Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu. In the game, the player controls the crew of a pirate ship. The player must sail the ship over a number of sea zones, each with events procedurally generated in a roguelike fashion, while facing against pirates and other hostile forces, recruiting new crew members, keeping discipline and outfitting and upgrading their ship and many more. Combat takes place in pausable real time, and if the ship is destroyed or the crew lost, the game ends, requiring the player to restart.

What is Pixel Piracy Simulator?

What is Pixel Piracy Simulator?

Jul 3, 2013 1 comment

In the game, the player controls the crew of a pirate ship. The player must sail the ship over a number of sea zones, each with events procedurally generated...

Pixel Piracy and Brutal Pirate combat!

Pixel Piracy and Brutal Pirate combat!

Jul 4, 2013 4 comments

I hope i can post a video asap and show the good action in motion (i need do some SFX and procedural weapon generator so that there will be over 100...

Combat Video! Pirate Violence.. Yarrr!!!

Combat Video! Pirate Violence.. Yarrr!!!

Jul 5, 2013 3 comments

Hello Pirates! Today i am going to show you a video from the Pixel Piracy, in this video i am going to show you how a rough combat simulation works, and...

New renowned producer on board!

New renowned producer on board!

Jul 16, 2013 3 comments

AHOY!!!! Big news! The reason we haven't been posting news lately is because we are now a WE!

Alexander Poysky here, new update

Alexander Poysky here, new update

Jul 18, 2013 2 comments

Hey there guys! You'll be seeing new updates on a bi-weekly basis from now on! We are hard at work on the game and I just wanted to pop in and give you...

IT'S POWER LEVEL? IT'S OVER 400!

IT'S POWER LEVEL? IT'S OVER 400!

Jul 20, 2013 0 comments

" its better than 2007, contains alot faster simulation processor that supports more pirate simulation than the old one, by like 400% " I didn't really...

Pathfinding update

Pathfinding update

Jul 26, 2013 3 comments

Pathfinding is boring, I know, I know. As it is something that's just "there" it just doesn't offer enough flash or substance to give adecuate screenshots...

MASSIVE giveaway sponsored by GamersGate

MASSIVE giveaway sponsored by GamersGate

Jul 31, 2013 2 comments

For the next six, yes SIX weeks, I'm hosting a giveaway wherein each week I will randomly give away games of my choosing from GamersGate's catalogue.

Town Generation, a video, shops, and you!

Town Generation, a video, shops, and you!

Aug 6, 2013 1 comment

Today we'll be shoing off town generation, linking to a new alpha devlog video, and talking about what's to come.

Reflective water surface and an APPROPRIATE elevator pitch

Reflective water surface and an APPROPRIATE elevator pitch

Aug 9, 2013 1 comment

New screens guys! And a new game pitch to boot! We have been hard at work all week and wanted to give an adequate progress report before the weekend!

GamesCom and World Map Gen

GamesCom and World Map Gen

Aug 31, 2013 1 comment

Hey guys, Alexander here. I just got back from GamesCom with GamersGate and it was a blast! I got to show some pretty important people the game, and so...

Ship building system and more!

Ship building system and more!

Sep 22, 2013 2 comments

Today we will go over the ship building system, as well as some of the new features.

Content Update

Content Update

Oct 5, 2013 9 comments

Today we will go over how the base game plays. Yes, PLAYS, you can now start and play the game as much as you want, even if it is a bit "light" on content...

Our first review!

Our first review!

Oct 7, 2013 0 comments

Hey there everyone, huge news! Our game's Pre-Alpha Tech Demo was just covered in a review article!

Rock Paper Shotgun article about PP and a CLOSED Alpha test

Rock Paper Shotgun article about PP and a CLOSED Alpha test

Oct 9, 2013 2 comments

Well this came as a complete surprise! Rock Paper Shotgun just reviewed us!

New Alpha and gameplay changes

New Alpha and gameplay changes

Oct 18, 2013 8 comments

We changed the way you control the game. Now you play as a single captain and RUN the ship proper. This makes for emergent gameplay. You build your ship...

A whole month of updates, this one's a DOOZY!

A whole month of updates, this one's a DOOZY!

Nov 7, 2013 0 comments

Today we'll be going over the past month's changes, how the game is already in Alpha, and explaining the changes to you all.

Livestream (Not live anymore but here's the video!)

Livestream (Not live anymore but here's the video!)

Nov 12, 2013 1 comment

Here's a link to the livestream done last night. Vitali shows off the latest version not available for the public!

OPEN ALPHA!

OPEN ALPHA!

Nov 13, 2013 8 comments

We have an open alpha version of the game available ONLY to registered users on our forums! We hope you enjoy the game!

Steam Greenlight

Steam Greenlight

Nov 21, 2013 2 comments

Hi all, we finally opened the game up to Steam Greenlight!

PRE ORDERS? and Changelog up to version 3.7

PRE ORDERS? and Changelog up to version 3.7

Nov 26, 2013 12 comments

We've gone through a full month without showing the changelog, it's that time again! I know you are all anxious to see it!

Pre-Order Sale on Desura

Pre-Order Sale on Desura

Nov 28, 2013 4 comments

Hey guys, there'll be a Sale on Desura featuring our game soon!

Thank you all so much

Thank you all so much

Dec 3, 2013 3 comments

Our little sociological experiment in Pixel Piracy Piracy is going so much better than we could have possibly concieved.

New Bi-weekly update Steam, huge incoming update and Indie of the year finalists

New Bi-weekly update Steam, huge incoming update and Indie of the year finalists

Dec 11, 2013 2 comments

Ok so here's what's up guys. Thanks to all of the support we have been getting we crashed through greenlight in 13 days! Due to the high amount of petitions...

Steam Keys HERE

Steam Keys HERE

Dec 13, 2013 22 comments

Short and sweet, STEAM KEYS ARE HERE, I wasn't aware that you weren't notified of them! Sorry about that!

New Version '.41

New Version '.41

Dec 17, 2013 3 comments

Hello there everyone! It's been a crazy week! We wanted to thank you all for being so patient with this update, getting up on Steam was hectic, to say...

HUGE patchlist, updated to the same version as steam, SUPER SORRY!

HUGE patchlist, updated to the same version as steam, SUPER SORRY!

Jan 29, 2014 0 comments

Hey guys, super sorry about taking so long with this. The tidal wave of new players that steam brought, coupled with Vitali leaving his day job to pursue...

Icon
Pixel Piracy
Platform
Windows
Developed By
Solidust
Engine
Unity
Contact
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Official Page
Piracysim.com
Release Date
Released Nov 26, 2013
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