Planet Stronghold is a sci-fi anime roleplaying game. Features two playable characters, 8 NPC, a battle system similar to those seen in the JRPG games, several romance options, 50+ hours of playtime and different paths.

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Blog RSS Feed Report abuse Latest News: Planet Stronghold promo sale 75% off until 25th November

0 comments by jack_norton on Nov 21st, 2012

Planet Stronghold is a sci-fi role-playing game with a turn-based combat system.

You take the role of a young, new recruit that somehow gets assigned to the most well-known, and well-defended, human outpost in the whole galaxy: Planet Stronghold.

As the story goes on, you'll have to choose a side in a a war that will change the destiny of the planet, and of humankind, forever.


- Play as male or female
- Four different character classes
- Eight NPCs will join you in the battle
- Detailed battles with many tactical choices
- Over 40 unique enemies to fight including some "boss fights"
- Three optional romance endings for each gender for a total of 6 different romance endings
- Lots of quests and side-quests to solve: over 50h of gameplay!
- Dynamic story that changes based on your choices
- Use non-combat skills like Explosives, Science, Sneak to solve some situation without resorting to combat
- Lots of unique weapons and armor

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Planet Stronghold version 1.0 Linux

Planet Stronghold version 1.0 Linux

Dec 31, 2010 Demo 0 comments

Planet Stronghold final v1.0 release Linux. Sci-fi turn based JRPG.

Planet Stronghold version 1.0 Mac

Planet Stronghold version 1.0 Mac

Jul 14, 2010 Demo 0 comments

Mac version of Planet Stronghold final release. Turn based sci-fi JRPG

Planet Stronghold version 1.0 PC

Planet Stronghold version 1.0 PC

Jul 14, 2010 Demo 0 comments

Pc version of Planet Stronghold final release. Sci-fi turn based JRPG.

Post comment Comments  (30 - 40 of 82)
mentaltyranny Jun 5 2012 says:

I'm not buying because of price. $9.99 to 14.99 seems much more appropriate given the demo. And for the record I never saw any sales.

+2 votes     reply to comment
jack_norton Creator
jack_norton Jun 7 2012 replied:

Yes because I didn't know I had to post the news, next time will do it properly :)

0 votes   reply to comment
FaithCarpenter Jun 4 2012 says:

A shame you raised the price again. I was contemplating buying it. I guess I'll see if you have a sale in the future but for now those dollars aren't going anywhere.

May I recommend next time that you test prices over a month's time. People have different pay periods and budget their gaming dollars accordingly.

+5 votes     reply to comment
gannucard May 24 2012 says:

Everyone's problem here is the price, so the dev needs to do a price drop...dude you aren't a AAA game dev. You are an indie game developer. I know you need to make money too, but 25 dollars for an indie's just too much. You need to stop giving people hope for a sale of an indescriminate amount and just drop the price...hell! Even 15.99 is something I would gladly pay. But for 25 dollars, I could easily get 2 or 3 indie games of fairly good quality for the price you are charging for one. I honestly think you are shooting yourself in the foot with that price.

+4 votes     reply to comment
jack_norton Creator
jack_norton May 25 2012 replied:

I actually just did a sale for the game on Desura last week, but I am quite new so I don't know if everyone was notified, I promoted it on my twitter though. Game on sale for $9.99. Result? sales went up that day but not more than when was on sale at full price.
Numbers don't lie, sorry. I already tried lowering prices in my own site in the past but every time I got less money.

+1 vote   reply to comment
gannucard May 25 2012 replied:

You need to put the sales on DESURA. Not everyone follows your Twitter. The people that follow it here should be informed. Also, c'mon man...14.99 or 15.99? I would pay for it like in five seconds. I thought indie development was a labor of love, or at least it should be, rather then a thing to see how much you can make. That's what major companies do. Part of the reason I love indie games so much is that the developers TYPICALLY don't seem to be about how much money they can make, but rather more about getting a good game for a cheap price into gamers hands. It's the reason I PLAY indie game is for that logic and feel that people care about the players rather then just making money. 9.99 I would say is too low for the game. It clearly had some serious work put into it from what I saw in the demo. At 14.99; 15 dollars, I would say I would snatch that up right away. At 14.99 you would make a fair amount of money (since that appears to be the primary concern here) and sales would increase. I can promise you I would buy it for that price and I'm pretty sure a lot of others would. I want you to make money, but I also want to feel like I got a fair price.

+3 votes     reply to comment
jack_norton Creator
jack_norton May 26 2012 replied:

Hmm but I put the sale on Desura! Maybe It didn't appear in the news though (I'm fairly new to this). For the record, I am open about experimenting on prices for games 1+ years old (like this one). So well... there you go, will leave it at $15 for a while and see how it goes.

+1 vote   reply to comment
cyberkiller40 May 29 2012 replied:

You need to write an article for a game to be featured in the news. Making a promo on Desura doesn't get announced on its own anywhere but the 'on sale' tab on the webpage, which requires manual looking in there. Same thing for comments like this one - they don't get any notifications.

When you write an article on the other hand, then everybody tracking that game gets notified plus (I think) it gets published on the site-wide rss feed.

I've written a topic in the past about announcing promos by default in the rss feed on the Desura group forum, but it didn't bring any changes :-(.

+1 vote     reply to comment
gannucard May 26 2012 replied:

I bought it with NO hesitation now. Thank you. I hope it sells even better with a more affordable price.

+1 vote     reply to comment
chihwahli May 26 2012 replied:

I also bought it. =) Thanks Jack & gannucard

+1 vote     reply to comment
jack_norton Creator
jack_norton May 26 2012 replied:

You're both welcome! I hope it works too, I don't mind lowering prices if revenues stays the same (or maybe increase hehe). Thanks

+1 vote   reply to comment
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Planet Stronghold
Windows, Mac, Linux, Android
Developer & Publisher
Winter Wolves
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Release Date
Released 2011
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49 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 9/10

As a game developer I know which even the games which doesn't have ultra 3d graphics and such are very complicated to do; Planet Stronghold manages to at least in my opinion, succeed at the game genre it proposed to supply. The demo version kept me playing with attention, the combat system is allright, the open RPG nature of this game absolutely charms me; you can choose whatever you see fit for you play style, and develop your character and his team(nice interaction with the game characters too…

May 4 2012 by Tsukiyoarts

Lowest Rated (2 agree) 4/10

Good looking game, but the price is not justified.

May 9 2012 by EvilMordac

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