A sci-fi sandbox game of creation and survival on procedurally generated planets. You've crash-landed on an unforgiving world with nothing but a few tools and your imagination.

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Another (second) month of Early Access is behind us and Planet Nomads is slowly establishing its name on the scene of sandbox building games. It's our first game on Steam and the launch certainly didn't go without issues that needed addressing.

Our biggest concern since launch has been the ratings. Starting at 72% Mostly Positive, then plummeting down in a 50/50 trend. Several beefy updates later and we still weren't able to reverse the trend, so this week, we dropped the price to bring it closer to similar survival/building titles (Subnautica, Empyrion, Space Engineers, etc.).

We only have four days of data, but it seems the tide is turning for the better, and we hope to see the rating get back to 70+% eventually. Either in the upcoming weeks based on the price change alone, or with the 17th August update that will take care of the final major issue that remains (having a hard time avoiding holes in the terrain when driving).

So what's new content-wise?

WINCH & SHACKLE PHYSICS BLOCKS

WinchCar

Introduced this week, partly to get flipped cars back on wheels and to pull vehicles out of holes, but we believe our players are going to use it for a lot of different things.

DrawBridge

Here's how the winch and shackle work in the game.

AUTOMATED PRODUCTION

We plan to have significant parts of the crafting and building automated in the later phases of the game. The first part of that - resource gathering and component printing - is already in. We have introduced an automated mining machine that players put on the ground (or on a vehicle), power up and check on once in a while to collect resources.



This was closely followed by automated 3D printers and all other production blocks; they no longer require resources up-front, so people can build up production queues, connect the 3D printers to mining machines and let the "factory" do the work. After enough time has passed they come back to collect finished components for crafting and building.

FASTER TERRAIN GENERATION & IMPROVED AI COMING IN AUGUST

The latest remaining gripe, the Swiss-cheese of a planet with deadly holes everywhere, will be fixed soon. We'll be removing them completely in the August update for now as they also eat a lot of CPU power - both for the terrain generation and animal pathfinding.



The animals will have a higher action radius thanks to this and three types of behavior finally. Moreover the whole AI system is modular, so we'll be able to add new animals with their own behavior patterns with more ease.

The new AI system allows the more aggressive creatures to actively look for players and hunt them down, so we have also introduced a way to defend oneself.

Pulse Defense Rifle PWR

We're expecting to push Planet Nomads during the August update so it's likely the game will go on sale. So that Steam can let the 100K wishlisters know Planet Nomads is ready for them.

Thanks for reading about Planet Nomads and as our growing community says: Happy Nomading!

Three Updates Since Launch - What's New

Three Updates Since Launch - What's New

News 3 comments

Planet Nomads has been live for three weeks and the development continues. We've finally fixed wheel physics for good. Added new physics based blocks...

24 Hours Into Early Access with a New Launch Trailer

24 Hours Into Early Access with a New Launch Trailer

News 1 comment

Planet Nomads entered its Early Access stage yesterday on Thursday 25th May and is rolling around to what seems will be a good start. Unless the ratings...

Launch Pushed to May as Work on Survival Continues

Launch Pushed to May as Work on Survival Continues

News 5 comments

As far as incredibly difficult decisions for game developers go, postponing a launch date is one of the heaviest. Last week, after much deliberation...

Build to Survive and Explore the Whole Planet. Planet Nomads Launches 18th April

Build to Survive and Explore the Whole Planet. Planet Nomads Launches 18th April

News 1 comment

On 18th April the planetary survival sandbox games launches as Game in Development on GOG and in Early Access on Steam. Alpha Nomads are already playing...

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Building Editor [LINUX]

Building Editor [LINUX]

Demo 1 comment

Demonstration of the building capabilities of Planet Nomads [MAC] The Editor is a stand-alone concept to show the possibilities of crafting in Planet...

Building Editor [MAC]

Building Editor [MAC]

Demo

Demonstration of the building capabilities of Planet Nomads [MAC] The Editor is a stand-alone concept to show the possibilities of crafting in Planet...

Building Editor [WIN]

Building Editor [WIN]

Demo 4 comments

Demonstration of the building capabilities of Planet Nomads [WIN] The Editor is a stand-alone concept to show the possibilities of crafting in Planet...

Comments  (0 - 10 of 52)
Nomad-Romer
Nomad-Romer

Will we be able to offline as well as online because that would be a strong game feature.

What will be used as fuel for mechanical things.

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Guest
Guest

Will planet nomads be available for PlayStation 4?

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greekgolum
greekgolum

is it going to be free or you will have to pay for it

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{HEROIC}Doci
{HEROIC}Doci

You have to pay a moderate price :)
I guess its worth it ;)

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bluewario
bluewario

Make it 100 vs. 100 player server and that way interesting stuff happens randomly like in other open world servers with giant maps.

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Guest
Guest

jeez dude. You do realize how much that would lag the game.

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TheSuperCreeper089
TheSuperCreeper089

Sooooooooooooooo awesome looking,but my PC doesn't trust it...

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Guest
Guest

And how do you know it?Is there any site with its system requirments?

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Guest
Guest

Are you guys thinking about going on Steam?

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GK2003
GK2003

It will be on Steam when it will be realesed

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Planet Nomads
Platforms
Windows, Mac, Linux, VR
Creator
craneballs
Engine
Unity
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Style
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Sci-Fi
Players
Single Player
Project
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Twitter

Latest tweets from @planetnomads

Round-shaped building blocks rolling on round-shaped planets. These will surely test PN's #madewithunity physics… T.co

4hours ago

Round-shaped building blocks? They're in! Also faster saving & ejections adhering to most strict safety regulations Planet-nomads.com

Jul 27 2017

Double winch rope length, faster saving and some of the nicely shaped building blocks you know from the alpha. 0.6.12 update comes tomorrow

Jul 26 2017

Winch & Shackle Explained in the latest #DevelopmentHighlights Youtube.com #gamedev #physics #mechanics

Jul 21 2017

There's now a winch block in Planet Nomads. What does it mean? Find out in our latest blog post: Planet-nomads.com #update #Steam #GOG

Jul 20 2017

Don't panic! Landing inside a mountain has its advantages. From @steam_games: Steamcommunity.com #extra #procedural #adventure #sandbox

Jul 19 2017

Thanks for the positive reception of the price change. In return we won't spoil what happened to Freys. Also winch is coming!

Jul 18 2017

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