Planet Explorers Alpha 0.55m Mac ver
May 23, 2013 Demo 4 commentsThis is the Mac version of the Planet Explorers Alpha 0.55m build.
It is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.
2 comments by zede05 on May 22nd, 2013
We wanted to release alpha 0.55m last week, but we ran into several major bugs. But whatever, here it is:
Download from IndieDB: Indiedb.com
Download from torrent: Pathea.net
Now, this build is multiplayer only! It still has some minor bugs, and it's not very optimized, so there will be lag sometimes. You can, however, get an idea of what multiplayer will be like. In this build, you can already build, dig, host, have tower defense with the monster beacon, and place down turrets. The terrain is now infinite as well.
To host a server, you must have the private server unchecked (unless you want to host LAN). The game will still show up in the main internet lobby even if you're hosting LAN (it's a bug), so some of the games on the lobby won't let you log in.
Here's a vid of the build:
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Alpha 0.6 will be arriving in a couple weeks. Work on it has been proceeding somewhat smoothly, there just way too much we want to add in, heh.
This is the Mac version of the Planet Explorers Alpha 0.55m build.
This is the Linux version of the Planet Explorers Alpha 0.55m build.
This is the first multiplayer build, as well as the last open version of the alpha.
We've fixed the bugs from a0.52 as well as added a lot of requested features. The full change list is within. Torrent also available.
A small update that fixes most of the bugs found in 0.51 as well as added a camera sensitivity slider control to the options menu.
Fixed up a lot of bugs from alpha 0.5, please try this version and tell us if you guys run into any other problems, thanks!
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I have animals not all and that vanish sometimes. =\
I got a control issue: once the player character is free to go (after the initial chat), it behaves like the A and W keys are pressed simultaneously, i. e. just runs sideways to the left. Maybe this is somehow related to me having two joysticks in the system... However, with both devices disconnected the same thing happens. I cannot stop the character at all.
As for the game, it looks very promising (albeit not a firsthand experience just yet). Always wished for a game like this... From the Wilderness and Robinson's Requiem onwards.
Mine is also doing this. I have removed all joysticks and deleted the drivers. Even changed keyboards to try and rule that out. Doesn't seem to make a difference. With mine, if I press back and right (s + d) the character will stop.
I could stop the character this way only after reassigning movement keys from WASD to the cursors (otherwise the character starts running backwards and to the right with the S+D depressed). This didn't help the problem much however, and what's more, the WASD keys are still can be used to control the character the way they did before the reassignment. The middle mouse button doesn't seem to be doing anything. So, probably it's some autorunning bug.
We're still looking into this, haven't been able to replicate it yet.
OMG BUT IT'S AWSOOOOOOOOOOOOOME The videos enchants me PE is promising I download now
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No, it's not a MMO. Single player with multiplayer options.
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In this alpha, pickup a torch from the ground and it'll become charcoal.