The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Pokémon: Generations is a 3D Action/Adventure/RPG heavily inspired by both the Pokemon Anime & the Pokemon Video Games.

Report content RSS feed We're Seeking Animators! - Updated!

Hey PokeFans! For those looking to help out on the animation front, look no further!

Posted by on

Yo! So as we're getting back in the swing of things, I've noticed what tends to gobble up a lot of the team's time - animating. We're looking to primarily cover the Kanto region here, so that's 151 Pokemon to have fully animated and put in-game. The putting in-game part I can do, but the animations on the other hand... well, we'd like some help.

I've gotten loads of requests for positions on this front, so I know a handful of you are interested, and that's perfectly fine! We're essentially looking for some folks who can take a single Pokemon, rig it, and animate it. Should you be chosen, either Skatter, Zielan, or myself will send you a list containing ALL animations required for said Pokemon, along with descriptions for the majority explaining what we expect to see. You'd be looking at about 1000 frames worth of animation, spreading across roughly 60-80 individual animations.

After some discussion with the team, it looks like there will be an average of 60 animations per Pokemon. Note that these are ALL animations that each Pokemon will use, so once it's done, it's done. This includes every move available to them, not just four. I'm pointing this out because I want everyone to be clear on the amount of work it'll require.

Now we're only looking for people seriously interested in helping out by doing the following:

  1. Can work well with the animation tools provided in either Maya, Blender or 3DS Max.
  2. Knows how to rig using either bones or bipeds.
  3. Has a decent understanding of IK chains and morph targets (optional).
  4. Can improve/edit models to fit rigging needs if necessary.
  5. Can complete at least one assigned Pokemon within a month.
  6. Can accept and apply constructive criticism from either the forums or IRC, or both.

Nothing too major here, but we'd truly only like those who can commit to a specific Pokemon and deliver with the same quality matched by the ones currently in games. To be sure of this, we're asking that anybody who's interested email pokegentokes@gmail.com with an example of their capabilities. be it a simple clip of animation or a full-fledged demo reel.

If you're accepted, you will be emailed back inquiring as to which Pokemon you'd like to animate, what we have available, how fast you can do it, and the animations required. Apologies for the formalities, but I just want to be clear that we're taking this semi-seriously, so only email if you are certain you can meet the demands of the project.We'll do our best to answer any questions you may have either on Mod DB or the forums (wherever you're reading this). Hopefully with your guys' help, we can make the best Pokemon fan-game to date! Happy animating!

UPDATE:
Glad to see so many responses so far! We've started responding to the folks that reached out, so expect an email soon if we're interested in your skills!

One thing I ask from future applicants is that you submit your examples of animation as a YouTube video. Unfortunately, we won't be responding to you unless you have an example of work that meets the standards we're looking for. Lucky for you, that's not too high a bar to reach at all!

Anyhow, thank you to all that are helping out. It's a daunting task, but we'll get there eventually!

PS: If you're looking to send your example a little more personally, feel free to hop onto the PokeGen IRC and we'll take a look.

Comments  (0 - 50 of 239)
shadowflar3
shadowflar3

*woops*

Reply Good karma Bad karma-1 votes
tomersuper
tomersuper

(buried)

First

Reply Good karma Bad karma-49 votes
blackdragonstory
blackdragonstory

Does this mean you are back,or just plans for future?

Reply Good karma Bad karma+3 votes
Xatoku Author
Xatoku

To a certain extent, both.

Reply Good karma+19 votes
Aqualance
Aqualance

He is almost back with plans for the future :D
Great news!

Reply Good karma Bad karma+10 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

TrocksPlay
TrocksPlay

PLS NEVER GIVE UP FOR THIS PROJECT PLS!

Reply Good karma Bad karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Domitjen
Domitjen

Glad to hear things are getting back in the swing! I hope alot of people will be able to help out! and I'm sure they will :)

Reply Good karma Bad karma+3 votes
sweetbeast
sweetbeast

sorry i cant help... but its awesome that youre asking ;D

Reply Good karma Bad karma+3 votes
Zielan
Zielan

Support and encouragement is a good way to help too!
Keep it up.

Reply Good karma Bad karma+5 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

jonatanmartinez
jonatanmartinez

OK

Reply Good karma Bad karma0 votes
Pharagond
Pharagond

It would be cool if in the next update, or when possible, we could control the Pokémon freely without having to go into battle, making Pidgey flying moose or swim freely with squirtle. It would be like doing a search for the scenario with Pokémon, and then return to the control of the coach.

Reply Good karma Bad karma+3 votes
Zielan
Zielan

That is not what the game is aiming for.
There might be sections of explorations like that in the future, but those will only happen in specified areas.

Reply Good karma Bad karma+3 votes
ashbash231
ashbash231

Perhaps some sort of poképark or something?

Reply Good karma Bad karma+3 votes
Pyrithe
Pyrithe

Why not? I mean, the game is supposedly based on the anime, right? There are times in the show that Ash has his Pokemon perform tasks for him, like having his flying types do a quick search of an area or something similar, I don't see how this is something the game is not "aiming for". It doesn't seem like something too difficult to even code in, technically all the parts for it are there, you just need to make a command key that swaps you're control from you to your Pokemon. Later on, this could even be used to find hidden items or easter eggs, like using something small such as Weedle or Rattata to go through a log into some back area.

Reply Good karma Bad karma+1 vote
Zielan
Zielan

If it's not the vision of the person that's making the game, then it's not what the game is aiming for, as simple as that.
You may not like it, or accept it but that's still how things are going to be.

Reply Good karma Bad karma+2 votes
TheNovaAaron
TheNovaAaron

I think its great that you arent doing that because isnt the goal in the anime to catch them all? which you and the team are going to be adding other pokemon later on cant wait for the finished product.


Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

gamesharker
gamesharker

(buried)

I'd love to be a part of the team. But I have school to attend. And I'm only 14 years old. And I don't know how to do any of the required tasks. But I'd love to be part of team.

Reply Good karma Bad karma-7 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

nesamons
nesamons

I've animated with my friend before, and we are getting into 3D animation as well, we would love to help! With every upside there is a downside though, were teens. but what a lot of gaming companies don't understand, is that sometimes the people that they aim they're products on can give them amazing ideas! For example, you have made it so Pokèmon can smash others into boulders and even break them in battle mode, my idea is that you can make it so the Pokèmon can do attacks on them any time at all, sometimes reveling items and secret passages, I hope that you would love my help, and again we are teens so we expect no pay whatsoever! Free labor! Or of course we could just give you cool ideas.

Reply Good karma Bad karma+5 votes
Officer_Nipples
Officer_Nipples

That's actually a very cool idea. I would love to see them put Kanto on a new level. I always found Kanto kinda boring compared to other regions, but Xatoku could hopefully bring it about in a cool new way.

Reply Good karma Bad karma+2 votes
Officer_Nipples
Officer_Nipples

Another thing I would like to see is actual quests. Pokemon has never really done this other than like "go catch this pokemon by the end of the day" but I'd like some real crazy quests going on and achievements. That would be dope, so Xatoku, if you see this, please take these ideas for consideration when making the game

Reply Good karma Bad karma+8 votes
MisterSmiley
MisterSmiley

good luck guys, I've keeping an eye on this since V.1; I wish i could help and be a bigger part of this project with game development but I have other responsibilities too attend to. although if the team needs some ARTWORK done, I'd be glad to offer my skills for that. if the team is interested, please don;t hesitate to contact me with any questions.

Reply Good karma Bad karma+2 votes
TRL
TRL

Nice initiative. Good luck!

Reply Good karma Bad karma+5 votes
ACMEAnimator
ACMEAnimator

Errr I really wanna do this but I'm not good enough >.<

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

phi1997
phi1997

Finally! I'm so glad that it looks like there will be more updates!

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

(Sorry)
Will you return to the original art style?

Reply Good karma Bad karma+2 votes
Zielan
Zielan

You'd have to elaborate the question by showing what the original art style you are talking about.

Reply Good karma Bad karma+5 votes
achilledelta
achilledelta

when is the new update,when did we will be able to play in multiplayer and when pokemon will evolued

Reply Good karma Bad karma-4 votes
Officer_Nipples
Officer_Nipples

You've been able to play multiplayer

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

i would love to help but i do not have the blender software nor do i know how to do do models.

Reply Good karma Bad karma0 votes
Zielan
Zielan

If you have the motivation, downloading Blender should be the least of your worries.

Reply Good karma Bad karma+5 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Nuppeppo
Nuppeppo

I feel bad that I don't know how to animate/model now :c

Reply Good karma Bad karma+3 votes
ACMEAnimator
ACMEAnimator

Don't feel bad when you can still support the game and encourage the team. Plus, he has tutorials up! Yayy!!!

Reply Good karma Bad karma+3 votes
Guest
Guest

Haha, thanks :)
Where do I find these tutorials!?

Reply Good karma Bad karma+1 vote
Nuppeppo
Nuppeppo

Oops, forgot to sign in haha

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Pokémon: Generations
Platforms
Windows
Developer
Xatoku Productions
Engine
Unity
Contact
Send Message
Release date
Game watch
Start tracking
News
Browse
News
Share
Related Games
Related Engines
Unity
Unity Commercial
Related Groups
Xatoku Productions
Xatoku Productions Developer