A sci-fi sandbox game of creation and survival on procedurally generated planets. You've crash-landed on an unforgiving world with nothing but a few tools and your imagination.

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Hello Creative Builders and Planet Nomads!

We had a big 0.7 update in August and we've had a roadmap announced for the next big one in November (0.8) described in our blog post and put up on our Trello.

Hovercrafts Out Now

In one of the rare occasions in development, we got a feature finished way sooner than expected, and so today, we're launching a 0.7.6 patch with hover-pads.

Hovercraft rest

hovercraft hovering

The hover-pads have two modes of use. One that turns them off, when a players leaves the cockpit, and the other Hovering Mode that leaves them on even without player's touch.

hover pad

It's all about how you set it in BuildVision. It means, that motors such as the one below are now possible and we expect the marvelous community of Nomads to put it to good use.

hover engine

How's the Next Big Update Looking and What's it About?

The 0.8 is about bringing the PN experience tightly together. We're addressing the most pressing issues - making the electric system more user-friendly with switchboards and central control, providing better power source to light-weight vehicles, opening up planetary and difficulty customization, and introducing monuments.

Batteries and Switchboards

The current batteries are hard to recharge and need to be turned off manually as their lose capacity over time regardless of

their actual power output. No more of that. Thre are two major changes
coming - batteries will become proper accumulators and can be charged directly by connecting them to generators (and the either getting charged when there's enough power in the grid or supplying power if there's not enough).

The Workings of the New Energy System and Batteries

Imagine you arrive at your base with a rover and want to recharge its batteries.

rover arrive

You simply connect the rover's switch-board to the base's power supply grid with uranium generators.

rover recharge

Once the batteries are recharged, they switch to a standby mode, ready for another trip

rover charged

Big Wheels & Suspension

Heavy vehicles and mobile bases got their share of love already too, with the addition of bigger wheels and bigger suspensions.

big wheels

Planetary and Difficulty Customization

From the start we had trouble balancing - not anymore - in the 0.8 we'll introduce planetary and difficulty settings so players can customise their sandbox experience to fit their playstyle.

  • Planet size (up to 64 km in diameter)
  • Water height and therefore the amount of water bodies
  • Mountainousness - probably not a word, but you get the idea
  • Day and night length
  • Frequency of rain and snow
  • Aggression of animals
  • Density of animal nests on the planet
  • Attribute degeneration speed
  • Damage tresholds for various effects

Quests and Tutorial and Making the Game More Accessible

After sitting down and carefully analyzing the low ratings on Steam, we found out the majority of negative reviews is caused by a very steep onboarding process. For this reason, we are working on a new beginning for the game, one that will grab players' attention right from the start and lead it for a while.

Unity 2017 and 3rd Optimization Round

It might sound strange for some that Planet Nomads still runs on 5.6 version of Unity, but that's because it uses a heavily customized build of Unity, and updating is a bit more complicated for PN. Nonetheless, we've invested the several dozen needed hours in order to make the performance of the game go up.

Planetary Map

One feature connected with the upcoming monuments is a mapping system.

Map

The work on monuments is nearly finished and we'll soon reveal their secret. Check the numerous videos and screenshots of Planet Nomads on Steam.

Thanks for reading.
-Craneballs

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Building Editor [LINUX]

Building Editor [LINUX]

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Demonstration of the building capabilities of Planet Nomads [MAC] The Editor is a stand-alone concept to show the possibilities of crafting in Planet...

Building Editor [MAC]

Building Editor [MAC]

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Demonstration of the building capabilities of Planet Nomads [MAC] The Editor is a stand-alone concept to show the possibilities of crafting in Planet...

Building Editor [WIN]

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Comments  (0 - 10 of 54)
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Corbul
Corbul

I wonder - why does the protagonist wear a space suit the whole time? Are there no planets that have air? Is the protagonist male or female? Is the game MP only, or does\will it have SP too? What's the end-game scenario, if there is any?

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Nomad-Romer
Nomad-Romer

Will we be able to offline as well as online because that would be a strong game feature.

What will be used as fuel for mechanical things.

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Guest
Guest

Will planet nomads be available for PlayStation 4?

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greekgolum
greekgolum

is it going to be free or you will have to pay for it

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{HEROIC}Doci
{HEROIC}Doci

You have to pay a moderate price :)
I guess its worth it ;)

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bluewario
bluewario

Make it 100 vs. 100 player server and that way interesting stuff happens randomly like in other open world servers with giant maps.

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Guest
Guest

jeez dude. You do realize how much that would lag the game.

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TheSuperCreeper089
TheSuperCreeper089

Sooooooooooooooo awesome looking,but my PC doesn't trust it...

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Guest
Guest

And how do you know it?Is there any site with its system requirments?

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Planet Nomads
Platforms
Windows, Mac, Linux, VR
Creator
craneballs
Engine
Unity
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Style
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Sci-Fi
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Single Player
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Twitter

Latest tweets from @planetnomads

Coming this Thursday. T.co

Nov 20 2017

Enough of having to run all around your vehicle turning off batteries one by one... do all that from a terminal. 0.… T.co

Nov 16 2017

Looking for hovercraft and mobile base creations to show in the upcoming 0.8 update video next week: Steamcommunity.com

Nov 15 2017

Rail guns, pinball tables and a smoothly cool voice. That's BCP Labs for you with a live stream every Saturday Youtube.com

Nov 13 2017

The first of the three major November update just released. Customize your planet, customize your game, play as you… T.co

Nov 9 2017

Looks like we'll be able to fix the Godillos killing you at base already this week.

Nov 7 2017

Very lovely and highly juicy updates coming in the next three weeks! Anyone longing for a new mode of transport? Planet-nomads.com

Nov 2 2017

Resource management at its finest. Done by Old-Gamer. T.co

Oct 31 2017

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