Pixel loot raiders
A Fully Randomly generated Roguelike Dungeon Crawler

It is a 3D Random Generated Roguelike Dungeoncrawler game where you have to fight through procedurally generated dungeons, fight against monsters. Randomly generated weapons, potions and items help you to find your way through the dungeon.


pixel loot raiders

 
Features currently implemented:
- Random Dungeon Names and Dynamic Dungeon Textures
- Random Item Spawns
- Random Monster Spawns
- Random Spawning Boxes

- Random generated Potions and Weapons (now also with random colors / names / critical hit chance / random weapon strength)
- Random Generated Treasure Chests and Items
- Climbable objects like ladders and vines

- Pressure Plates, Pushable Boxes and Movable Walls
- Traps
Features currently in development:
- New much quicker dungeon algorithm (Dungeons now generate out of blocks instead of predefined randomized rooms)
- much more detailed rooms
- better item system
- a new dungeon level system
- hidden treasure rooms

Planned Features:
- Npc Villages
- Trade with npcs
- Equipable Randomly generated Armor
- Rune system
- Boss Enemys

Play The Current Alpha Version here : Dl.dropbox.com
Follow This Project on Facebook :
Facebook.com

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new development build screenshot Pixel loot raiders - game rework in progress Pixel loot raiders - game rework in progress
Blog RSS Feed Report abuse Latest News: Pre Alpha version 0.7 has been released

0 comments by ChrispGames on Apr 6th, 2013



Pixel Loot Raiders Pre Alpha 0.7:

While the game is in Pre Alpha state it can be played here for free: Dl.dropbox.com
Current Version: Pre alpha 0.7



This has been added to the game:dep

- Endless Dungeon Depth
- Dungeons now have an endless number of floors
- Lower levels of the dungeons can be accessed through trapdoors
- Weapons and enemy get stronger on lower dungeon levels

- Tweaked Enemys:
- Enemys are stronger in lower levels of the dungeon
- Critical hits are shown in a yellow color
- Critical hits tripple the damage done to the enemy
- Less Enemys will spawn
- tweaked Enemy strength
- bats have a new color
- enemys that were hit are colored red for a half second

- General Additions and Changes:

- Added a title screen
- Added basic title screen Music
- Weapons have now a strength value
- Weapons deal a random amout of damage

- Bugfixes:
- Fixed Duplication Bug

Post comment Comments  (20 - 30 of 45)
Linestar
Linestar Mar 2 2013, 11:31am says:

Oh my god this game is awesome, but also, oh my god this is an awful game. The controls are **** (holy ******* sensitivity!), I get stuck looking up and there is nothing I can do, and i get like 15 FPS on my computer. I'm tracking cause I see potential.

+1 vote     reply to comment
ChrispGames
ChrispGames Mar 2 2013, 12:46pm replied:

Yes I know the are currently many bugs in the game which will be fixed in the next pre alpha version. The mouse sensitivity will be changable as soon as I add a settings menu to the game.
I am also continously working to improve the FPS of the game(which by the way runs smooth on my 5 year old pc)

+1 vote     reply to comment
ChrispGames
ChrispGames Mar 2 2013, 3:09pm replied:

Fixed the bug and released pre alpha build 0.321 which also adds traps to the dungeons :D

+1 vote     reply to comment
JenHaav
JenHaav Feb 26 2013, 6:12am says:

Will ther be an downloadable pre-alpha version? I think the dropbox version is too glitchy :/

+1 vote     reply to comment
ChrispGames
ChrispGames Feb 26 2013, 11:29am replied:

Currently a downloadable pre alpha version is not planned.
Why is the dropbox version glitchy for you ?

+1 vote     reply to comment
JenHaav
JenHaav Feb 26 2013, 12:06pm replied:

sometimes when i play the game, i cannot seem to get my cursor out of the game ( might wanna add a pause button :D ) and when i have paused the game i sometimes cannot scroll up or down on the page. Then the.
Not "Glitchy" really, but it is kind of annoying.
Then again i know its pre-alpha, and this looks like a sweet game, so no hate on it :)
Godspeed- Jens

+2 votes     reply to comment
JenHaav
JenHaav Feb 26 2013, 12:11pm replied:

o, and also i love downloadable indie-games ;)

+1 vote     reply to comment
ChrispGames
ChrispGames Feb 13 2013, 1:57pm replied:

I will release the first pre alpha build soon. Its a really early build so do not expect to much

+2 votes     reply to comment
siveon
siveon Feb 14 2013, 10:40pm replied:

Well trying out the build and I would like to mention a few good fixes.
Mouse functionality- Like use being left mouse click, and looking without the buttons.
Walking speed is a little too slow for my taste, I end up keeping my hand on shift, so I suppose a button for "always run" is good.
Other than that it's a good alpha build.

+2 votes     reply to comment
ChrispGames
ChrispGames Feb 15 2013, 9:39am replied:

Thanks for your feedback
- Mouse support is allready planned.
- I also think the walking speed is to slow so I will make it a bit quicker

+2 votes     reply to comment
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pixel loot raiders
Platforms
Windows, Mac, Linux, Web
Developed By
ChrispGames
Engine
Unity
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Official Page
Chrisp-Games.de.to
Release Date
TBD
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Genre
Roguelike
Theme
Fantasy
Players
Single Player
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