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A fast-paced space combat game. The evil Red Army (unaffiliated with the communist party) has abducted your friends and put them on multiple planetoids, now it's up to you to use the one thing that solves every problem, violence. Battle enemy ships, drones, rocket towers, and more in this 3D open source flying game.
The game now respects occlusion and the player can steer with the mouse.
mouse steering added and graphical glitch fixed
After awhile trying to make a custom, we are switching to the BGE.
switching to the blender game engine
We have moved to another Youtube channel and have a new email account. We will be moving our existing videos to our new channel.
After a while without updates, we have our protagonist done.
protagonist design finished
Today we have a planetoid, an enemy, and a video demonstrating these two.
new planetoid and enemy
Today we have the first two planetoids done and and more rockets.
development diary 6: new maps and rockets
Today we have some last-minute Christmas gifts for you. An explosion, a laser, a tank, and some junk.
development diary 5: last update before christmas
Today we have a ship, a robot ship, a rocket, a house, and better flames.
development diary 4: new objects
A reason to visit us on GitHub. Code updates and game assets available.
developement diary 3: code updates
Today we have a video of the first level, a wallpaper of it, and an early Christmas present for developers.
developement diary 2: a video, a wallpaper, and code
Today in our first development diary we have part of the first level modeled, an attractive obstacle, and a target for tutorials.
development diary 1: maps, new enemies
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