzles.

All this being said, this game was amusing and has pretty good potential. I hope the developers continue to refine it.