On your adventures across the land you will come across villages with peaceful inhabitants. As the leader of your kingdom, you may choose to help the village fight against oncoming monsters and establish trade routes to give you extra gold and items, OR destroy and loot the village with a chance to get a ton of gold, rare items, or nothing!
Achievements and special gear will be unlocked as you choose the path of a righteous leader or a merciless ruler.
Let me know what you think of this idea! This will definitely spice up the level generating algorithm and prompt the player with a choice on how to expand their kingdom. If you have any suggestions or critical feedback let me know!