Pixel Knight is a fantasy adventure platformer game, where you control a knight named Dracon, who must find the pieces of the Amulet of Light to defeat the Lord of Darkness. The game features two quests: Tower of Trials and Amulet of Light. The later parts of the game have a very high difficulty, which is something that will please hardcore gamers. Details about the two quests: Tower of Trials - This free version will work as a demo to the full game, though it has it's own levels and bosses, and is a completely separate gameplay experience. It features some minibosses and one boss. Amulet of Light - This is the main quest of the game, featuring a nice amount of bosses, including secret (optional) ones, and also allowing the player the reach a higher level and unlock new powers. Help and credits files included in game folder. BEWARE: Some parts of the game can be very difficult, so it is recommended only for those who like hardcore games.

Report article RSS Feed Pixel Knight new versions and new gameplay video

New gameplay video showing a fight against of the game's bosses. Also, check the changes in the new versions and read information about a game sprite.

Posted by jpmb on Jul 4th, 2013

First of all, here is the new gameplay video featuring the Lava Slimey, of the game's bosses:


For more informations on this boss, read below:
The Lava Slimey is one of the secret bosses in the game, and so is totally optional. He can be somewhat hard to defeat as he will usually be faced when the player is still low-leveled. Still, fighting him is recommended as he grants a nice amount of experience which can be of help in the game.

New versions of the game have also been released. The game is now on version 1.5, and this will be it's starting version considering Desura accepts it.
The changes of the new version are:
- Bugs fixed
- Optimization of some particles
- New option on main menu, showing a bonus map
- Game now features background music
- Optimization of sound effects

The bonus option in the main menu takes the player to the first map designed for the game, which isn't in the main quest, and allows him to explore it freely, as a level 12 knight, allowing the use of all skills and upgrades.

Also, here is another of the game's sprites in detail. This is the first enemy I created for the game:


You can see him in some parts of both quests in the game. He appears more frequently in Tower of Trials (already released), as I had fewer enemies designed back when I made that quest.

Also, some extra information about the game, which hasn't been mentioned before. Running allows the player to jump not only farther, but also higher.

Thanks for reading this! Let's hope the game is accepted and released.

Post comment Comments
TheDarkGames
TheDarkGames Jul 5 2013, 1:47pm says:

Hi!
It seems like the that boss battle kinda sucks..
No offence but I think that the room in which you fight in should be WAY WAY BIGGER! Like there should be a feeling that it's a BOSS fight not some random slime you incounter..
Oh and the H.U.D looks pretty dull I think you should make it look way better since it's a huge part of the game (couse you look at it like the whole game..)
If you like to hear more ways I think you should make the game look better (fix) contact me :)

I think you made a good job on the sprites though :)
P.S This is just a friendly comment , sorry if it offended you.

+1 vote     reply to comment
jpmb Author
jpmb Jul 5 2013, 4:54pm replied:

Don't worry, these kind of comments always help. About the size of the room, the other bosses have huge arenas where you fight them, but since this one was on the top of a small tower, it had to be a smaller room. About the HUD, I'll see if I can make it better, but since I'm not really a good artist, I don't think I could make something good. But I'll see what I can do.
Thanks for the comment! And for the compliment also.

+1 vote   reply to comment
TheDarkGames
TheDarkGames Jul 8 2013, 5:21pm replied:

Maybe making this HUGE would also work..
Now maybe you should make as many choices of HUD's and just post them here as news and people choose?

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Pixel Knight
Platform
Windows
Developed By
jpmb
Contact
Send Message
Release Date
Released Jul 9, 2013
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Pixel Knight
Pixel Knight Single Player Platformer
Related Engines
GameMaker: Studio
GameMaker: Studio Commercial Released Nov 13, 1999