This is the Planeswalker game with some code fixes, a few new enemies and maps aswell as updated skills and graphics. Read more below.
Formerly "Planeswalker" The old versions can still be found in the Downloads section. I'm currently recoding the entire game creating a far better engine that will likely even be open for modding. To those new: Dawn and Planeswalker are RPG style games with a turn based combat system. Dawn will have slightly altered gameplay, more focussed on mercenaries so the battles will be rarer but will have more fighters thus increasing the strategy aspect.
As you may have noticed there hasnt been any update of Planeswalker recently. This is simply because i currently lack time to do work much on it. However i had an interesting idea concerning the gameplay that i would like to discuss.
Currently the player is playing all alone engaging enemies that come in small groups or alone, leading to a lot of small fights. The idea that came to my mind a while ago was not to pit the palyer against these enemies alone but to allow him to hire mercenaries whose abilities he then can use in battle. So instead of fighting alone the player controls additional soldiers, adding a new layer of strategy into the game.
Also the fights would be harder and less in number. Does this sound interesting?
It might take a lot of reworking on the code, so i would be happy about some ppl helping me out with coding and creating graphics etc.